Changeset 5146
- Timestamp:
- Jan 24, 2012 9:26:19 AM (4 months ago)
- Location:
- branches/unstable/L2J_Server_BETA
- Files:
-
- 15 added
- 1 deleted
- 369 edited
- 9 copied
- 132 moved
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java/com/l2jserver/gameserver/ItemsAutoDestroy.java (modified) (1 diff)
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java/com/l2jserver/gameserver/MonsterRace.java (modified) (1 diff)
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java/com/l2jserver/gameserver/RecipeController.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/SevenSignsFestival.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/ai/AbstractAI.java (modified) (1 diff)
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java/com/l2jserver/gameserver/ai/L2AttackableAI.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/ai/L2CharacterAI.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/ai/L2ControllableMobAI.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/ai/L2DoorAI.java (modified) (1 diff)
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java/com/l2jserver/gameserver/ai/L2FortSiegeGuardAI.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/ai/L2PlayableAI.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/ai/L2PlayerAI.java (modified) (1 diff)
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java/com/l2jserver/gameserver/ai/L2SiegeGuardAI.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/ai/L2SummonAI.java (modified) (1 diff)
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java/com/l2jserver/gameserver/ai/L2VehicleAI.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/AugmentationData.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/CharSummonTable.java (modified) (4 diffs)
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java/com/l2jserver/gameserver/datatables/CharTemplateTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/DoorTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/EnchantGroupsTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/EnchantHPBonusData.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/EnchantItemTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/GMSkillTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/HennaTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/HennaTreeTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/HeroSkillTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/ItemTable.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/datatables/NobleSkillTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/NpcTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/PetDataTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/SkillTable.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/datatables/SkillTreesData.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/datatables/SpawnTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/StaticObjects.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/SummonEffectsTable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/datatables/hitConditionBonus.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/hitConditionBonus.java) (2 diffs)
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java/com/l2jserver/gameserver/engines (added)
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java/com/l2jserver/gameserver/engines/DocumentBase.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/DocumentBase.java) (3 diffs)
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java/com/l2jserver/gameserver/engines/DocumentEngine.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/SkillsEngine.java) (4 diffs)
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java/com/l2jserver/gameserver/engines/items (added)
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java/com/l2jserver/gameserver/engines/items/DocumentItem.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/DocumentItem.java) (2 diffs)
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java/com/l2jserver/gameserver/engines/items/Item.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/Item.java) (1 diff)
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java/com/l2jserver/gameserver/engines/skills (added)
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java/com/l2jserver/gameserver/engines/skills/DocumentSkill.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/DocumentSkill.java) (4 diffs)
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java/com/l2jserver/gameserver/handler/EffectHandler.java (modified) (1 diff)
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java/com/l2jserver/gameserver/handler/IItemHandler.java (modified) (1 diff)
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java/com/l2jserver/gameserver/handler/ISkillHandler.java (modified) (1 diff)
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java/com/l2jserver/gameserver/handler/ITargetTypeHandler.java (modified) (1 diff)
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java/com/l2jserver/gameserver/handler/ItemHandler.java (modified) (1 diff)
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java/com/l2jserver/gameserver/handler/SkillHandler.java (modified) (1 diff)
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java/com/l2jserver/gameserver/handler/TargetHandler.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/AirShipManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/BoatManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/CastleManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/CursedWeaponsManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/DimensionalRiftManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/DuelManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/FortSiegeGuardManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/FortSiegeManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/FourSepulchersManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/HellboundManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/ItemsOnGroundManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/MercTicketManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/RaidBossSpawnManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/SiegeGuardManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/SiegeManager.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/instancemanager/TerritoryWarManager.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/instancemanager/ZoneManager.java (modified) (1 diff)
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java/com/l2jserver/gameserver/instancemanager/games/Lottery.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/AutoSpawnHandler.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/ChanceCondition.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/ChanceSkillList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/CharEffectList.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/ClanWarehouse.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/CombatFlag.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/CursedWeapon.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/Elementals.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/EnchantItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/EnchantScroll.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/FusionSkill.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/ItemInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/L2ArmorSet.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/L2Augmentation.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/L2Clan.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/L2Fishing.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/L2GroupSpawn.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/L2Manor.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/L2NpcAIData.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/L2Object.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/L2Party.java (modified) (6 diffs)
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java/com/l2jserver/gameserver/model/L2Spawn.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/L2TradeList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/L2WorldRegion.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/MobGroup.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/ShortCuts.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/TempItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/TerritoryWard.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/TradeItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/TradeList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/L2Attackable.java (modified) (6 diffs)
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java/com/l2jserver/gameserver/model/actor/L2Character.java (modified) (4 diffs)
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java/com/l2jserver/gameserver/model/actor/L2Decoy.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/L2Npc.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/model/actor/L2Playable.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/L2Summon.java (modified) (4 diffs)
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java/com/l2jserver/gameserver/model/actor/L2Trap.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/L2Vehicle.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2AdventurerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2AirShipInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2ArtefactInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2AuctioneerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2BabyPetInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2BirthdayCakeInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2BlockInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2BoatInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2CabaleBufferInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2CastleBlacksmithInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2CastleChamberlainInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2CastleDoormenInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2CastleMagicianInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2CastleTeleporterInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2CastleWarehouseInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2CastleWyvernManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2ChestInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2ClanHallDoormenInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2ClanHallManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2ClanTraderInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2ClassMasterInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2ControlTowerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2ControllableAirShipInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2ControllableMobInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2CubicInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2DawnPriestInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2DecoyInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2DefenderInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2DoorInstance.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2DoormenInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2DungeonGatekeeperInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2DuskPriestInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2EffectPointInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2EventChestInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2EventMonsterInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FameManagerInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2FeedableBeastInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FestivalGuideInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FestivalMonsterInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FishermanInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FlameTowerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FlyMonsterInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FlyNpcInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FlyRaidBossInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FlyTerrainObjectInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FortBallistaInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FortCommanderInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FortDoormenInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FortEnvoyInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FortLogisticsInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FortManagerInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2FortSiegeNpcInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FortSupportCaptainInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2FortWyvernManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2FriendlyMobInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2GrandBossInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2GuardInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2ManorManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2MercManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2MercenaryManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2MerchantInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2MerchantSummonInstance.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2MonsterInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2NpcBufferInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2NpcInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2NpcWalkerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2ObservationInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2OlympiadManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (modified) (11 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2PenaltyMonsterInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2PetInstance.java (copied) (copied from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2PetInstance.java) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2PetManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2QuestGuardInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2RaceManagerInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2RaidBossInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2RiftInvaderInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2SepulcherMonsterInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2SepulcherNpcInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2ServitorInstance.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2SummonInstance.java) (9 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2SiegeFlagInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2SiegeNpcInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2SiegeSummonInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2SignsPriestInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2StaticObjectInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2SymbolMakerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2TamedBeastInstance.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2TeleporterInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2TerrainObjectInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2TerritoryWardInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2TotemInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2TownPetInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2TrainerHealersInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2TrainerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2TransformManagerInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2TrapInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2TvTEventNpcInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterDElfInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterDwarfInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterFighterInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterInstance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterKamaelInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterMysticInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterOrcInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterPriestInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2WarehouseInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2WeddingManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2WyvernManagerInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/instance/L2XmassTreeInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/stat/CharStat.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/stat/NpcStat.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/stat/PcStat.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/stat/PetStat.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/status/CharStatus.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/status/PcStatus.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/actor/status/SummonStatus.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/actor/templates (added)
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java/com/l2jserver/gameserver/model/actor/templates/L2CharTemplate.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/templates/chars/L2CharTemplate.java) (1 diff)
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java/com/l2jserver/gameserver/model/actor/templates/L2NpcTemplate.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/templates/chars/L2NpcTemplate.java) (3 diffs)
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java/com/l2jserver/gameserver/model/actor/templates/L2PcTemplate.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/templates/chars/L2PcTemplate.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions (added)
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java/com/l2jserver/gameserver/model/conditions/Condition.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/Condition.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionChangeWeapon.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionChangeWeapon.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionForceBuff.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionForceBuff.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionGameChance.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionGameChance.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionGameTime.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionGameTime.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionInventory.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionInventory.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionItemId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionItemId.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionListener.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionListener.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionLogicAnd.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionLogicAnd.java) (3 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionLogicNot.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionLogicNot.java) (3 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionLogicOr.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionLogicOr.java) (3 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionMinDistance.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionMinDistance.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPetType.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPetType.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerActiveEffectId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerActiveEffectId.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerActiveSkillId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerActiveSkillId.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerAgathionId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerAgathionId.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerBaseStats.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerBaseStats.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerCanSweep.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerCanSweep.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerCharges.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerCharges.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerClassIdRestriction.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerClassIdRestriction.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerCloakStatus.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerCloakStatus.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerCp.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerCp.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerFlyMounted.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerFlyMounted.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerGrade.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerGrade.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHasCastle.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerHasCastle.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHasClanHall.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerHasClanHall.java) (3 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHasFort.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerHasFort.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHasPet.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerHasPet.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHp.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerHp.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerInsideZoneId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerInsideZoneId.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerInstanceId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerInstanceId.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerInvSize.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerInvSize.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerIsClanLeader.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerIsClanLeader.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerIsHero.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerIsHero.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerLandingZone.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerLandingZone.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerLevel.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerLevel.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerLevelRange.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerLevelRange.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerMp.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerMp.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerPkCount.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerPkCount.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerPledgeClass.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerPledgeClass.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerRace.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerRace.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerRangeFromNpc.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerRangeFromNpc.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerServitorNpcId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerServitorNpcId.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerSex.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerSex.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerSiegeSide.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerSiegeSide.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerSouls.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerSouls.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerState.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerState.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerSubclass.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerSubclass.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerTransformationId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerTransformationId.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerTvTEvent.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerTvTEvent.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerVehicleMounted.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerVehicleMounted.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionPlayerWeight.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionPlayerWeight.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionSiegeZone.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionSiegeZone.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionSkillStats.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionSkillStats.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionSlotItemId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionSlotItemId.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionSlotItemType.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionSlotItemType.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetAbnormal.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetAbnormal.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetActiveEffectId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetActiveEffectId.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetActiveSkillId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetActiveSkillId.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetAggro.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetAggro.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetBodyPart.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetBodyPart.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetClassIdRestriction.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetClassIdRestriction.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetLevel.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetLevel.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetNone.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetNone.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetNpcId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetNpcId.java) (2 diffs)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetNpcType.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetNpcType.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetPlayable.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetPlayable.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetRace.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetRace.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetRaceId.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetRaceId.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionTargetUsesWeaponKind.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionTargetUsesWeaponKind.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionUsingItemType.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionUsingItemType.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionUsingSkill.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionUsingSkill.java) (1 diff)
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java/com/l2jserver/gameserver/model/conditions/ConditionWithSkill.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/conditions/ConditionWithSkill.java) (1 diff)
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java/com/l2jserver/gameserver/model/effects (added)
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java/com/l2jserver/gameserver/model/effects/AbnormalEffect.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/AbnormalEffect.java) (1 diff)
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java/com/l2jserver/gameserver/model/effects/EffectState.java (added)
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java/com/l2jserver/gameserver/model/effects/EffectTemplate.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/templates/effects/EffectTemplate.java) (2 diffs)
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java/com/l2jserver/gameserver/model/effects/L2Effect.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2Effect.java) (5 diffs)
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java/com/l2jserver/gameserver/model/effects/L2EffectType.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/templates/skills/L2EffectType.java) (1 diff)
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java/com/l2jserver/gameserver/model/entity/BlockCheckerEngine.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/model/entity/Castle.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/entity/Duel.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/entity/Fort.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/model/entity/FortSiege.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/entity/Hero.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/entity/Instance.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/entity/L2Event.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/entity/Siege.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/entity/TvTEvent.java (modified) (4 diffs)
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java/com/l2jserver/gameserver/model/entity/clanhall/ClanHallSiegeEngine.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/holders (added)
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java/com/l2jserver/gameserver/model/holders/ItemHolder.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/ItemHolder.java) (1 diff)
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java/com/l2jserver/gameserver/model/holders/SkillHolder.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/SkillHolder.java) (1 diff)
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java/com/l2jserver/gameserver/model/item (deleted)
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java/com/l2jserver/gameserver/model/itemauction/AuctionItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemauction/ItemAuction.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemauction/ItemAuctionInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemcontainer/ItemContainer.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemcontainer/Mail.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemcontainer/PcFreight.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemcontainer/PcRefund.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemcontainer/PcWarehouse.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/itemcontainer/PetInventory.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/items (added)
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java/com/l2jserver/gameserver/model/items/L2Armor.java (copied) (copied from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/item/L2Armor.java) (1 diff)
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java/com/l2jserver/gameserver/model/items/L2EtcItem.java (copied) (copied from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/item/L2EtcItem.java) (2 diffs)
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java/com/l2jserver/gameserver/model/items/L2Henna.java (copied) (copied from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/item/L2Henna.java) (1 diff)
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java/com/l2jserver/gameserver/model/items/L2Item.java (copied) (copied from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/item/L2Item.java) (3 diffs)
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java/com/l2jserver/gameserver/model/items/L2WarehouseItem.java (copied) (copied from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/item/L2WarehouseItem.java) (1 diff)
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java/com/l2jserver/gameserver/model/items/L2Weapon.java (copied) (copied from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/item/L2Weapon.java) (2 diffs)
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java/com/l2jserver/gameserver/model/items/instance (copied) (copied from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/item/instance)
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java/com/l2jserver/gameserver/model/items/instance/L2HennaInstance.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/model/items/type (copied) (copied from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/item/type)
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java/com/l2jserver/gameserver/model/items/type/L2ActionType.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/items/type/L2ArmorType.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/items/type/L2EtcItemType.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/items/type/L2ItemType.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/items/type/L2WeaponType.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/multisell/Ingredient.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/multisell/ItemInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/multisell/PreparedListContainer.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/olympiad/AbstractOlympiadGame.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/quest/Quest.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/model/quest/QuestState.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/model/skills (added)
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java/com/l2jserver/gameserver/model/skills/L2Skill.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2Skill.java) (8 diffs)
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java/com/l2jserver/gameserver/model/skills/L2SkillOpType.java (added)
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java/com/l2jserver/gameserver/model/skills/L2SkillType.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/templates/skills/L2SkillType.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/L2TraitType.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/templates/skills/L2TraitType.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs (added)
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java/com/l2jserver/gameserver/model/skills/funcs/Func.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/Func.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/FuncAdd.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/FuncAdd.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/FuncBaseMul.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/FuncBaseMul.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/FuncDiv.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/FuncDiv.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/FuncEnchant.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/FuncEnchant.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/FuncEnchantHp.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/FuncEnchantHp.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/FuncMul.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/FuncMul.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/FuncSet.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/FuncSet.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/FuncSub.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/FuncSub.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/FuncTemplate.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/FuncTemplate.java) (3 diffs)
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java/com/l2jserver/gameserver/model/skills/funcs/Lambda.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/Lambda.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/LambdaCalc.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/LambdaCalc.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/LambdaConst.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/LambdaConst.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/LambdaRnd.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/LambdaRnd.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/funcs/LambdaStats.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/funcs/LambdaStats.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills (added)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillAgathion.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillAgathion.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillAppearance.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillAppearance.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillChangeWeapon.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillChangeWeapon.java) (2 diffs)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillChargeDmg.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillChargeDmg.java) (2 diffs)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillCreateItem.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillCreateItem.java) (3 diffs)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillDecoy.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillDecoy.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillDefault.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillDefault.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillDrain.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillDrain.java) (3 diffs)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillElemental.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillElemental.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillLearnSkill.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillLearnSkill.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillMount.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillMount.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSiegeFlag.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillSiegeFlag.java) (4 diffs)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSignet.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillSignet.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSignetCasttime.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillSignetCasttime.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSpawn.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillSpawn.java) (3 diffs)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSummon.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillSummon.java) (5 diffs)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSweeper.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillSweeper.java) (1 diff)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillTeleport.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillTeleport.java) (3 diffs)
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java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillTrap.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/l2skills/L2SkillTrap.java) (4 diffs)
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java/com/l2jserver/gameserver/model/skills/targets (added)
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java/com/l2jserver/gameserver/model/skills/targets/L2TargetType.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/templates/skills/L2TargetType.java) (1 diff)
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java/com/l2jserver/gameserver/model/stats (added)
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java/com/l2jserver/gameserver/model/stats/BaseStats.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/BaseStats.java) (1 diff)
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java/com/l2jserver/gameserver/model/stats/Calculator.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/Calculator.java) (1 diff)
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java/com/l2jserver/gameserver/model/stats/Env.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/Env.java) (1 diff)
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java/com/l2jserver/gameserver/model/stats/Formulas.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/Formulas.java) (6 diffs)
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java/com/l2jserver/gameserver/model/stats/Stats.java (moved) (moved from branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/skills/Stats.java) (1 diff)
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java/com/l2jserver/gameserver/model/zone/L2ZoneForm.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/zone/type/L2AbnormalZone.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/zone/type/L2DamageZone.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/zone/type/L2DynamicZone.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/zone/type/L2EffectZone.java (modified) (1 diff)
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java/com/l2jserver/gameserver/model/zone/type/L2SiegeZone.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/AbstractRefinePacket.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/CharacterCreate.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/network/clientpackets/EnterWorld.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/MoveToLocationInAirShip.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/MultiSellChoose.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/NewCharacter.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestAcquireSkill.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/network/clientpackets/RequestAcquireSkillInfo.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/network/clientpackets/RequestActionUse.java (modified) (3 diffs)
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java/com/l2jserver/gameserver/network/clientpackets/RequestAutoSoulShot.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestBuyItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestBuySeed.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestCancelPostAttachment.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestChangeNicknameColor.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmCancelItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmGemStone.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmRefinerItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmTargetItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestCrystallizeItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestDestroyItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestDispel.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestDropItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestEnchantItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkill.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillRouteChange.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillSafe.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillUntrain.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExMagicSkillUseGround.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExRqItemLink.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExTryToPutEnchantSupportItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestExTryToPutEnchantTargetItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestGiveItemToPet.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestHennaDrawList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestHennaEquip.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestHennaItemDrawInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestHennaItemRemoveInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestHennaRemove.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestMagicSkillUse.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestMoveToLocationInVehicle.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestPackageSend.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestPackageSendableItemList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestPetGetItem.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/network/clientpackets/RequestPetUseItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestPostAttachment.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestPreviewItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestProcureCropList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestRefine.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestRefineCancel.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestRefundItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestSaveInventoryOrder.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestSellItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestSendPost.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/RequestUnEquipItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/Say2.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/SendWareHouseDepositList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/SendWareHouseWithDrawList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/clientpackets/UseItem.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/network/serverpackets/AbstractNpcInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/CharInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ConfirmDlg.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/DropItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/EquipUpdate.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExBuySellListPacket.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExChooseInventoryAttributeItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExPutItemResultForVariationCancel.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExQuestItemList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExReplyPostItemList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExReplyReceivedPost.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExReplySentPost.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExRpItemLink.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExShowBaseAttributeCancelWindow.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExShowSellCropList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ExStorageMaxCount.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/GMHennaInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/GMViewItemList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/GMViewSkillInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/GMViewWarehouseWithdrawList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/GetItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/HennaEquipList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/HennaInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/HennaItemDrawInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/HennaItemRemoveInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/HennaRemoveList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/InventoryUpdate.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ItemList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/NewCharacterSuccess.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/PackageSendableList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/PartySpelled.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/network/serverpackets/PetInfo.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/network/serverpackets/PetInventoryUpdate.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/PetItemList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/PetStatusUpdate.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/network/serverpackets/PledgeSkillList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/SellList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/SellListProcure.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/ShopPreviewList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/SortedWareHouseWithdrawalList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/SpawnItem.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/SystemMessage.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/TradeStart.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/UserInfo.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/WareHouseDepositList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/network/serverpackets/WareHouseWithdrawalList.java (modified) (1 diff)
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java/com/l2jserver/gameserver/pathfinding/cellnodes/CellPathFinding.java (modified) (1 diff)
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java/com/l2jserver/gameserver/script/faenor/FaenorInterface.java (modified) (1 diff)
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java/com/l2jserver/gameserver/util/Evolve.java (modified) (2 diffs)
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java/com/l2jserver/gameserver/util/MinionList.java (modified) (1 diff)
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java/com/l2jserver/log/DamageFormatter.java (modified) (1 diff)
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java/com/l2jserver/log/EnchantFormatter.java (modified) (1 diff)
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java/com/l2jserver/log/ItemFilter.java (modified) (1 diff)
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java/com/l2jserver/log/ItemLogFormatter.java (modified) (1 diff)
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misc/log.cfg (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
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branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ItemsAutoDestroy.java
r5083 r5146 23 23 import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager; 24 24 import com.l2jserver.gameserver.model.L2World; 25 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;26 import com.l2jserver.gameserver.model.item .type.L2EtcItemType;25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 27 27 28 28 public class ItemsAutoDestroy -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/MonsterRace.java
r5013 r5146 22 22 import com.l2jserver.gameserver.idfactory.IdFactory; 23 23 import com.l2jserver.gameserver.model.actor.L2Npc; 24 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;24 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 25 25 import com.l2jserver.util.Rnd; 26 26 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/RecipeController.java
r5093 r5146 40 40 import com.l2jserver.gameserver.model.L2RecipeList; 41 41 import com.l2jserver.gameserver.model.L2RecipeStatInstance; 42 import com.l2jserver.gameserver.model.L2Skill;43 42 import com.l2jserver.gameserver.model.StatsSet; 44 43 import com.l2jserver.gameserver.model.TempItem; 45 44 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 46 import com.l2jserver.gameserver.model.item.L2Item;47 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;48 45 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 46 import com.l2jserver.gameserver.model.items.L2Item; 47 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 48 import com.l2jserver.gameserver.model.skills.L2Skill; 49 import com.l2jserver.gameserver.model.stats.Stats; 49 50 import com.l2jserver.gameserver.network.SystemMessageId; 50 51 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 57 58 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 58 59 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 59 import com.l2jserver.gameserver.skills.Stats;60 60 import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager; 61 61 import com.l2jserver.gameserver.util.Util; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/SevenSignsFestival.java
r5083 r5146 51 51 import com.l2jserver.gameserver.model.actor.instance.L2FestivalMonsterInstance; 52 52 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 53 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 53 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 54 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 54 55 import com.l2jserver.gameserver.network.NpcStringId; 55 56 import com.l2jserver.gameserver.network.SystemMessageId; … … 58 59 import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; 59 60 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 60 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;61 61 import com.l2jserver.gameserver.util.Util; 62 62 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/AbstractAI.java
r5056 r5146 27 27 import com.l2jserver.gameserver.model.L2CharPosition; 28 28 import com.l2jserver.gameserver.model.L2Object; 29 import com.l2jserver.gameserver.model.L2Skill;30 29 import com.l2jserver.gameserver.model.actor.L2Character; 31 30 import com.l2jserver.gameserver.model.actor.L2Summon; 32 31 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 32 import com.l2jserver.gameserver.model.skills.L2Skill; 33 33 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 34 34 import com.l2jserver.gameserver.network.serverpackets.AutoAttackStart; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2AttackableAI.java
r5094 r5146 35 35 import com.l2jserver.gameserver.model.L2CharPosition; 36 36 import com.l2jserver.gameserver.model.L2Object; 37 import com.l2jserver.gameserver.model.L2Skill;38 37 import com.l2jserver.gameserver.model.actor.L2Attackable; 39 38 import com.l2jserver.gameserver.model.actor.L2Character; … … 50 49 import com.l2jserver.gameserver.model.actor.instance.L2RaidBossInstance; 51 50 import com.l2jserver.gameserver.model.actor.instance.L2RiftInvaderInstance; 51 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 52 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate.AIType; 53 import com.l2jserver.gameserver.model.effects.L2EffectType; 52 54 import com.l2jserver.gameserver.model.quest.Quest; 53 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; 54 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate.AIType; 55 import com.l2jserver.gameserver.templates.skills.L2EffectType; 56 import com.l2jserver.gameserver.templates.skills.L2SkillType; 57 import com.l2jserver.gameserver.templates.skills.L2TargetType; 55 import com.l2jserver.gameserver.model.skills.L2Skill; 56 import com.l2jserver.gameserver.model.skills.L2SkillType; 57 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 58 58 import com.l2jserver.gameserver.util.Util; 59 59 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2CharacterAI.java
r5093 r5146 33 33 import com.l2jserver.gameserver.instancemanager.WalkingManager; 34 34 import com.l2jserver.gameserver.model.L2CharPosition; 35 import com.l2jserver.gameserver.model.L2Effect;36 35 import com.l2jserver.gameserver.model.L2Object; 37 import com.l2jserver.gameserver.model.L2Skill;38 36 import com.l2jserver.gameserver.model.actor.L2Attackable; 39 37 import com.l2jserver.gameserver.model.actor.L2Character; … … 42 40 import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; 43 41 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 44 import com.l2jserver.gameserver.model.item.L2Weapon; 45 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 46 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance.ItemLocation; 47 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 42 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 43 import com.l2jserver.gameserver.model.effects.L2Effect; 44 import com.l2jserver.gameserver.model.items.L2Weapon; 45 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 46 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 47 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 48 import com.l2jserver.gameserver.model.skills.L2Skill; 49 import com.l2jserver.gameserver.model.skills.L2SkillType; 50 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 48 51 import com.l2jserver.gameserver.network.SystemMessageId; 49 52 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 50 53 import com.l2jserver.gameserver.network.serverpackets.AutoAttackStop; 51 54 import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager; 52 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;53 import com.l2jserver.gameserver.templates.skills.L2SkillType;54 import com.l2jserver.gameserver.templates.skills.L2TargetType;55 55 import com.l2jserver.gameserver.util.Point3D; 56 56 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2ControllableMobAI.java
r5092 r5146 26 26 27 27 import com.l2jserver.gameserver.model.L2Object; 28 import com.l2jserver.gameserver.model.L2Skill;29 28 import com.l2jserver.gameserver.model.MobGroup; 30 29 import com.l2jserver.gameserver.model.MobGroupTable; … … 38 37 import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance; 39 38 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 39 import com.l2jserver.gameserver.model.skills.L2Skill; 40 40 import com.l2jserver.gameserver.util.Util; 41 41 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2DoorAI.java
r4981 r5146 18 18 import com.l2jserver.gameserver.model.L2CharPosition; 19 19 import com.l2jserver.gameserver.model.L2Object; 20 import com.l2jserver.gameserver.model.L2Skill;21 20 import com.l2jserver.gameserver.model.actor.L2Character; 22 21 import com.l2jserver.gameserver.model.actor.instance.L2DefenderInstance; 23 22 import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; 23 import com.l2jserver.gameserver.model.skills.L2Skill; 24 24 25 25 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2FortSiegeGuardAI.java
r5010 r5146 26 26 import com.l2jserver.gameserver.GeoData; 27 27 import com.l2jserver.gameserver.ThreadPoolManager; 28 import com.l2jserver.gameserver.model.L2Effect;29 28 import com.l2jserver.gameserver.model.L2Object; 30 import com.l2jserver.gameserver.model.L2Skill;31 29 import com.l2jserver.gameserver.model.actor.L2Attackable; 32 30 import com.l2jserver.gameserver.model.actor.L2Character; … … 40 38 import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance; 41 39 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 42 import com.l2jserver.gameserver.templates.skills.L2SkillType; 40 import com.l2jserver.gameserver.model.effects.L2Effect; 41 import com.l2jserver.gameserver.model.skills.L2Skill; 42 import com.l2jserver.gameserver.model.skills.L2SkillType; 43 43 import com.l2jserver.gameserver.util.Util; 44 44 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2PlayableAI.java
r4417 r5146 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.actor.L2Character; 20 19 import com.l2jserver.gameserver.model.actor.L2Character.AIAccessor; 21 20 import com.l2jserver.gameserver.model.actor.L2Playable; 21 import com.l2jserver.gameserver.model.skills.L2Skill; 22 22 import com.l2jserver.gameserver.network.SystemMessageId; 23 23 … … 98 98 99 99 /** 100 * @see com.l2jserver.gameserver.ai.L2CharacterAI#onIntentionCast(com.l2jserver.gameserver.model. L2Skill, com.l2jserver.gameserver.model.L2Object)100 * @see com.l2jserver.gameserver.ai.L2CharacterAI#onIntentionCast(com.l2jserver.gameserver.model.skills.L2Skill, com.l2jserver.gameserver.model.L2Object) 101 101 */ 102 102 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2PlayerAI.java
r4975 r5146 26 26 import com.l2jserver.gameserver.model.L2CharPosition; 27 27 import com.l2jserver.gameserver.model.L2Object; 28 import com.l2jserver.gameserver.model.L2Skill;29 28 import com.l2jserver.gameserver.model.actor.L2Character; 30 29 import com.l2jserver.gameserver.model.actor.L2Character.AIAccessor; 31 30 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 32 31 import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance; 33 import com.l2jserver.gameserver.templates.skills.L2TargetType; 32 import com.l2jserver.gameserver.model.skills.L2Skill; 33 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 34 34 35 35 public class L2PlayerAI extends L2PlayableAI -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2SiegeGuardAI.java
r5010 r5146 25 25 import com.l2jserver.gameserver.GeoData; 26 26 import com.l2jserver.gameserver.ThreadPoolManager; 27 import com.l2jserver.gameserver.model.L2Effect;28 27 import com.l2jserver.gameserver.model.L2Object; 29 import com.l2jserver.gameserver.model.L2Skill;30 28 import com.l2jserver.gameserver.model.actor.L2Attackable; 31 29 import com.l2jserver.gameserver.model.actor.L2Character; … … 37 35 import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance; 38 36 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 39 import com.l2jserver.gameserver.templates.skills.L2SkillType; 37 import com.l2jserver.gameserver.model.effects.L2Effect; 38 import com.l2jserver.gameserver.model.skills.L2Skill; 39 import com.l2jserver.gameserver.model.skills.L2SkillType; 40 40 import com.l2jserver.gameserver.util.Util; 41 41 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2SummonAI.java
r4981 r5146 25 25 import com.l2jserver.gameserver.ThreadPoolManager; 26 26 import com.l2jserver.gameserver.model.L2Object; 27 import com.l2jserver.gameserver.model.L2Skill;28 27 import com.l2jserver.gameserver.model.actor.L2Character; 29 28 import com.l2jserver.gameserver.model.actor.L2Character.AIAccessor; 30 29 import com.l2jserver.gameserver.model.actor.L2Summon; 30 import com.l2jserver.gameserver.model.skills.L2Skill; 31 31 import com.l2jserver.util.Rnd; 32 32 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/ai/L2VehicleAI.java
r4921 r5146 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.actor.L2Character; 20 19 import com.l2jserver.gameserver.model.actor.L2Vehicle; 20 import com.l2jserver.gameserver.model.skills.L2Skill; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/AugmentationData.java
r5083 r5146 33 33 import com.l2jserver.Config; 34 34 import com.l2jserver.gameserver.model.L2Augmentation; 35 import com.l2jserver.gameserver.model.L2Skill; 36 import com.l2jserver.gameserver.model.item.L2Item; 35 import com.l2jserver.gameserver.model.items.L2Item; 36 import com.l2jserver.gameserver.model.skills.L2Skill; 37 import com.l2jserver.gameserver.model.stats.Stats; 37 38 import com.l2jserver.gameserver.network.clientpackets.AbstractRefinePacket; 38 import com.l2jserver.gameserver.skills.Stats;39 39 import com.l2jserver.util.Rnd; 40 40 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/CharSummonTable.java
r5083 r5146 31 31 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 32 32 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 33 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 33 34 import com.l2jserver.gameserver.model.actor.instance.L2SiegeSummonInstance; 34 import com.l2jserver.gameserver.model.actor.instance.L2SummonInstance; 35 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 35 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 36 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 37 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSummon; 36 38 import com.l2jserver.gameserver.network.serverpackets.PetItemList; 37 import com.l2jserver.gameserver.skills.l2skills.L2SkillSummon;38 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;39 39 40 40 /** … … 136 136 } 137 137 138 public void saveSummon(L2S ummonInstance summon)138 public void saveSummon(L2ServitorInstance summon) 139 139 { 140 140 if (summon == null || summon.getTimeRemaining() <= 0) … … 182 182 183 183 L2NpcTemplate summonTemplate; 184 L2S ummonInstance summon;184 L2ServitorInstance summon; 185 185 L2SkillSummon skill; 186 186 … … 213 213 { 214 214 // TODO: Confirm L2Merchant summon = new L2MerchantSummonInstance(id, summonTemplate, activeChar, skill); 215 summon = new L2S ummonInstance(id, summonTemplate, activeChar, skill);215 summon = new L2ServitorInstance(id, summonTemplate, activeChar, skill); 216 216 } 217 217 else 218 218 { 219 summon = new L2S ummonInstance(id, summonTemplate, activeChar, skill);219 summon = new L2ServitorInstance(id, summonTemplate, activeChar, skill); 220 220 } 221 221 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/CharTemplateTable.java
r5083 r5146 24 24 import com.l2jserver.L2DatabaseFactory; 25 25 import com.l2jserver.gameserver.model.StatsSet; 26 import com.l2jserver.gameserver.model.actor.templates.L2PcTemplate; 26 27 import com.l2jserver.gameserver.model.base.ClassId; 27 import com.l2jserver.gameserver.templates.chars.L2PcTemplate;28 28 29 29 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/DoorTable.java
r5083 r5146 35 35 import com.l2jserver.gameserver.model.StatsSet; 36 36 import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; 37 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 37 38 import com.l2jserver.gameserver.model.entity.ClanHall; 38 39 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 39 40 import com.l2jserver.gameserver.pathfinding.AbstractNodeLoc; 40 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;41 41 42 42 public class DoorTable -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/EnchantGroupsTable.java
r4972 r5146 27 27 import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillDetail; 28 28 import com.l2jserver.gameserver.model.L2EnchantSkillLearn; 29 import com.l2jserver.gameserver.model.L2Skill;30 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 import com.l2jserver.gameserver.model.skills.L2Skill; 31 31 32 32 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/EnchantHPBonusData.java
r5126 r5146 30 30 31 31 import com.l2jserver.Config; 32 import com.l2jserver.gameserver.model.item .L2Item;33 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;34 import com.l2jserver.gameserver. skills.Stats;35 import com.l2jserver.gameserver. skills.funcs.FuncTemplate;36 import com.l2jserver.gameserver. skills.funcs.LambdaConst;32 import com.l2jserver.gameserver.model.items.L2Item; 33 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 34 import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate; 35 import com.l2jserver.gameserver.model.skills.funcs.LambdaConst; 36 import com.l2jserver.gameserver.model.stats.Stats; 37 37 38 38 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/EnchantItemTable.java
r5099 r5146 33 33 import com.l2jserver.gameserver.model.EnchantItem; 34 34 import com.l2jserver.gameserver.model.EnchantScroll; 35 import com.l2jserver.gameserver.model.item .L2Item;36 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;35 import com.l2jserver.gameserver.model.items.L2Item; 36 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 37 37 38 38 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/GMSkillTable.java
r4858 r5146 15 15 package com.l2jserver.gameserver.datatables; 16 16 17 import com.l2jserver.gameserver.model.L2Skill;18 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.skills.L2Skill; 19 19 import com.l2jserver.gameserver.util.Util; 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/HennaTable.java
r5083 r5146 25 25 import com.l2jserver.L2DatabaseFactory; 26 26 import com.l2jserver.gameserver.model.StatsSet; 27 import com.l2jserver.gameserver.model.item .L2Henna;27 import com.l2jserver.gameserver.model.items.L2Henna; 28 28 29 29 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/HennaTreeTable.java
r5083 r5146 28 28 import com.l2jserver.L2DatabaseFactory; 29 29 import com.l2jserver.gameserver.model.base.ClassId; 30 import com.l2jserver.gameserver.model.item .L2Henna;31 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;30 import com.l2jserver.gameserver.model.items.L2Henna; 31 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 32 32 33 33 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/HeroSkillTable.java
r3928 r5146 15 15 package com.l2jserver.gameserver.datatables; 16 16 17 import com.l2jserver.gameserver.model. L2Skill;17 import com.l2jserver.gameserver.model.skills.L2Skill; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/ItemTable.java
r5083 r5146 30 30 import com.l2jserver.Config; 31 31 import com.l2jserver.L2DatabaseFactory; 32 import com.l2jserver.gameserver.Item;33 32 import com.l2jserver.gameserver.ThreadPoolManager; 33 import com.l2jserver.gameserver.engines.DocumentEngine; 34 import com.l2jserver.gameserver.engines.items.Item; 34 35 import com.l2jserver.gameserver.idfactory.IdFactory; 35 36 import com.l2jserver.gameserver.model.L2Object; … … 38 39 import com.l2jserver.gameserver.model.actor.instance.L2EventMonsterInstance; 39 40 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 40 import com.l2jserver.gameserver.model.item.L2Armor; 41 import com.l2jserver.gameserver.model.item.L2EtcItem; 42 import com.l2jserver.gameserver.model.item.L2Item; 43 import com.l2jserver.gameserver.model.item.L2Weapon; 44 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 45 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance.ItemLocation; 46 import com.l2jserver.gameserver.model.item.type.L2ArmorType; 47 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 48 import com.l2jserver.gameserver.skills.SkillsEngine; 41 import com.l2jserver.gameserver.model.items.L2Armor; 42 import com.l2jserver.gameserver.model.items.L2EtcItem; 43 import com.l2jserver.gameserver.model.items.L2Item; 44 import com.l2jserver.gameserver.model.items.L2Weapon; 45 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 46 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 47 import com.l2jserver.gameserver.model.items.type.L2ArmorType; 48 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 49 49 import com.l2jserver.gameserver.util.GMAudit; 50 50 … … 196 196 _etcItems.clear(); 197 197 _weapons.clear(); 198 for (L2Item item : SkillsEngine.getInstance().loadItems())198 for (L2Item item : DocumentEngine.getInstance().loadItems()) 199 199 { 200 200 if (highest < item.getItemId()) -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/NobleSkillTable.java
r3924 r5146 15 15 package com.l2jserver.gameserver.datatables; 16 16 17 import com.l2jserver.gameserver.model. L2Skill;17 import com.l2jserver.gameserver.model.skills.L2Skill; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/NpcTable.java
r5137 r5146 37 37 import com.l2jserver.gameserver.model.L2MinionData; 38 38 import com.l2jserver.gameserver.model.L2NpcAIData; 39 import com.l2jserver.gameserver.model.L2Skill;40 39 import com.l2jserver.gameserver.model.StatsSet; 40 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 41 41 import com.l2jserver.gameserver.model.base.ClassId; 42 42 import com.l2jserver.gameserver.model.quest.Quest; 43 43 import com.l2jserver.gameserver.model.quest.Quest.QuestEventType; 44 import com.l2jserver.gameserver. skills.BaseStats;45 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;44 import com.l2jserver.gameserver.model.skills.L2Skill; 45 import com.l2jserver.gameserver.model.stats.BaseStats; 46 46 47 47 public class NpcTable -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/PetDataTable.java
r5126 r5146 31 31 import com.l2jserver.gameserver.model.L2PetLevelData; 32 32 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 33 import com.l2jserver.gameserver.model.item .L2Item;34 import com.l2jserver.gameserver.model.item .type.L2EtcItemType;33 import com.l2jserver.gameserver.model.items.L2Item; 34 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 35 35 36 36 public class PetDataTable -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/SkillTable.java
r5002 r5146 19 19 import java.util.logging.Logger; 20 20 21 import com.l2jserver.gameserver. model.L2Skill;22 import com.l2jserver.gameserver. skills.SkillsEngine;21 import com.l2jserver.gameserver.engines.DocumentEngine; 22 import com.l2jserver.gameserver.model.skills.L2Skill; 23 23 24 24 /** … … 56 56 { 57 57 _skills.clear(); 58 SkillsEngine.getInstance().loadAllSkills(_skills);58 DocumentEngine.getInstance().loadAllSkills(_skills); 59 59 60 60 _skillMaxLevel.clear(); -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/SkillTreesData.java
r5083 r5146 33 33 import com.l2jserver.Config; 34 34 import com.l2jserver.gameserver.model.L2Clan; 35 import com.l2jserver.gameserver.model.L2Skill;36 35 import com.l2jserver.gameserver.model.L2SkillLearn; 37 36 import com.l2jserver.gameserver.model.StatsSet; … … 40 39 import com.l2jserver.gameserver.model.base.Race; 41 40 import com.l2jserver.gameserver.model.base.SubClass; 41 import com.l2jserver.gameserver.model.skills.L2Skill; 42 42 import com.l2jserver.gameserver.util.Util; 43 43 import com.l2jserver.util.file.filter.XMLFilter; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/SpawnTable.java
r5013 r5146 29 29 import com.l2jserver.gameserver.model.actor.L2Npc; 30 30 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 31 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;31 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 32 32 33 33 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/StaticObjects.java
r5083 r5146 30 30 import com.l2jserver.gameserver.model.StatsSet; 31 31 import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance; 32 import com.l2jserver.gameserver. templates.chars.L2CharTemplate;32 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 33 33 34 34 public class StaticObjects -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/SummonEffectsTable.java
r4972 r5146 19 19 import java.util.List; 20 20 21 import com.l2jserver.gameserver.model.L2Skill;22 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 import com.l2jserver.gameserver.model.skills.L2Skill; 23 23 24 24 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/hitConditionBonus.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.datatables; 16 16 17 17 import java.io.File; … … 45 45 //private static int rainBonus = 0; 46 46 47 p rotectedstatic double getConditionBonus(L2Character attacker, L2Character target)47 public static double getConditionBonus(L2Character attacker, L2Character target) 48 48 { 49 49 double mod = 100; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/engines/DocumentBase.java
r5145 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.engines; 16 16 17 17 import java.io.File; … … 36 36 import com.l2jserver.gameserver.model.ChanceCondition; 37 37 import com.l2jserver.gameserver.model.L2Object.InstanceType; 38 import com.l2jserver.gameserver.model.L2Skill;39 38 import com.l2jserver.gameserver.model.StatsSet; 40 39 import com.l2jserver.gameserver.model.base.PlayerState; 41 40 import com.l2jserver.gameserver.model.base.Race; 42 import com.l2jserver.gameserver.model.item.L2Item; 43 import com.l2jserver.gameserver.model.item.type.L2ArmorType; 44 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 45 import com.l2jserver.gameserver.skills.conditions.Condition; 46 import com.l2jserver.gameserver.skills.conditions.ConditionChangeWeapon; 47 import com.l2jserver.gameserver.skills.conditions.ConditionForceBuff; 48 import com.l2jserver.gameserver.skills.conditions.ConditionGameChance; 49 import com.l2jserver.gameserver.skills.conditions.ConditionGameTime; 50 import com.l2jserver.gameserver.skills.conditions.ConditionGameTime.CheckGameTime; 51 import com.l2jserver.gameserver.skills.conditions.ConditionLogicAnd; 52 import com.l2jserver.gameserver.skills.conditions.ConditionLogicNot; 53 import com.l2jserver.gameserver.skills.conditions.ConditionLogicOr; 54 import com.l2jserver.gameserver.skills.conditions.ConditionMinDistance; 55 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerActiveEffectId; 56 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerActiveSkillId; 57 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerAgathionId; 58 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerCanSweep; 59 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerCharges; 60 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerClassIdRestriction; 61 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerCloakStatus; 62 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerCp; 63 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerFlyMounted; 64 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerGrade; 65 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHasCastle; 66 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHasClanHall; 67 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHasFort; 68 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHasPet; 69 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHp; 70 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerInsideZoneId; 71 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerInstanceId; 72 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerInvSize; 73 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerIsClanLeader; 74 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerIsHero; 75 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerLandingZone; 76 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerLevel; 77 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerLevelRange; 78 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerMp; 79 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerPkCount; 80 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerPledgeClass; 81 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerRace; 82 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerRangeFromNpc; 83 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerServitorNpcId; 84 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerSex; 85 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerSiegeSide; 86 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerSouls; 87 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerState; 88 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerSubclass; 89 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerTransformationId; 90 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerTvTEvent; 91 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerVehicleMounted; 92 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerWeight; 93 import com.l2jserver.gameserver.skills.conditions.ConditionSiegeZone; 94 import com.l2jserver.gameserver.skills.conditions.ConditionSkillStats; 95 import com.l2jserver.gameserver.skills.conditions.ConditionSlotItemId; 96 import com.l2jserver.gameserver.skills.conditions.ConditionTargetAbnormal; 97 import com.l2jserver.gameserver.skills.conditions.ConditionTargetActiveEffectId; 98 import com.l2jserver.gameserver.skills.conditions.ConditionTargetActiveSkillId; 99 import com.l2jserver.gameserver.skills.conditions.ConditionTargetAggro; 100 import com.l2jserver.gameserver.skills.conditions.ConditionTargetClassIdRestriction; 101 import com.l2jserver.gameserver.skills.conditions.ConditionTargetLevel; 102 import com.l2jserver.gameserver.skills.conditions.ConditionTargetNpcId; 103 import com.l2jserver.gameserver.skills.conditions.ConditionTargetNpcType; 104 import com.l2jserver.gameserver.skills.conditions.ConditionTargetPlayable; 105 import com.l2jserver.gameserver.skills.conditions.ConditionTargetRace; 106 import com.l2jserver.gameserver.skills.conditions.ConditionTargetRaceId; 107 import com.l2jserver.gameserver.skills.conditions.ConditionTargetUsesWeaponKind; 108 import com.l2jserver.gameserver.skills.conditions.ConditionUsingItemType; 109 import com.l2jserver.gameserver.skills.conditions.ConditionUsingSkill; 110 import com.l2jserver.gameserver.skills.conditions.ConditionWithSkill; 111 import com.l2jserver.gameserver.skills.funcs.FuncTemplate; 112 import com.l2jserver.gameserver.skills.funcs.Lambda; 113 import com.l2jserver.gameserver.skills.funcs.LambdaCalc; 114 import com.l2jserver.gameserver.skills.funcs.LambdaConst; 115 import com.l2jserver.gameserver.skills.funcs.LambdaStats; 116 import com.l2jserver.gameserver.templates.effects.EffectTemplate; 117 import com.l2jserver.gameserver.templates.skills.L2SkillType; 41 import com.l2jserver.gameserver.model.conditions.Condition; 42 import com.l2jserver.gameserver.model.conditions.ConditionChangeWeapon; 43 import com.l2jserver.gameserver.model.conditions.ConditionForceBuff; 44 import com.l2jserver.gameserver.model.conditions.ConditionGameChance; 45 import com.l2jserver.gameserver.model.conditions.ConditionGameTime; 46 import com.l2jserver.gameserver.model.conditions.ConditionGameTime.CheckGameTime; 47 import com.l2jserver.gameserver.model.conditions.ConditionLogicAnd; 48 import com.l2jserver.gameserver.model.conditions.ConditionLogicNot; 49 import com.l2jserver.gameserver.model.conditions.ConditionLogicOr; 50 import com.l2jserver.gameserver.model.conditions.ConditionMinDistance; 51 import com.l2jserver.gameserver.model.conditions.ConditionPlayerActiveEffectId; 52 import com.l2jserver.gameserver.model.conditions.ConditionPlayerActiveSkillId; 53 import com.l2jserver.gameserver.model.conditions.ConditionPlayerAgathionId; 54 import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSweep; 55 import com.l2jserver.gameserver.model.conditions.ConditionPlayerCharges; 56 import com.l2jserver.gameserver.model.conditions.ConditionPlayerClassIdRestriction; 57 import com.l2jserver.gameserver.model.conditions.ConditionPlayerCloakStatus; 58 import com.l2jserver.gameserver.model.conditions.ConditionPlayerCp; 59 import com.l2jserver.gameserver.model.conditions.ConditionPlayerFlyMounted; 60 import com.l2jserver.gameserver.model.conditions.ConditionPlayerGrade; 61 import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasCastle; 62 import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasClanHall; 63 import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasFort; 64 import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasPet; 65 import com.l2jserver.gameserver.model.conditions.ConditionPlayerHp; 66 import com.l2jserver.gameserver.model.conditions.ConditionPlayerInsideZoneId; 67 import com.l2jserver.gameserver.model.conditions.ConditionPlayerInstanceId; 68 import com.l2jserver.gameserver.model.conditions.ConditionPlayerInvSize; 69 import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsClanLeader; 70 import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsHero; 71 import com.l2jserver.gameserver.model.conditions.ConditionPlayerLandingZone; 72 import com.l2jserver.gameserver.model.conditions.ConditionPlayerLevel; 73 import com.l2jserver.gameserver.model.conditions.ConditionPlayerLevelRange; 74 import com.l2jserver.gameserver.model.conditions.ConditionPlayerMp; 75 import com.l2jserver.gameserver.model.conditions.ConditionPlayerPkCount; 76 import com.l2jserver.gameserver.model.conditions.ConditionPlayerPledgeClass; 77 import com.l2jserver.gameserver.model.conditions.ConditionPlayerRace; 78 import com.l2jserver.gameserver.model.conditions.ConditionPlayerRangeFromNpc; 79 import com.l2jserver.gameserver.model.conditions.ConditionPlayerServitorNpcId; 80 import com.l2jserver.gameserver.model.conditions.ConditionPlayerSex; 81 import com.l2jserver.gameserver.model.conditions.ConditionPlayerSiegeSide; 82 import com.l2jserver.gameserver.model.conditions.ConditionPlayerSouls; 83 import com.l2jserver.gameserver.model.conditions.ConditionPlayerState; 84 import com.l2jserver.gameserver.model.conditions.ConditionPlayerSubclass; 85 import com.l2jserver.gameserver.model.conditions.ConditionPlayerTransformationId; 86 import com.l2jserver.gameserver.model.conditions.ConditionPlayerTvTEvent; 87 import com.l2jserver.gameserver.model.conditions.ConditionPlayerVehicleMounted; 88 import com.l2jserver.gameserver.model.conditions.ConditionPlayerWeight; 89 import com.l2jserver.gameserver.model.conditions.ConditionSiegeZone; 90 import com.l2jserver.gameserver.model.conditions.ConditionSkillStats; 91 import com.l2jserver.gameserver.model.conditions.ConditionSlotItemId; 92 import com.l2jserver.gameserver.model.conditions.ConditionTargetAbnormal; 93 import com.l2jserver.gameserver.model.conditions.ConditionTargetActiveEffectId; 94 import com.l2jserver.gameserver.model.conditions.ConditionTargetActiveSkillId; 95 import com.l2jserver.gameserver.model.conditions.ConditionTargetAggro; 96 import com.l2jserver.gameserver.model.conditions.ConditionTargetClassIdRestriction; 97 import com.l2jserver.gameserver.model.conditions.ConditionTargetLevel; 98 import com.l2jserver.gameserver.model.conditions.ConditionTargetNpcId; 99 import com.l2jserver.gameserver.model.conditions.ConditionTargetNpcType; 100 import com.l2jserver.gameserver.model.conditions.ConditionTargetPlayable; 101 import com.l2jserver.gameserver.model.conditions.ConditionTargetRace; 102 import com.l2jserver.gameserver.model.conditions.ConditionTargetRaceId; 103 import com.l2jserver.gameserver.model.conditions.ConditionTargetUsesWeaponKind; 104 import com.l2jserver.gameserver.model.conditions.ConditionUsingItemType; 105 import com.l2jserver.gameserver.model.conditions.ConditionUsingSkill; 106 import com.l2jserver.gameserver.model.conditions.ConditionWithSkill; 107 import com.l2jserver.gameserver.model.effects.AbnormalEffect; 108 import com.l2jserver.gameserver.model.effects.EffectTemplate; 109 import com.l2jserver.gameserver.model.items.L2Item; 110 import com.l2jserver.gameserver.model.items.type.L2ArmorType; 111 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 112 import com.l2jserver.gameserver.model.skills.L2Skill; 113 import com.l2jserver.gameserver.model.skills.L2SkillType; 114 import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate; 115 import com.l2jserver.gameserver.model.skills.funcs.Lambda; 116 import com.l2jserver.gameserver.model.skills.funcs.LambdaCalc; 117 import com.l2jserver.gameserver.model.skills.funcs.LambdaConst; 118 import com.l2jserver.gameserver.model.skills.funcs.LambdaStats; 119 import com.l2jserver.gameserver.model.stats.Env; 120 import com.l2jserver.gameserver.model.stats.Stats; 118 121 119 122 /** 120 123 * @author mkizub 121 124 */ 122 abstract class DocumentBase125 public abstract class DocumentBase 123 126 { 124 static Logger _log = Logger.getLogger(DocumentBase.class.getName());127 protected static Logger _log = Logger.getLogger(DocumentBase.class.getName()); 125 128 126 129 private final File _file; 127 130 protected Map<String, String[]> _tables; 128 131 129 DocumentBase(File pFile)132 protected DocumentBase(File pFile) 130 133 { 131 134 _file = pFile; … … 133 136 } 134 137 135 Document parse()138 public Document parse() 136 139 { 137 140 Document doc; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/engines/DocumentEngine.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.engines; 16 16 17 17 import gnu.trove.map.hash.TIntObjectHashMap; … … 25 25 import com.l2jserver.Config; 26 26 import com.l2jserver.gameserver.datatables.SkillTable; 27 import com.l2jserver.gameserver.model.L2Skill; 28 import com.l2jserver.gameserver.model.item.L2Item; 27 import com.l2jserver.gameserver.engines.items.DocumentItem; 28 import com.l2jserver.gameserver.engines.skills.DocumentSkill; 29 import com.l2jserver.gameserver.model.items.L2Item; 30 import com.l2jserver.gameserver.model.skills.L2Skill; 29 31 import com.l2jserver.util.file.filter.XMLFilter; 30 32 … … 32 34 * @author mkizub 33 35 */ 34 public class SkillsEngine36 public class DocumentEngine 35 37 { 36 private static final Logger _log = Logger.getLogger( SkillsEngine.class.getName());38 private static final Logger _log = Logger.getLogger(DocumentEngine.class.getName()); 37 39 38 40 private final List<File> _itemFiles = new FastList<File>(); 39 41 private final List<File> _skillFiles = new FastList<File>(); 40 42 41 public static SkillsEngine getInstance()43 public static DocumentEngine getInstance() 42 44 { 43 45 return SingletonHolder._instance; 44 46 } 45 47 46 private SkillsEngine()48 private DocumentEngine() 47 49 { 48 50 hashFiles("data/stats/items", _itemFiles); … … 119 121 private static class SingletonHolder 120 122 { 121 protected static final SkillsEngine _instance = new SkillsEngine();123 protected static final DocumentEngine _instance = new DocumentEngine(); 122 124 } 123 125 } -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/engines/items/DocumentItem.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.engines.items; 16 16 17 17 import java.io.File; … … 26 26 import org.w3c.dom.Node; 27 27 28 import com.l2jserver.gameserver. Item;28 import com.l2jserver.gameserver.engines.DocumentBase; 29 29 import com.l2jserver.gameserver.model.StatsSet; 30 import com.l2jserver.gameserver.model. item.L2Item;31 import com.l2jserver.gameserver. skills.conditions.Condition;30 import com.l2jserver.gameserver.model.conditions.Condition; 31 import com.l2jserver.gameserver.model.items.L2Item; 32 32 33 33 /** 34 34 * @author mkizub, JIV 35 35 */ 36 final class DocumentItem extends DocumentBase36 public final class DocumentItem extends DocumentBase 37 37 { 38 38 private Item _currentItem = null; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/engines/items/Item.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver ;15 package com.l2jserver.gameserver.engines.items; 16 16 17 17 import com.l2jserver.gameserver.model.StatsSet; 18 import com.l2jserver.gameserver.model.item .L2Item;18 import com.l2jserver.gameserver.model.items.L2Item; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/engines/skills/DocumentSkill.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.engines.skills; 16 16 17 17 import java.io.File; … … 26 26 27 27 import com.l2jserver.gameserver.datatables.EnchantGroupsTable; 28 import com.l2jserver.gameserver. model.L2Skill;28 import com.l2jserver.gameserver.engines.DocumentBase; 29 29 import com.l2jserver.gameserver.model.StatsSet; 30 import com.l2jserver.gameserver.skills.conditions.Condition; 31 import com.l2jserver.gameserver.templates.skills.L2SkillType; 30 import com.l2jserver.gameserver.model.conditions.Condition; 31 import com.l2jserver.gameserver.model.skills.L2Skill; 32 import com.l2jserver.gameserver.model.skills.L2SkillType; 32 33 33 34 /** 34 35 * @author mkizub 35 36 */ 36 class DocumentSkill extends DocumentBase37 public class DocumentSkill extends DocumentBase 37 38 { 38 39 public static class Skill … … 57 58 private List<L2Skill> _skillsInFile = new FastList<L2Skill>(); 58 59 59 DocumentSkill(File file)60 public DocumentSkill(File file) 60 61 { 61 62 super(file); … … 73 74 } 74 75 75 p rotectedList<L2Skill> getSkills()76 public List<L2Skill> getSkills() 76 77 { 77 78 return _skillsInFile; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/handler/EffectHandler.java
r5080 r5146 21 21 import javolution.util.FastMap; 22 22 23 import com.l2jserver.gameserver.model. L2Effect;23 import com.l2jserver.gameserver.model.effects.L2Effect; 24 24 import com.l2jserver.gameserver.scripting.L2ScriptEngineManager; 25 25 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/handler/IItemHandler.java
r5083 r5146 18 18 19 19 import com.l2jserver.gameserver.model.actor.L2Playable; 20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 22 22 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/handler/ISkillHandler.java
r4921 r5146 18 18 19 19 import com.l2jserver.gameserver.model.L2Object; 20 import com.l2jserver.gameserver.model.L2Skill;21 20 import com.l2jserver.gameserver.model.actor.L2Character; 22 import com.l2jserver.gameserver.templates.skills.L2SkillType; 21 import com.l2jserver.gameserver.model.skills.L2Skill; 22 import com.l2jserver.gameserver.model.skills.L2SkillType; 23 23 24 24 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/handler/ITargetTypeHandler.java
r4975 r5146 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.actor.L2Character; 20 import com.l2jserver.gameserver.templates.skills.L2TargetType; 19 import com.l2jserver.gameserver.model.skills.L2Skill; 20 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/handler/ItemHandler.java
r5083 r5146 17 17 import gnu.trove.map.hash.TIntObjectHashMap; 18 18 19 import com.l2jserver.gameserver.model.item .L2EtcItem;19 import com.l2jserver.gameserver.model.items.L2EtcItem; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/handler/SkillHandler.java
r5080 r5146 17 17 import gnu.trove.map.hash.TIntObjectHashMap; 18 18 19 import com.l2jserver.gameserver. templates.skills.L2SkillType;19 import com.l2jserver.gameserver.model.skills.L2SkillType; 20 20 21 21 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/handler/TargetHandler.java
r5080 r5146 19 19 import javolution.util.FastMap; 20 20 21 import com.l2jserver.gameserver. templates.skills.L2TargetType;21 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/AirShipManager.java
r5083 r5146 31 31 import com.l2jserver.gameserver.model.actor.instance.L2ControllableAirShipInstance; 32 32 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 33 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 33 34 import com.l2jserver.gameserver.network.serverpackets.ExAirShipTeleportList; 34 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;35 35 36 36 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/BoatManager.java
r5083 r5146 28 28 import com.l2jserver.gameserver.model.actor.instance.L2BoatInstance; 29 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 30 31 import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; 31 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;32 32 33 33 public class BoatManager -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/CastleManager.java
r5083 r5146 32 32 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 33 33 import com.l2jserver.gameserver.model.entity.Castle; 34 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;34 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 35 35 36 36 public class CastleManager implements InstanceListManager -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/CursedWeaponsManager.java
r5083 r5146 47 47 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 48 48 import com.l2jserver.gameserver.model.actor.instance.L2RiftInvaderInstance; 49 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;49 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 50 50 import com.l2jserver.gameserver.network.SystemMessageId; 51 51 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/DimensionalRiftManager.java
r5083 r5146 42 42 import com.l2jserver.gameserver.model.actor.L2Npc; 43 43 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 44 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 44 45 import com.l2jserver.gameserver.model.entity.DimensionalRift; 45 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;46 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 46 47 import com.l2jserver.gameserver.model.quest.Quest; 47 48 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 48 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;49 49 import com.l2jserver.gameserver.util.Util; 50 50 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/DuelManager.java
r4921 r5146 19 19 import javolution.util.FastList; 20 20 21 import com.l2jserver.gameserver.model.L2Effect;22 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 import com.l2jserver.gameserver.model.effects.L2Effect; 23 23 import com.l2jserver.gameserver.model.entity.Duel; 24 24 import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/FortSiegeGuardManager.java
r4440 r5146 28 28 import com.l2jserver.gameserver.model.L2Spawn; 29 29 import com.l2jserver.gameserver.model.actor.instance.L2FortBallistaInstance; 30 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 30 31 import com.l2jserver.gameserver.model.entity.Fort; 31 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;32 32 33 33 public class FortSiegeGuardManager -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/FortSiegeManager.java
r5084 r5146 41 41 import com.l2jserver.gameserver.model.entity.Fort; 42 42 import com.l2jserver.gameserver.model.entity.FortSiege; 43 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;43 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 44 44 import com.l2jserver.gameserver.network.SystemMessageId; 45 45 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/FourSepulchersManager.java
r5093 r5146 43 43 import com.l2jserver.gameserver.model.actor.instance.L2SepulcherMonsterInstance; 44 44 import com.l2jserver.gameserver.model.actor.instance.L2SepulcherNpcInstance; 45 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 45 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 46 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 46 47 import com.l2jserver.gameserver.model.quest.QuestState; 47 48 import com.l2jserver.gameserver.network.NpcStringId; 48 49 import com.l2jserver.gameserver.network.SystemMessageId; 49 50 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 50 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;51 51 import com.l2jserver.gameserver.util.Util; 52 52 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/HellboundManager.java
r5140 r5146 31 31 import com.l2jserver.gameserver.model.L2Spawn; 32 32 import com.l2jserver.gameserver.model.actor.L2Npc; 33 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;33 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 34 34 import com.l2jserver.util.Rnd; 35 35 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/ItemsOnGroundManager.java
r5083 r5146 30 30 import com.l2jserver.gameserver.ThreadPoolManager; 31 31 import com.l2jserver.gameserver.model.L2World; 32 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;33 import com.l2jserver.gameserver.model.item .type.L2EtcItemType;32 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 33 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 34 34 35 35 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/MercTicketManager.java
r5083 r5146 32 32 import com.l2jserver.gameserver.model.actor.instance.L2DefenderInstance; 33 33 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 34 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 34 35 import com.l2jserver.gameserver.model.entity.Castle; 35 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 36 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; 36 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 37 37 38 38 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/RaidBossSpawnManager.java
r5083 r5146 35 35 import com.l2jserver.gameserver.model.StatsSet; 36 36 import com.l2jserver.gameserver.model.actor.instance.L2RaidBossInstance; 37 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;37 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 38 38 import com.l2jserver.util.Rnd; 39 39 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/SiegeGuardManager.java
r4921 r5146 28 28 import com.l2jserver.gameserver.model.L2Spawn; 29 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 30 31 import com.l2jserver.gameserver.model.entity.Castle; 31 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;32 32 33 33 public class SiegeGuardManager -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/SiegeManager.java
r4972 r5146 36 36 import com.l2jserver.gameserver.model.L2Clan; 37 37 import com.l2jserver.gameserver.model.L2Object; 38 import com.l2jserver.gameserver.model.L2Skill;39 38 import com.l2jserver.gameserver.model.Location; 40 39 import com.l2jserver.gameserver.model.actor.L2Character; … … 42 41 import com.l2jserver.gameserver.model.entity.Castle; 43 42 import com.l2jserver.gameserver.model.entity.Siege; 43 import com.l2jserver.gameserver.model.skills.L2Skill; 44 44 45 45 public class SiegeManager -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/TerritoryWarManager.java
r5134 r5146 42 42 import com.l2jserver.gameserver.model.L2Clan; 43 43 import com.l2jserver.gameserver.model.L2SiegeClan; 44 import com.l2jserver.gameserver.model.L2Skill;45 44 import com.l2jserver.gameserver.model.L2SkillLearn; 46 45 import com.l2jserver.gameserver.model.L2Spawn; … … 52 51 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 53 52 import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; 53 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 54 54 import com.l2jserver.gameserver.model.entity.Castle; 55 55 import com.l2jserver.gameserver.model.entity.Fort; 56 56 import com.l2jserver.gameserver.model.entity.Siegable; 57 57 import com.l2jserver.gameserver.model.quest.Quest; 58 import com.l2jserver.gameserver.model.skills.L2Skill; 58 59 import com.l2jserver.gameserver.network.SystemMessageId; 59 60 import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; 60 61 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 61 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;62 62 import com.l2jserver.gameserver.util.Util; 63 63 import com.l2jserver.util.L2Properties; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/ZoneManager.java
r5083 r5146 41 41 import com.l2jserver.gameserver.model.L2WorldRegion; 42 42 import com.l2jserver.gameserver.model.actor.L2Character; 43 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;43 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 44 44 import com.l2jserver.gameserver.model.zone.L2ZoneRespawn; 45 45 import com.l2jserver.gameserver.model.zone.L2ZoneType; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/instancemanager/games/Lottery.java
r5083 r5146 27 27 import com.l2jserver.gameserver.Announcements; 28 28 import com.l2jserver.gameserver.ThreadPoolManager; 29 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;29 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 30 30 import com.l2jserver.gameserver.network.SystemMessageId; 31 31 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/AutoSpawnHandler.java
r4981 r5146 37 37 import com.l2jserver.gameserver.instancemanager.MapRegionManager; 38 38 import com.l2jserver.gameserver.model.actor.L2Npc; 39 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;39 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 40 40 import com.l2jserver.util.Rnd; 41 41 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/ChanceCondition.java
r5083 r5146 19 19 import java.util.logging.Logger; 20 20 21 import com.l2jserver.gameserver.model.skills.L2Skill; 21 22 import com.l2jserver.util.Rnd; 22 23 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/ChanceSkillList.java
r5080 r5146 25 25 import com.l2jserver.gameserver.model.actor.L2Character; 26 26 import com.l2jserver.gameserver.model.actor.L2Playable; 27 import com.l2jserver.gameserver.model.effects.L2Effect; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 29 import com.l2jserver.gameserver.model.skills.L2SkillType; 30 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 27 31 import com.l2jserver.gameserver.network.serverpackets.MagicSkillLaunched; 28 32 import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; 29 import com.l2jserver.gameserver.templates.skills.L2SkillType;30 import com.l2jserver.gameserver.templates.skills.L2TargetType;31 33 32 34 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/CharEffectList.java
r4921 r5146 31 31 import com.l2jserver.gameserver.model.actor.L2Summon; 32 32 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 33 import com.l2jserver.gameserver.model.effects.L2Effect; 34 import com.l2jserver.gameserver.model.effects.L2EffectType; 33 35 import com.l2jserver.gameserver.model.olympiad.OlympiadGameManager; 34 36 import com.l2jserver.gameserver.model.olympiad.OlympiadGameTask; 37 import com.l2jserver.gameserver.model.skills.L2Skill; 38 import com.l2jserver.gameserver.model.skills.L2SkillType; 35 39 import com.l2jserver.gameserver.network.SystemMessageId; 36 40 import com.l2jserver.gameserver.network.serverpackets.AbnormalStatusUpdate; … … 38 42 import com.l2jserver.gameserver.network.serverpackets.PartySpelled; 39 43 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 40 import com.l2jserver.gameserver.templates.skills.L2EffectType;41 import com.l2jserver.gameserver.templates.skills.L2SkillType;42 44 43 45 public class CharEffectList -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/ClanWarehouse.java
r5083 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance.ItemLocation;20 19 import com.l2jserver.gameserver.model.itemcontainer.Warehouse; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 21 21 22 22 public final class ClanWarehouse extends Warehouse -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/CombatFlag.java
r5084 r5146 18 18 import com.l2jserver.gameserver.datatables.ItemTable; 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 import com.l2jserver.gameserver.network.SystemMessageId; 22 22 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/CursedWeapon.java
r5083 r5146 32 32 import com.l2jserver.gameserver.model.actor.L2Character; 33 33 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 34 import com.l2jserver.gameserver.model.item.L2Item; 35 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 34 import com.l2jserver.gameserver.model.items.L2Item; 35 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 36 import com.l2jserver.gameserver.model.skills.L2Skill; 36 37 import com.l2jserver.gameserver.network.SystemMessageId; 37 38 import com.l2jserver.gameserver.network.serverpackets.Earthquake; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/Elementals.java
r4972 r5146 19 19 import com.l2jserver.gameserver.model.actor.L2Character; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver. skills.Stats;22 import com.l2jserver.gameserver. skills.funcs.FuncAdd;23 import com.l2jserver.gameserver. skills.funcs.LambdaConst;21 import com.l2jserver.gameserver.model.skills.funcs.FuncAdd; 22 import com.l2jserver.gameserver.model.skills.funcs.LambdaConst; 23 import com.l2jserver.gameserver.model.stats.Stats; 24 24 25 25 public final class Elementals -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/EnchantItem.java
r5087 r5146 17 17 import java.util.Arrays; 18 18 19 import com.l2jserver.gameserver.model.item .L2Item;20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver.model.items.L2Item; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/EnchantScroll.java
r5087 r5146 16 16 17 17 import com.l2jserver.Config; 18 import com.l2jserver.gameserver.model.item .L2Item;19 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.L2Item; 19 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 20 20 21 21 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/FusionSkill.java
r4981 r5146 23 23 import com.l2jserver.gameserver.datatables.SkillTable; 24 24 import com.l2jserver.gameserver.model.actor.L2Character; 25 import com.l2jserver.gameserver.model.effects.L2Effect; 26 import com.l2jserver.gameserver.model.skills.L2Skill; 25 27 import com.l2jserver.gameserver.util.Util; 26 28 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/ItemInfo.java
r5083 r5146 15 15 package com.l2jserver.gameserver.model; 16 16 17 import com.l2jserver.gameserver.model.item .L2Item;18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;17 import com.l2jserver.gameserver.model.items.L2Item; 18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2ArmorSet.java
r5083 r5146 15 15 16 16 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 17 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;18 17 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2Augmentation.java
r4426 r5146 22 22 import com.l2jserver.gameserver.model.actor.L2Character; 23 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.skills.L2Skill; 25 import com.l2jserver.gameserver.model.skills.funcs.FuncAdd; 26 import com.l2jserver.gameserver.model.skills.funcs.LambdaConst; 27 import com.l2jserver.gameserver.model.stats.Stats; 24 28 import com.l2jserver.gameserver.network.serverpackets.SkillCoolTime; 25 import com.l2jserver.gameserver.skills.Stats;26 import com.l2jserver.gameserver.skills.funcs.FuncAdd;27 import com.l2jserver.gameserver.skills.funcs.LambdaConst;28 29 29 30 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2Clan.java
r5093 r5146 44 44 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance.TimeStamp; 45 45 import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; 46 import com.l2jserver.gameserver.model.skills.L2Skill; 46 47 import com.l2jserver.gameserver.network.SystemMessageId; 47 48 import com.l2jserver.gameserver.network.communityserver.CommunityServerThread; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2Fishing.java
r5093 r5146 21 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 22 import com.l2jserver.gameserver.model.actor.instance.L2PenaltyMonsterInstance; 23 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 23 24 import com.l2jserver.gameserver.network.SystemMessageId; 24 25 import com.l2jserver.gameserver.network.serverpackets.ExFishingHpRegen; … … 26 27 import com.l2jserver.gameserver.network.serverpackets.PlaySound; 27 28 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;29 29 import com.l2jserver.util.Rnd; 30 30 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2GroupSpawn.java
r5013 r5146 22 22 import com.l2jserver.gameserver.idfactory.IdFactory; 23 23 import com.l2jserver.gameserver.model.actor.L2Npc; 24 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;24 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 25 25 import com.l2jserver.util.Rnd; 26 26 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2Manor.java
r5145 r5146 28 28 import com.l2jserver.Config; 29 29 import com.l2jserver.gameserver.datatables.ItemTable; 30 import com.l2jserver.gameserver.model.item .L2Item;30 import com.l2jserver.gameserver.model.items.L2Item; 31 31 import com.l2jserver.gameserver.util.L2TIntObjectHashMap; 32 32 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2NpcAIData.java
r5134 r5146 15 15 package com.l2jserver.gameserver.model; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate.AIType;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate.AIType; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2Object.java
r5131 r5146 84 84 L2EffectPointInstance(L2Npc), 85 85 // Summons, Pets, Decoys and Traps 86 L2S ummonInstance(L2Summon),87 L2SiegeSummonInstance(L2S ummonInstance),88 L2MerchantSummonInstance(L2S ummonInstance),86 L2ServitorInstance(L2Summon), 87 L2SiegeSummonInstance(L2ServitorInstance), 88 L2MerchantSummonInstance(L2ServitorInstance), 89 89 L2PetInstance(L2Summon), 90 90 L2BabyPetInstance(L2PetInstance), -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2Party.java
r5093 r5146 36 36 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 37 37 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 38 import com.l2jserver.gameserver.model.actor.instance.L2S ummonInstance;38 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 39 39 import com.l2jserver.gameserver.model.entity.DimensionalRift; 40 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;41 40 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 41 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 42 import com.l2jserver.gameserver.model.skills.L2Skill; 43 import com.l2jserver.gameserver.model.stats.Stats; 42 44 import com.l2jserver.gameserver.network.SystemMessageId; 43 45 import com.l2jserver.gameserver.network.serverpackets.CreatureSay; … … 55 57 import com.l2jserver.gameserver.network.serverpackets.PartySmallWindowDeleteAll; 56 58 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 57 import com.l2jserver.gameserver.skills.Stats;58 59 import com.l2jserver.gameserver.util.Util; 59 60 import com.l2jserver.util.Rnd; … … 737 738 * 738 739 * <B><U> Actions</U> :</B><BR><BR> 739 * <li>Get the L2PcInstance owner of the L2S ummonInstance (if necessary) </li>740 * <li>Get the L2PcInstance owner of the L2ServitorInstance (if necessary) </li> 740 741 * <li>Calculate the Experience and SP reward distribution rate </li> 741 742 * <li>Add Experience and SP to the L2PcInstance </li><BR><BR> … … 753 754 public void distributeXpAndSp(long xpReward, int spReward, List<L2Playable> rewardedMembers, int topLvl, int partyDmg, L2Attackable target) 754 755 { 755 L2S ummonInstance summon = null;756 L2ServitorInstance summon = null; 756 757 List<L2Playable> validMembers = getValidMembers(rewardedMembers, topLvl); 757 758 … … 770 771 final boolean useVitalityRate = target.useVitalityRate(); 771 772 772 // Go through the L2PcInstances and L2PetInstances (not L2S ummonInstances) that must be rewarded773 // Go through the L2PcInstances and L2PetInstances (not L2ServitorInstances) that must be rewarded 773 774 synchronized(rewardedMembers) 774 775 { … … 779 780 penalty = 0; 780 781 781 // The L2S ummonInstance penalty782 if (member.getPet() instanceof L2S ummonInstance)783 { 784 summon = (L2S ummonInstance)member.getPet();782 // The L2ServitorInstance penalty 783 if (member.getPet() instanceof L2ServitorInstance) 784 { 785 summon = (L2ServitorInstance)member.getPet(); 785 786 penalty = summon.getExpPenalty(); 786 787 } -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2Spawn.java
r5060 r5146 31 31 import com.l2jserver.gameserver.model.actor.L2Npc; 32 32 import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; 33 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;33 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 34 34 import com.l2jserver.util.Rnd; 35 35 … … 160 160 161 161 // Create the generic constructor of L2NpcInstance managed by this L2Spawn 162 Class<?>[] parameters = {int.class, Class.forName("com.l2jserver.gameserver. templates.chars.L2NpcTemplate")};162 Class<?>[] parameters = {int.class, Class.forName("com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate")}; 163 163 _constructor = Class.forName("com.l2jserver.gameserver.model.actor.instance." + _template.getType() + "Instance").getConstructor(parameters); 164 164 } -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2TradeList.java
r5083 r5146 31 31 import com.l2jserver.gameserver.ThreadPoolManager; 32 32 import com.l2jserver.gameserver.datatables.ItemTable; 33 import com.l2jserver.gameserver.model.item .L2Item;33 import com.l2jserver.gameserver.model.items.L2Item; 34 34 35 35 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2WorldRegion.java
r5111 r5146 33 33 import com.l2jserver.gameserver.model.actor.L2Playable; 34 34 import com.l2jserver.gameserver.model.actor.L2Vehicle; 35 import com.l2jserver.gameserver.model.skills.L2Skill; 35 36 import com.l2jserver.gameserver.model.zone.L2ZoneType; 36 37 import com.l2jserver.gameserver.model.zone.type.L2PeaceZone; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/MobGroup.java
r4417 r5146 25 25 import com.l2jserver.gameserver.model.actor.instance.L2ControllableMobInstance; 26 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 28 28 import com.l2jserver.util.Rnd; 29 29 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/ShortCuts.java
r5083 r5146 25 25 import com.l2jserver.L2DatabaseFactory; 26 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;28 import com.l2jserver.gameserver.model.item .type.L2EtcItemType;27 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 28 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 29 29 import com.l2jserver.gameserver.network.serverpackets.ExAutoSoulShot; 30 30 import com.l2jserver.gameserver.network.serverpackets.ShortCutInit; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/TempItem.java
r5083 r5146 15 15 package com.l2jserver.gameserver.model; 16 16 17 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;17 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/TerritoryWard.java
r5093 r5146 20 20 import com.l2jserver.gameserver.model.actor.L2Npc; 21 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;22 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 23 23 import com.l2jserver.gameserver.network.SystemMessageId; 24 24 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/TradeItem.java
r5083 r5146 15 15 package com.l2jserver.gameserver.model; 16 16 17 import com.l2jserver.gameserver.model.item .L2Item;18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;17 import com.l2jserver.gameserver.model.items.L2Item; 18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 20 20 public class TradeItem -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/TradeList.java
r5093 r5146 26 26 import com.l2jserver.gameserver.datatables.ItemTable; 27 27 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 import com.l2jserver.gameserver.model.item.L2Item;29 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;30 28 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 29 import com.l2jserver.gameserver.model.items.L2Item; 30 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 31 31 import com.l2jserver.gameserver.network.SystemMessageId; 32 32 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/L2Attackable.java
r5112 r5146 44 44 import com.l2jserver.gameserver.model.L2Object; 45 45 import com.l2jserver.gameserver.model.L2Party; 46 import com.l2jserver.gameserver.model.L2Skill;47 46 import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; 48 47 import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; 49 48 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 50 49 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 51 import com.l2jserver.gameserver.model.actor.instance.L2S ummonInstance;50 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 52 51 import com.l2jserver.gameserver.model.actor.knownlist.AttackableKnownList; 53 52 import com.l2jserver.gameserver.model.actor.status.AttackableStatus; 54 import com.l2jserver.gameserver.model.item.L2Item; 55 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 56 import com.l2jserver.gameserver.model.item.type.L2EtcItemType; 53 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 57 54 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 55 import com.l2jserver.gameserver.model.items.L2Item; 56 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 57 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 58 58 import com.l2jserver.gameserver.model.quest.Quest; 59 import com.l2jserver.gameserver.model.skills.L2Skill; 60 import com.l2jserver.gameserver.model.stats.Stats; 59 61 import com.l2jserver.gameserver.network.SystemMessageId; 60 62 import com.l2jserver.gameserver.network.clientpackets.Say2; 61 63 import com.l2jserver.gameserver.network.serverpackets.CreatureSay; 62 64 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 63 import com.l2jserver.gameserver.skills.Stats;64 65 import com.l2jserver.gameserver.taskmanager.DecayTaskManager; 65 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;66 66 import com.l2jserver.gameserver.util.L2TIntObjectHashMap; 67 67 import com.l2jserver.gameserver.util.Util; … … 582 582 * 583 583 * Actions: 584 * Get the L2PcInstance owner of the L2S ummonInstance (if necessary) and L2Party in progress584 * Get the L2PcInstance owner of the L2ServitorInstance (if necessary) and L2Party in progress 585 585 * Calculate the Experience and SP rewards in function of the level difference 586 586 * Add Exp and SP rewards to L2PcInstance (including Summon penalty) and to Party members in the known area of the last attacker … … 623 623 if (damage > 1) 624 624 { 625 if ((attacker instanceof L2S ummonInstance) || ((attacker instanceof L2PetInstance) && ((L2PetInstance) attacker).getPetLevelData().getOwnerExpTaken() > 0))625 if ((attacker instanceof L2ServitorInstance) || ((attacker instanceof L2PetInstance) && ((L2PetInstance) attacker).getPetLevelData().getOwnerExpTaken() > 0)) 626 626 ddealer = ((L2Summon) attacker).getOwner(); 627 627 else … … 695 695 return; 696 696 697 // If this attacker is a L2PcInstance with a summoned L2S ummonInstance, get Exp Penalty applied for the current summoned L2SummonInstance698 if (attacker instanceof L2PcInstance && ((L2PcInstance) attacker).getPet() instanceof L2S ummonInstance)699 penalty = ((L2S ummonInstance) ((L2PcInstance) attacker).getPet()).getExpPenalty();697 // If this attacker is a L2PcInstance with a summoned L2ServitorInstance, get Exp Penalty applied for the current summoned L2SummonInstance 698 if (attacker instanceof L2PcInstance && ((L2PcInstance) attacker).getPet() instanceof L2ServitorInstance) 699 penalty = ((L2ServitorInstance) ((L2PcInstance) attacker).getPet()).getExpPenalty(); 700 700 701 701 // We must avoid "over damage", if any … … 709 709 if (attacker.getKnownList().knowsObject(this)) 710 710 { 711 // Calculate the difference of level between this attacker (L2PcInstance or L2S ummonInstance owner) and the L2Attackable711 // Calculate the difference of level between this attacker (L2PcInstance or L2ServitorInstance owner) and the L2Attackable 712 712 // mob = 24, atk = 10, diff = -14 (full xp) 713 713 // mob = 24, atk = 28, diff = 4 (some xp) … … 2059 2059 2060 2060 /** 2061 * Calculate the Experience and SP to distribute to attacker (L2PcInstance, L2S ummonInstance or L2Party) of the L2Attackable.2062 * 2063 * @param diff The difference of level between attacker (L2PcInstance, L2S ummonInstance or L2Party) and the L2Attackable2064 * @param damage The damages given by the attacker (L2PcInstance, L2S ummonInstance or L2Party)2061 * Calculate the Experience and SP to distribute to attacker (L2PcInstance, L2ServitorInstance or L2Party) of the L2Attackable. 2062 * 2063 * @param diff The difference of level between attacker (L2PcInstance, L2ServitorInstance or L2Party) and the L2Attackable 2064 * @param damage The damages given by the attacker (L2PcInstance, L2ServitorInstance or L2Party) 2065 2065 * @return 2066 2066 */ -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/L2Character.java
r5101 r5146 53 53 import com.l2jserver.gameserver.model.IChanceSkillTrigger; 54 54 import com.l2jserver.gameserver.model.L2CharPosition; 55 import com.l2jserver.gameserver.model.L2Effect;56 55 import com.l2jserver.gameserver.model.L2Object; 57 56 import com.l2jserver.gameserver.model.L2Party; 58 import com.l2jserver.gameserver.model.L2Skill;59 57 import com.l2jserver.gameserver.model.L2World; 60 58 import com.l2jserver.gameserver.model.L2WorldRegion; … … 70 68 import com.l2jserver.gameserver.model.actor.stat.CharStat; 71 69 import com.l2jserver.gameserver.model.actor.status.CharStatus; 70 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 71 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 72 import com.l2jserver.gameserver.model.effects.AbnormalEffect; 73 import com.l2jserver.gameserver.model.effects.L2Effect; 74 import com.l2jserver.gameserver.model.effects.L2EffectType; 72 75 import com.l2jserver.gameserver.model.entity.Instance; 73 import com.l2jserver.gameserver.model.item.L2Item; 74 import com.l2jserver.gameserver.model.item.L2Weapon; 75 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 76 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 76 import com.l2jserver.gameserver.model.holders.SkillHolder; 77 77 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 78 import com.l2jserver.gameserver.model.items.L2Item; 79 import com.l2jserver.gameserver.model.items.L2Weapon; 80 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 81 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 78 82 import com.l2jserver.gameserver.model.quest.Quest; 83 import com.l2jserver.gameserver.model.skills.L2Skill; 84 import com.l2jserver.gameserver.model.skills.L2SkillType; 85 import com.l2jserver.gameserver.model.skills.funcs.Func; 86 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillAgathion; 87 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillMount; 88 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSummon; 89 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 90 import com.l2jserver.gameserver.model.stats.Calculator; 91 import com.l2jserver.gameserver.model.stats.Formulas; 92 import com.l2jserver.gameserver.model.stats.Stats; 79 93 import com.l2jserver.gameserver.network.SystemMessageId; 80 94 import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo; … … 100 114 import com.l2jserver.gameserver.pathfinding.AbstractNodeLoc; 101 115 import com.l2jserver.gameserver.pathfinding.PathFinding; 102 import com.l2jserver.gameserver.skills.AbnormalEffect;103 import com.l2jserver.gameserver.skills.Calculator;104 import com.l2jserver.gameserver.skills.Formulas;105 import com.l2jserver.gameserver.skills.SkillHolder;106 import com.l2jserver.gameserver.skills.Stats;107 import com.l2jserver.gameserver.skills.funcs.Func;108 import com.l2jserver.gameserver.skills.l2skills.L2SkillAgathion;109 import com.l2jserver.gameserver.skills.l2skills.L2SkillMount;110 import com.l2jserver.gameserver.skills.l2skills.L2SkillSummon;111 116 import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager; 112 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;113 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;114 import com.l2jserver.gameserver.templates.skills.L2EffectType;115 import com.l2jserver.gameserver.templates.skills.L2SkillType;116 import com.l2jserver.gameserver.templates.skills.L2TargetType;117 117 import com.l2jserver.gameserver.util.L2TIntObjectHashMap; 118 118 import com.l2jserver.gameserver.util.Point3D; … … 7435 7435 * <B><U> Overridden in </U> :</B><BR><BR> 7436 7436 * <li> L2PcInstance 7437 * <li> L2S ummonInstance7437 * <li> L2ServitorInstance 7438 7438 * <li> L2PetInstance</li><BR><BR> 7439 7439 * @param target -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/L2Decoy.java
r5083 r5146 19 19 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.item.L2Weapon; 22 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 21 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 22 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 23 import com.l2jserver.gameserver.model.items.L2Weapon; 24 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 23 25 import com.l2jserver.gameserver.network.SystemMessageId; 24 26 import com.l2jserver.gameserver.network.serverpackets.CharInfo; 25 27 import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; 26 28 import com.l2jserver.gameserver.taskmanager.DecayTaskManager; 27 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;29 29 30 30 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/L2Npc.java
r5134 r5146 37 37 import com.l2jserver.gameserver.model.L2NpcAIData; 38 38 import com.l2jserver.gameserver.model.L2Object; 39 import com.l2jserver.gameserver.model.L2Skill;40 39 import com.l2jserver.gameserver.model.L2Spawn; 41 40 import com.l2jserver.gameserver.model.L2World; … … 55 54 import com.l2jserver.gameserver.model.actor.stat.NpcStat; 56 55 import com.l2jserver.gameserver.model.actor.status.NpcStatus; 56 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 57 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate.AIType; 57 58 import com.l2jserver.gameserver.model.entity.Castle; 58 59 import com.l2jserver.gameserver.model.entity.Fort; 59 60 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 60 import com.l2jserver.gameserver.model.item .L2Item;61 import com.l2jserver.gameserver.model.item .L2Weapon;62 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;61 import com.l2jserver.gameserver.model.items.L2Item; 62 import com.l2jserver.gameserver.model.items.L2Weapon; 63 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 63 64 import com.l2jserver.gameserver.model.olympiad.Olympiad; 64 65 import com.l2jserver.gameserver.model.quest.Quest; 66 import com.l2jserver.gameserver.model.skills.L2Skill; 67 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 65 68 import com.l2jserver.gameserver.model.zone.type.L2TownZone; 66 69 import com.l2jserver.gameserver.network.SystemMessageId; … … 73 76 import com.l2jserver.gameserver.network.serverpackets.SocialAction; 74 77 import com.l2jserver.gameserver.taskmanager.DecayTaskManager; 75 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;76 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate.AIType;77 import com.l2jserver.gameserver.templates.skills.L2TargetType;78 78 import com.l2jserver.gameserver.util.Broadcast; 79 79 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/L2Playable.java
r4921 r5146 17 17 import com.l2jserver.gameserver.ai.CtrlEvent; 18 18 import com.l2jserver.gameserver.model.CharEffectList; 19 import com.l2jserver.gameserver.model.L2Effect;20 import com.l2jserver.gameserver.model.L2Skill;21 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 20 import com.l2jserver.gameserver.model.actor.knownlist.PlayableKnownList; 23 21 import com.l2jserver.gameserver.model.actor.stat.PlayableStat; 24 22 import com.l2jserver.gameserver.model.actor.status.PlayableStatus; 23 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 24 import com.l2jserver.gameserver.model.effects.L2Effect; 25 import com.l2jserver.gameserver.model.effects.L2EffectType; 25 26 import com.l2jserver.gameserver.model.quest.QuestState; 26 import com.l2jserver.gameserver.templates.chars.L2CharTemplate; 27 import com.l2jserver.gameserver.templates.skills.L2EffectType; 27 import com.l2jserver.gameserver.model.skills.L2Skill; 28 28 29 29 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/L2Summon.java
r5134 r5146 26 26 import com.l2jserver.gameserver.model.L2Object; 27 27 import com.l2jserver.gameserver.model.L2Party; 28 import com.l2jserver.gameserver.model.L2Skill;29 28 import com.l2jserver.gameserver.model.L2WorldRegion; 30 29 import com.l2jserver.gameserver.model.actor.L2Attackable.AggroInfo; … … 34 33 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 35 34 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 36 import com.l2jserver.gameserver.model.actor.instance.L2S ummonInstance;35 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 37 36 import com.l2jserver.gameserver.model.actor.knownlist.SummonKnownList; 38 37 import com.l2jserver.gameserver.model.actor.stat.SummonStat; 39 38 import com.l2jserver.gameserver.model.actor.status.SummonStatus; 40 import com.l2jserver.gameserver.model.item.L2EtcItem; 41 import com.l2jserver.gameserver.model.item.L2Weapon; 42 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 39 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 43 40 import com.l2jserver.gameserver.model.itemcontainer.PetInventory; 41 import com.l2jserver.gameserver.model.items.L2EtcItem; 42 import com.l2jserver.gameserver.model.items.L2Weapon; 43 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 44 44 import com.l2jserver.gameserver.model.olympiad.OlympiadGameManager; 45 import com.l2jserver.gameserver.model.skills.L2Skill; 46 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 45 47 import com.l2jserver.gameserver.network.SystemMessageId; 46 48 import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo; … … 58 60 import com.l2jserver.gameserver.network.serverpackets.TeleportToLocation; 59 61 import com.l2jserver.gameserver.taskmanager.DecayTaskManager; 60 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;61 import com.l2jserver.gameserver.templates.skills.L2TargetType;62 62 63 63 public abstract class L2Summon extends L2Playable … … 753 753 { 754 754 if (pcrit || mcrit) 755 if (this instanceof L2S ummonInstance)755 if (this instanceof L2ServitorInstance) 756 756 sendPacket(SystemMessageId.CRITICAL_HIT_BY_SUMMONED_MOB); 757 757 else -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/L2Trap.java
r5083 r5146 19 19 20 20 import com.l2jserver.gameserver.ThreadPoolManager; 21 import com.l2jserver.gameserver.model.L2Skill;22 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 22 import com.l2jserver.gameserver.model.actor.knownlist.TrapKnownList; 24 import com.l2jserver.gameserver.model.item.L2Weapon; 25 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 23 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 24 import com.l2jserver.gameserver.model.items.L2Weapon; 25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 26 import com.l2jserver.gameserver.model.quest.Quest; 27 27 import com.l2jserver.gameserver.model.quest.Quest.TrapAction; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 28 29 import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo; 29 30 import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; 30 31 import com.l2jserver.gameserver.network.serverpackets.SocialAction; 31 32 import com.l2jserver.gameserver.taskmanager.DecayTaskManager; 32 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;33 33 34 34 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/L2Vehicle.java
r5093 r5146 36 36 import com.l2jserver.gameserver.model.actor.knownlist.VehicleKnownList; 37 37 import com.l2jserver.gameserver.model.actor.stat.VehicleStat; 38 import com.l2jserver.gameserver.model.item.L2Weapon; 39 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 38 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 39 import com.l2jserver.gameserver.model.items.L2Weapon; 40 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 40 41 import com.l2jserver.gameserver.network.SystemMessageId; 41 42 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; 42 43 import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; 43 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;44 44 import com.l2jserver.gameserver.util.Util; 45 45 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2AdventurerInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2AirShipInstance.java
r4731 r5146 20 20 import com.l2jserver.gameserver.model.Location; 21 21 import com.l2jserver.gameserver.model.actor.L2Vehicle; 22 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 22 23 import com.l2jserver.gameserver.network.serverpackets.ExAirShipInfo; 23 24 import com.l2jserver.gameserver.network.serverpackets.ExGetOffAirShip; … … 25 26 import com.l2jserver.gameserver.network.serverpackets.ExMoveToLocationAirShip; 26 27 import com.l2jserver.gameserver.network.serverpackets.ExStopMoveAirShip; 27 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;28 28 import com.l2jserver.gameserver.util.Point3D; 29 29 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ArtefactInstance.java
r4921 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.L2Skill;18 17 import com.l2jserver.gameserver.model.actor.L2Character; 19 18 import com.l2jserver.gameserver.model.actor.L2Npc; 19 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 20 import com.l2jserver.gameserver.model.skills.L2Skill; 20 21 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 21 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2AuctioneerInstance.java
r5093 r5146 31 31 import com.l2jserver.gameserver.model.L2Clan; 32 32 import com.l2jserver.gameserver.model.actor.L2Npc; 33 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 33 34 import com.l2jserver.gameserver.model.entity.Auction; 34 35 import com.l2jserver.gameserver.model.entity.Auction.Bidder; 35 36 import com.l2jserver.gameserver.network.SystemMessageId; 36 37 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 37 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;38 38 39 39 public final class L2AuctioneerInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2BabyPetInstance.java
r5083 r5146 25 25 import com.l2jserver.gameserver.datatables.PetDataTable; 26 26 import com.l2jserver.gameserver.datatables.SkillTable; 27 import com.l2jserver.gameserver.model.L2Effect;28 27 import com.l2jserver.gameserver.model.L2PetData.L2PetSkillLearn; 29 import com.l2jserver.gameserver.model.L2Skill;30 28 import com.l2jserver.gameserver.model.actor.L2Character; 31 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 29 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 30 import com.l2jserver.gameserver.model.effects.L2Effect; 31 import com.l2jserver.gameserver.model.holders.SkillHolder; 32 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 33 import com.l2jserver.gameserver.model.skills.L2Skill; 32 34 import com.l2jserver.gameserver.network.SystemMessageId; 33 35 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 34 import com.l2jserver.gameserver.skills.SkillHolder;35 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;36 36 import com.l2jserver.util.Rnd; 37 37 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2BirthdayCakeInstance.java
r5131 r5146 20 20 import com.l2jserver.gameserver.datatables.SkillTable; 21 21 import com.l2jserver.gameserver.model.L2Party; 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.actor.L2Character; 24 23 import com.l2jserver.gameserver.model.actor.L2Npc; 25 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; 24 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 25 import com.l2jserver.gameserver.model.skills.L2Skill; 26 26 27 27 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2BlockInstance.java
r5098 r5146 18 18 import com.l2jserver.gameserver.instancemanager.HandysBlockCheckerManager.ArenaParticipantsHolder; 19 19 import com.l2jserver.gameserver.model.actor.L2Character; 20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 20 21 import com.l2jserver.gameserver.model.entity.BlockCheckerEngine; 21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;22 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 23 import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo; 23 24 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 27 28 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 28 29 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 29 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;30 30 import com.l2jserver.util.Rnd; 31 31 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2BoatInstance.java
r4417 r5146 21 21 import com.l2jserver.gameserver.model.Location; 22 22 import com.l2jserver.gameserver.model.actor.L2Vehicle; 23 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 23 24 import com.l2jserver.gameserver.network.serverpackets.VehicleDeparture; 24 25 import com.l2jserver.gameserver.network.serverpackets.VehicleInfo; 25 26 import com.l2jserver.gameserver.network.serverpackets.VehicleStarted; 26 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;27 27 28 28 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2CabaleBufferInstance.java
r4798 r5146 23 23 import com.l2jserver.gameserver.datatables.SkillTable; 24 24 import com.l2jserver.gameserver.model.L2Object; 25 import com.l2jserver.gameserver.model.L2Skill;26 25 import com.l2jserver.gameserver.model.actor.L2Character; 27 26 import com.l2jserver.gameserver.model.actor.L2Npc; 27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 28 29 import com.l2jserver.gameserver.network.SystemMessageId; 29 30 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 32 33 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 33 34 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 34 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;35 35 36 36 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2CastleBlacksmithInstance.java
r4884 r5146 17 17 import com.l2jserver.gameserver.instancemanager.CastleManorManager; 18 18 import com.l2jserver.gameserver.model.L2Clan; 19 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 19 20 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 20 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2CastleChamberlainInstance.java
r5093 r5146 27 27 import com.l2jserver.gameserver.datatables.TeleportLocationTable; 28 28 import com.l2jserver.gameserver.model.L2Clan; 29 import com.l2jserver.gameserver.model.L2Skill;30 29 import com.l2jserver.gameserver.model.L2TeleportLocation; 30 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 31 31 import com.l2jserver.gameserver.model.entity.Castle; 32 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;33 32 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 33 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 34 import com.l2jserver.gameserver.model.skills.L2Skill; 35 import com.l2jserver.gameserver.model.skills.L2SkillType; 34 36 import com.l2jserver.gameserver.network.SystemMessageId; 35 37 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 37 39 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 38 40 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 39 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;40 import com.l2jserver.gameserver.templates.skills.L2SkillType;41 41 import com.l2jserver.gameserver.util.Util; 42 42 import com.l2jserver.util.StringUtil; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2CastleDoormenInstance.java
r4904 r5146 18 18 19 19 import com.l2jserver.gameserver.model.L2Clan; 20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 20 21 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 21 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;22 22 23 23 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2CastleMagicianInstance.java
r4866 r5146 25 25 import com.l2jserver.gameserver.model.L2SquadTrainer; 26 26 import com.l2jserver.gameserver.model.actor.L2Character; 27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 28 import com.l2jserver.gameserver.model.effects.L2EffectType; 27 29 import com.l2jserver.gameserver.model.entity.TvTEvent; 28 30 import com.l2jserver.gameserver.network.SystemMessageId; … … 32 34 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 33 35 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 34 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;35 import com.l2jserver.gameserver.templates.skills.L2EffectType;36 36 import com.l2jserver.util.Rnd; 37 37 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2CastleTeleporterInstance.java
r4981 r5146 25 25 import com.l2jserver.gameserver.model.L2World; 26 26 import com.l2jserver.gameserver.model.actor.L2Npc; 27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 27 28 import com.l2jserver.gameserver.network.NpcStringId; 28 29 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 29 30 import com.l2jserver.gameserver.network.serverpackets.NpcSay; 30 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;31 31 32 32 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2CastleWarehouseInstance.java
r4921 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 17 18 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 18 19 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2CastleWyvernManagerInstance.java
r4921 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 public class L2CastleWyvernManagerInstance extends L2WyvernManagerInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ChestInstance.java
r5131 r5146 17 17 import com.l2jserver.gameserver.datatables.NpcTable; 18 18 import com.l2jserver.gameserver.datatables.SkillTable; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.actor.L2Character; 20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 21 import com.l2jserver.gameserver.model.skills.L2Skill; 21 22 import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; 22 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;23 23 import com.l2jserver.util.Rnd; 24 24 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ClanHallDoormenInstance.java
r4417 r5146 21 21 import com.l2jserver.gameserver.instancemanager.ClanHallManager; 22 22 import com.l2jserver.gameserver.model.L2Clan; 23 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 23 24 import com.l2jserver.gameserver.model.entity.ClanHall; 24 25 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 25 26 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 26 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;27 27 import com.l2jserver.gameserver.util.Evolve; 28 28 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ClanHallManagerInstance.java
r5093 r5146 25 25 import com.l2jserver.gameserver.instancemanager.ClanHallManager; 26 26 import com.l2jserver.gameserver.model.L2Clan; 27 import com.l2jserver.gameserver.model.L2Skill;28 27 import com.l2jserver.gameserver.model.L2TeleportLocation; 28 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 29 29 import com.l2jserver.gameserver.model.entity.ClanHall; 30 30 import com.l2jserver.gameserver.model.entity.clanhall.AuctionableHall; 31 31 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 32 import com.l2jserver.gameserver.model.skills.L2Skill; 33 import com.l2jserver.gameserver.model.skills.L2SkillType; 32 34 import com.l2jserver.gameserver.network.SystemMessageId; 33 35 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 34 36 import com.l2jserver.gameserver.network.serverpackets.AgitDecoInfo; 35 37 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 36 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;37 import com.l2jserver.gameserver.templates.skills.L2SkillType;38 38 39 39 public class L2ClanHallManagerInstance extends L2MerchantInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ClanTraderInstance.java
r5083 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.actor.L2Npc; 19 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 19 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 20 21 import com.l2jserver.gameserver.network.SystemMessageId; 21 22 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 23 24 import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate; 24 25 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 25 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;26 26 27 27 public final class L2ClanTraderInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ClassMasterInstance.java
r5093 r5146 20 20 import com.l2jserver.gameserver.datatables.ItemTable; 21 21 import com.l2jserver.gameserver.instancemanager.QuestManager; 22 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 22 23 import com.l2jserver.gameserver.model.base.ClassId; 23 24 import com.l2jserver.gameserver.model.quest.Quest; … … 29 30 import com.l2jserver.gameserver.network.serverpackets.TutorialShowQuestionMark; 30 31 import com.l2jserver.gameserver.network.serverpackets.UserInfo; 31 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;32 32 import com.l2jserver.util.StringUtil; 33 33 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ControlTowerInstance.java
r4417 r5146 24 24 import com.l2jserver.gameserver.model.actor.L2Character; 25 25 import com.l2jserver.gameserver.model.actor.L2Npc; 26 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 26 27 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 27 28 import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected; 28 29 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 29 30 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 30 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;31 31 32 32 public class L2ControlTowerInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ControllableAirShipInstance.java
r5093 r5146 21 21 import com.l2jserver.gameserver.idfactory.IdFactory; 22 22 import com.l2jserver.gameserver.model.actor.stat.ControllableAirShipStat; 23 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 23 24 import com.l2jserver.gameserver.network.SystemMessageId; 24 25 import com.l2jserver.gameserver.network.serverpackets.DeleteObject; 25 26 import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected; 26 27 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 27 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;28 28 29 29 public class L2ControllableAirShipInstance extends L2AirShipInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ControllableMobInstance.java
r4417 r5146 19 19 import com.l2jserver.gameserver.ai.L2ControllableMobAI; 20 20 import com.l2jserver.gameserver.model.actor.L2Character; 21 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;21 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2CubicInstance.java
r5093 r5146 27 27 import com.l2jserver.gameserver.handler.SkillHandler; 28 28 import com.l2jserver.gameserver.instancemanager.DuelManager; 29 import com.l2jserver.gameserver.model.L2Effect;30 29 import com.l2jserver.gameserver.model.L2Object; 31 30 import com.l2jserver.gameserver.model.L2Party; 32 import com.l2jserver.gameserver.model.L2Skill;33 31 import com.l2jserver.gameserver.model.actor.L2Attackable; 34 32 import com.l2jserver.gameserver.model.actor.L2Character; 35 33 import com.l2jserver.gameserver.model.actor.L2Playable; 34 import com.l2jserver.gameserver.model.effects.L2Effect; 36 35 import com.l2jserver.gameserver.model.entity.TvTEvent; 37 36 import com.l2jserver.gameserver.model.entity.TvTEventTeam; 37 import com.l2jserver.gameserver.model.skills.L2Skill; 38 import com.l2jserver.gameserver.model.skills.L2SkillType; 39 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillDrain; 40 import com.l2jserver.gameserver.model.stats.Formulas; 38 41 import com.l2jserver.gameserver.network.SystemMessageId; 39 42 import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; 40 import com.l2jserver.gameserver.skills.Formulas;41 import com.l2jserver.gameserver.skills.l2skills.L2SkillDrain;42 43 import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager; 43 import com.l2jserver.gameserver.templates.skills.L2SkillType;44 44 import com.l2jserver.util.Rnd; 45 45 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2DawnPriestInstance.java
r4417 r5146 16 16 17 17 import com.l2jserver.gameserver.SevenSigns; 18 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 19 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 19 20 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 20 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;21 21 22 22 public class L2DawnPriestInstance extends L2SignsPriestInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2DecoyInstance.java
r5013 r5146 20 20 import com.l2jserver.gameserver.ThreadPoolManager; 21 21 import com.l2jserver.gameserver.datatables.SkillTable; 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.actor.L2Character; 24 23 import com.l2jserver.gameserver.model.actor.L2Decoy; 25 24 import com.l2jserver.gameserver.model.actor.knownlist.DecoyKnownList; 26 import com.l2jserver.gameserver.skills.l2skills.L2SkillDecoy; 25 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 26 import com.l2jserver.gameserver.model.skills.L2Skill; 27 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillDecoy; 27 28 import com.l2jserver.gameserver.taskmanager.DecayTaskManager; 28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;29 29 30 30 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2DefenderInstance.java
r4904 r5146 29 29 import com.l2jserver.gameserver.model.actor.L2Playable; 30 30 import com.l2jserver.gameserver.model.actor.knownlist.DefenderKnownList; 31 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 31 32 import com.l2jserver.gameserver.model.entity.Castle; 32 33 import com.l2jserver.gameserver.model.entity.Fort; … … 36 37 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 37 38 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 38 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;39 39 40 40 public class L2DefenderInstance extends L2Attackable -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2DoorInstance.java
r5128 r5146 32 32 import com.l2jserver.gameserver.model.L2Clan; 33 33 import com.l2jserver.gameserver.model.L2Object; 34 import com.l2jserver.gameserver.model.L2Skill;35 34 import com.l2jserver.gameserver.model.actor.L2Character; 36 35 import com.l2jserver.gameserver.model.actor.L2Playable; … … 38 37 import com.l2jserver.gameserver.model.actor.stat.DoorStat; 39 38 import com.l2jserver.gameserver.model.actor.status.DoorStatus; 39 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 40 40 import com.l2jserver.gameserver.model.entity.Castle; 41 41 import com.l2jserver.gameserver.model.entity.ClanHall; 42 42 import com.l2jserver.gameserver.model.entity.Fort; 43 43 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 44 import com.l2jserver.gameserver.model.item.L2Weapon; 45 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 44 import com.l2jserver.gameserver.model.items.L2Weapon; 45 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 46 import com.l2jserver.gameserver.model.skills.L2Skill; 46 47 import com.l2jserver.gameserver.network.SystemMessageId; 47 48 import com.l2jserver.gameserver.network.serverpackets.DoorStatusUpdate; … … 49 50 import com.l2jserver.gameserver.network.serverpackets.StaticObject; 50 51 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 51 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;52 52 53 53 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2DoormenInstance.java
r5013 r5146 20 20 import com.l2jserver.gameserver.datatables.TeleportLocationTable; 21 21 import com.l2jserver.gameserver.model.L2TeleportLocation; 22 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 22 23 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 23 24 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 24 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;25 25 26 26 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2DungeonGatekeeperInstance.java
r5093 r5146 21 21 import com.l2jserver.gameserver.model.L2TeleportLocation; 22 22 import com.l2jserver.gameserver.model.actor.L2Npc; 23 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 23 24 import com.l2jserver.gameserver.network.SystemMessageId; 24 25 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 25 26 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 26 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;27 27 28 28 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2DuskPriestInstance.java
r4417 r5146 16 16 17 17 import com.l2jserver.gameserver.SevenSigns; 18 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 19 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 19 20 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 20 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;21 21 22 22 public class L2DuskPriestInstance extends L2SignsPriestInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2EffectPointInstance.java
r5130 r5146 17 17 import com.l2jserver.gameserver.model.actor.L2Character; 18 18 import com.l2jserver.gameserver.model.actor.L2Npc; 19 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 19 20 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 20 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;21 21 22 22 public class L2EffectPointInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2EventChestInstance.java
r4417 r5146 4 4 5 5 import com.l2jserver.gameserver.model.actor.L2Character; 6 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 6 7 import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo; 7 8 import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; 8 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;9 9 10 10 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2EventMonsterInstance.java
r5131 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FameManagerInstance.java
r5093 r5146 18 18 19 19 import com.l2jserver.gameserver.model.actor.L2Npc; 20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 20 21 import com.l2jserver.gameserver.network.SystemMessageId; 21 22 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 23 24 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 24 25 import com.l2jserver.gameserver.network.serverpackets.UserInfo; 25 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;26 26 27 27 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FeedableBeastInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 // This class is here mostly for convinience and for avoidance of hardcoded IDs. -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FestivalGuideInstance.java
r4921 r5146 19 19 import com.l2jserver.gameserver.SevenSignsFestival; 20 20 import com.l2jserver.gameserver.model.actor.L2Npc; 21 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 21 22 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 22 23 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 23 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;24 24 import com.l2jserver.util.StringUtil; 25 25 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FestivalMonsterInstance.java
r5083 r5146 18 18 import com.l2jserver.gameserver.model.L2Party; 19 19 import com.l2jserver.gameserver.model.actor.L2Character; 20 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 22 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; 22 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;23 23 24 24 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FishermanInstance.java
r5093 r5146 19 19 import com.l2jserver.gameserver.datatables.SkillTable; 20 20 import com.l2jserver.gameserver.datatables.SkillTreesData; 21 import com.l2jserver.gameserver.model.L2Skill;22 21 import com.l2jserver.gameserver.model.L2SkillLearn; 22 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 23 import com.l2jserver.gameserver.model.skills.L2Skill; 23 24 import com.l2jserver.gameserver.network.SystemMessageId; 24 25 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList; 25 26 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList.SkillType; 26 27 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 27 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;28 28 29 29 public final class L2FishermanInstance extends L2MerchantInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FlameTowerInstance.java
r4417 r5146 19 19 import com.l2jserver.gameserver.model.actor.L2Character; 20 20 import com.l2jserver.gameserver.model.actor.L2Npc; 21 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 21 22 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 22 23 import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected; 23 24 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 24 25 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 25 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;26 26 27 27 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FlyMonsterInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 public final class L2FlyMonsterInstance extends L2MonsterInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FlyNpcInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 public final class L2FlyNpcInstance extends L2NpcInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FlyRaidBossInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 public final class L2FlyRaidBossInstance extends L2RaidBossInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FlyTerrainObjectInstance.java
r5098 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Npc; 18 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 19 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;20 20 21 21 public final class L2FlyTerrainObjectInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FortBallistaInstance.java
r5093 r5146 19 19 import com.l2jserver.gameserver.model.actor.L2Character; 20 20 import com.l2jserver.gameserver.model.actor.L2Npc; 21 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 21 22 import com.l2jserver.gameserver.network.SystemMessageId; 22 23 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 23 24 import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected; 24 25 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 25 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;26 26 27 27 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FortCommanderInstance.java
r4981 r5146 23 23 import com.l2jserver.gameserver.instancemanager.FortSiegeManager.SiegeSpawn; 24 24 import com.l2jserver.gameserver.model.L2CharPosition; 25 import com.l2jserver.gameserver.model.L2Skill;26 25 import com.l2jserver.gameserver.model.L2Spawn; 27 26 import com.l2jserver.gameserver.model.actor.L2Character; 28 27 import com.l2jserver.gameserver.model.actor.L2Summon; 28 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 29 import com.l2jserver.gameserver.model.skills.L2Skill; 29 30 import com.l2jserver.gameserver.network.NpcStringId; 30 31 import com.l2jserver.gameserver.network.serverpackets.NpcSay; 31 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;32 32 33 33 public class L2FortCommanderInstance extends L2DefenderInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FortDoormenInstance.java
r5013 r5146 17 17 import java.util.StringTokenizer; 18 18 19 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 19 20 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 20 21 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 21 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;22 22 23 23 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FortEnvoyInstance.java
r4866 r5146 19 19 import com.l2jserver.gameserver.instancemanager.CastleManager; 20 20 import com.l2jserver.gameserver.model.actor.L2Npc; 21 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 21 22 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 22 23 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 23 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;24 24 25 25 public class L2FortEnvoyInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FortLogisticsInstance.java
r4884 r5146 19 19 import com.l2jserver.gameserver.datatables.NpcTable; 20 20 import com.l2jserver.gameserver.idfactory.IdFactory; 21 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 21 22 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 22 23 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 23 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;24 24 25 25 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FortManagerInstance.java
r5013 r5146 24 24 import com.l2jserver.gameserver.instancemanager.CastleManager; 25 25 import com.l2jserver.gameserver.model.L2Clan; 26 import com.l2jserver.gameserver.model.L2Skill;27 26 import com.l2jserver.gameserver.model.L2TeleportLocation; 27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 28 28 import com.l2jserver.gameserver.model.entity.Fort; 29 import com.l2jserver.gameserver.model.skills.L2Skill; 30 import com.l2jserver.gameserver.model.skills.L2SkillType; 29 31 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 30 32 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; … … 33 35 import com.l2jserver.gameserver.network.serverpackets.WareHouseDepositList; 34 36 import com.l2jserver.gameserver.network.serverpackets.WareHouseWithdrawalList; 35 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;36 import com.l2jserver.gameserver.templates.skills.L2SkillType;37 37 38 38 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FortSiegeNpcInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 17 18 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 18 19 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FortSupportCaptainInstance.java
r4866 r5146 23 23 import com.l2jserver.gameserver.model.L2SkillLearn; 24 24 import com.l2jserver.gameserver.model.L2SquadTrainer; 25 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 25 26 import com.l2jserver.gameserver.network.SystemMessageId; 26 27 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList; … … 28 29 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 29 30 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 30 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;31 31 import com.l2jserver.util.Rnd; 32 32 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FortWyvernManagerInstance.java
r4921 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 public class L2FortWyvernManagerInstance extends L2WyvernManagerInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2FriendlyMobInstance.java
r4417 r5146 18 18 import com.l2jserver.gameserver.model.actor.L2Character; 19 19 import com.l2jserver.gameserver.model.actor.knownlist.FriendlyMobKnownList; 20 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2GrandBossInstance.java
r5134 r5146 18 18 import com.l2jserver.gameserver.model.actor.L2Character; 19 19 import com.l2jserver.gameserver.model.actor.L2Summon; 20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 20 21 import com.l2jserver.gameserver.model.entity.Hero; 21 22 import com.l2jserver.gameserver.network.SystemMessageId; 22 23 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 23 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;24 24 import com.l2jserver.util.Rnd; 25 25 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2GuardInstance.java
r5058 r5146 27 27 import com.l2jserver.gameserver.model.actor.L2Character; 28 28 import com.l2jserver.gameserver.model.actor.knownlist.GuardKnownList; 29 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 29 30 import com.l2jserver.gameserver.model.quest.Quest; 30 31 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 32 33 import com.l2jserver.gameserver.network.serverpackets.SocialAction; 33 34 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 34 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;35 35 import com.l2jserver.util.Rnd; 36 36 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ManorManagerInstance.java
r4866 r5146 16 16 17 17 import com.l2jserver.gameserver.instancemanager.CastleManorManager; 18 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;18 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 19 19 20 20 public class L2ManorManagerInstance extends L2MerchantInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2MercManagerInstance.java
r4417 r5146 18 18 19 19 import com.l2jserver.gameserver.model.L2Clan; 20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 20 21 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 21 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;22 22 23 23 public final class L2MercManagerInstance extends L2MerchantInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2MercenaryManagerInstance.java
r4024 r5146 19 19 import com.l2jserver.gameserver.instancemanager.TerritoryWarManager; 20 20 import com.l2jserver.gameserver.model.actor.L2Npc; 21 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;21 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2MerchantInstance.java
r4921 r5146 20 20 import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable.MerchantPriceConfig; 21 21 import com.l2jserver.gameserver.model.L2TradeList; 22 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 22 23 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 23 24 import com.l2jserver.gameserver.network.serverpackets.BuyList; 24 25 import com.l2jserver.gameserver.network.serverpackets.ExBuySellListPacket; 25 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;26 26 27 27 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2MerchantSummonInstance.java
r4469 r5146 22 22 import com.l2jserver.gameserver.ai.L2CharacterAI; 23 23 import com.l2jserver.gameserver.model.L2Party; 24 import com.l2jserver.gameserver.model.L2Skill;25 24 import com.l2jserver.gameserver.model.L2TradeList; 26 25 import com.l2jserver.gameserver.model.L2WorldRegion; 27 26 import com.l2jserver.gameserver.model.actor.L2Character; 27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 28 29 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 29 30 import com.l2jserver.gameserver.network.serverpackets.BuyList; … … 33 34 import com.l2jserver.gameserver.network.serverpackets.SellList; 34 35 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 35 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;36 36 37 37 … … 39 39 * @author Kerberos 40 40 */ 41 public class L2MerchantSummonInstance extends L2S ummonInstance41 public class L2MerchantSummonInstance extends L2ServitorInstance 42 42 { 43 43 public L2MerchantSummonInstance(int objectId, L2NpcTemplate template, L2PcInstance owner, L2Skill skill) -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2MonsterInstance.java
r5098 r5146 21 21 import com.l2jserver.gameserver.model.actor.L2Character; 22 22 import com.l2jserver.gameserver.model.actor.knownlist.MonsterKnownList; 23 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;23 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 24 24 import com.l2jserver.gameserver.util.MinionList; 25 25 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2NpcBufferInstance.java
r5134 r5146 22 22 import com.l2jserver.gameserver.datatables.NpcBufferTable; 23 23 import com.l2jserver.gameserver.datatables.SkillTable; 24 import com.l2jserver.gameserver.model.L2Skill;25 24 import com.l2jserver.gameserver.model.actor.L2Character; 26 25 import com.l2jserver.gameserver.model.actor.L2Npc; 27 26 import com.l2jserver.gameserver.model.actor.L2Summon; 28 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 28 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 29 import com.l2jserver.gameserver.model.skills.L2Skill; 29 30 import com.l2jserver.gameserver.network.SystemMessageId; 30 31 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 32 33 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 33 34 import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager; 34 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;35 35 36 36 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2NpcInstance.java
r5014 r5146 23 23 import com.l2jserver.gameserver.datatables.SkillTable; 24 24 import com.l2jserver.gameserver.datatables.SkillTreesData; 25 import com.l2jserver.gameserver.model.L2Effect;26 import com.l2jserver.gameserver.model.L2Skill;27 25 import com.l2jserver.gameserver.model.L2SkillLearn; 28 26 import com.l2jserver.gameserver.model.actor.L2Npc; 29 27 import com.l2jserver.gameserver.model.actor.status.FolkStatus; 28 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 30 29 import com.l2jserver.gameserver.model.base.ClassId; 30 import com.l2jserver.gameserver.model.effects.L2Effect; 31 import com.l2jserver.gameserver.model.skills.L2Skill; 31 32 import com.l2jserver.gameserver.network.SystemMessageId; 32 33 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList; … … 34 35 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 35 36 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 36 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;37 37 import com.l2jserver.util.StringUtil; 38 38 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2NpcWalkerInstance.java
r4921 r5146 17 17 import com.l2jserver.gameserver.ai.L2CharacterAI; 18 18 import com.l2jserver.gameserver.ai.L2NpcWalkerAI; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.actor.L2Character; 21 20 import com.l2jserver.gameserver.model.actor.L2Npc; 21 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 22 import com.l2jserver.gameserver.model.skills.L2Skill; 22 23 import com.l2jserver.gameserver.network.NpcStringId; 23 24 import com.l2jserver.gameserver.network.clientpackets.Say2; 24 25 import com.l2jserver.gameserver.network.serverpackets.NpcSay; 25 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;26 26 import com.l2jserver.gameserver.util.Broadcast; 27 27 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ObservationInstance.java
r4417 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Npc; 18 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 19 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2OlympiadManagerInstance.java
r4426 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Npc; 18 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 19 import com.l2jserver.gameserver.model.olympiad.Olympiad; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
r5132 r5146 103 103 import com.l2jserver.gameserver.model.L2ClanMember; 104 104 import com.l2jserver.gameserver.model.L2ContactList; 105 import com.l2jserver.gameserver.model.L2Effect;106 105 import com.l2jserver.gameserver.model.L2EnchantSkillLearn; 107 106 import com.l2jserver.gameserver.model.L2Fishing; … … 119 118 import com.l2jserver.gameserver.model.L2Request; 120 119 import com.l2jserver.gameserver.model.L2ShortCut; 121 import com.l2jserver.gameserver.model.L2Skill;122 120 import com.l2jserver.gameserver.model.L2SkillLearn; 123 121 import com.l2jserver.gameserver.model.L2Transformation; … … 146 144 import com.l2jserver.gameserver.model.actor.stat.PcStat; 147 145 import com.l2jserver.gameserver.model.actor.status.PcStatus; 146 import com.l2jserver.gameserver.model.actor.templates.L2PcTemplate; 148 147 import com.l2jserver.gameserver.model.base.ClassId; 149 148 import com.l2jserver.gameserver.model.base.ClassLevel; … … 151 150 import com.l2jserver.gameserver.model.base.Race; 152 151 import com.l2jserver.gameserver.model.base.SubClass; 152 import com.l2jserver.gameserver.model.effects.AbnormalEffect; 153 import com.l2jserver.gameserver.model.effects.EffectTemplate; 154 import com.l2jserver.gameserver.model.effects.L2Effect; 155 import com.l2jserver.gameserver.model.effects.L2EffectType; 153 156 import com.l2jserver.gameserver.model.entity.Castle; 154 157 import com.l2jserver.gameserver.model.entity.Duel; … … 159 162 import com.l2jserver.gameserver.model.entity.Siege; 160 163 import com.l2jserver.gameserver.model.entity.TvTEvent; 161 import com.l2jserver.gameserver.model.item.L2Armor;162 import com.l2jserver.gameserver.model.item.L2EtcItem;163 import com.l2jserver.gameserver.model.item.L2Henna;164 import com.l2jserver.gameserver.model.item.L2Item;165 import com.l2jserver.gameserver.model.item.L2Weapon;166 import com.l2jserver.gameserver.model.item.instance.L2HennaInstance;167 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;168 import com.l2jserver.gameserver.model.item.type.L2ArmorType;169 import com.l2jserver.gameserver.model.item.type.L2EtcItemType;170 import com.l2jserver.gameserver.model.item.type.L2WeaponType;171 164 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 172 165 import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; … … 176 169 import com.l2jserver.gameserver.model.itemcontainer.PcWarehouse; 177 170 import com.l2jserver.gameserver.model.itemcontainer.PetInventory; 171 import com.l2jserver.gameserver.model.items.L2Armor; 172 import com.l2jserver.gameserver.model.items.L2EtcItem; 173 import com.l2jserver.gameserver.model.items.L2Henna; 174 import com.l2jserver.gameserver.model.items.L2Item; 175 import com.l2jserver.gameserver.model.items.L2Weapon; 176 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 177 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 178 import com.l2jserver.gameserver.model.items.type.L2ArmorType; 179 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 180 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 178 181 import com.l2jserver.gameserver.model.multisell.PreparedListContainer; 179 182 import com.l2jserver.gameserver.model.olympiad.OlympiadGameManager; … … 183 186 import com.l2jserver.gameserver.model.quest.QuestState; 184 187 import com.l2jserver.gameserver.model.quest.State; 188 import com.l2jserver.gameserver.model.skills.L2Skill; 189 import com.l2jserver.gameserver.model.skills.L2SkillType; 190 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSiegeFlag; 191 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSummon; 192 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillTrap; 193 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 194 import com.l2jserver.gameserver.model.stats.Env; 195 import com.l2jserver.gameserver.model.stats.Formulas; 196 import com.l2jserver.gameserver.model.stats.Stats; 185 197 import com.l2jserver.gameserver.model.zone.L2ZoneType; 186 198 import com.l2jserver.gameserver.model.zone.type.L2BossZone; … … 257 269 import com.l2jserver.gameserver.network.serverpackets.TradeStart; 258 270 import com.l2jserver.gameserver.network.serverpackets.UserInfo; 259 import com.l2jserver.gameserver.skills.AbnormalEffect;260 import com.l2jserver.gameserver.skills.Env;261 import com.l2jserver.gameserver.skills.Formulas;262 import com.l2jserver.gameserver.skills.Stats;263 import com.l2jserver.gameserver.skills.l2skills.L2SkillSiegeFlag;264 import com.l2jserver.gameserver.skills.l2skills.L2SkillSummon;265 import com.l2jserver.gameserver.skills.l2skills.L2SkillTrap;266 271 import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager; 267 import com.l2jserver.gameserver.templates.chars.L2PcTemplate;268 import com.l2jserver.gameserver.templates.effects.EffectTemplate;269 import com.l2jserver.gameserver.templates.skills.L2EffectType;270 import com.l2jserver.gameserver.templates.skills.L2SkillType;271 import com.l2jserver.gameserver.templates.skills.L2TargetType;272 272 import com.l2jserver.gameserver.util.FloodProtectors; 273 273 import com.l2jserver.gameserver.util.L2TIntObjectHashMap; … … 4286 4286 /** 4287 4287 * 4288 * @see com.l2jserver.gameserver.model.actor.L2Character#enableSkill(com.l2jserver.gameserver.model. L2Skill)4288 * @see com.l2jserver.gameserver.model.actor.L2Character#enableSkill(com.l2jserver.gameserver.model.skills.L2Skill) 4289 4289 */ 4290 4290 @Override … … 4297 4297 /** 4298 4298 * 4299 * @see com.l2jserver.gameserver.model.actor.L2Character#checkDoCastConditions(com.l2jserver.gameserver.model. L2Skill)4299 * @see com.l2jserver.gameserver.model.actor.L2Character#checkDoCastConditions(com.l2jserver.gameserver.model.skills.L2Skill) 4300 4300 */ 4301 4301 @Override … … 10882 10882 stopChargeTask(); 10883 10883 10884 if (getPet() instanceof L2S ummonInstance)10884 if (getPet() instanceof L2ServitorInstance) 10885 10885 getPet().unSummon(this); 10886 10886 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2PenaltyMonsterInstance.java
r4884 r5146 17 17 import com.l2jserver.gameserver.ai.CtrlEvent; 18 18 import com.l2jserver.gameserver.model.actor.L2Character; 19 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 19 20 import com.l2jserver.gameserver.network.NpcStringId; 20 21 import com.l2jserver.gameserver.network.clientpackets.Say2; 21 22 import com.l2jserver.gameserver.network.serverpackets.CreatureSay; 22 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;23 23 import com.l2jserver.util.Rnd; 24 24 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2PetInstance.java
r5134 r5146 40 40 import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager; 41 41 import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager; 42 import com.l2jserver.gameserver.model.L2Effect;43 42 import com.l2jserver.gameserver.model.L2Object; 44 43 import com.l2jserver.gameserver.model.L2PetData; 45 44 import com.l2jserver.gameserver.model.L2PetLevelData; 46 import com.l2jserver.gameserver.model.L2Skill;47 45 import com.l2jserver.gameserver.model.L2World; 48 46 import com.l2jserver.gameserver.model.actor.L2Character; 49 47 import com.l2jserver.gameserver.model.actor.L2Summon; 50 48 import com.l2jserver.gameserver.model.actor.stat.PetStat; 51 import com.l2jserver.gameserver.model.item.L2Item; 52 import com.l2jserver.gameserver.model.item.L2Weapon; 53 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 54 import com.l2jserver.gameserver.model.item.type.L2EtcItemType; 49 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 50 import com.l2jserver.gameserver.model.effects.EffectTemplate; 51 import com.l2jserver.gameserver.model.effects.L2Effect; 55 52 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 56 53 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 57 54 import com.l2jserver.gameserver.model.itemcontainer.PetInventory; 55 import com.l2jserver.gameserver.model.items.L2Item; 56 import com.l2jserver.gameserver.model.items.L2Weapon; 57 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 58 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 59 import com.l2jserver.gameserver.model.skills.L2Skill; 60 import com.l2jserver.gameserver.model.stats.Env; 61 import com.l2jserver.gameserver.model.stats.Stats; 58 62 import com.l2jserver.gameserver.network.SystemMessageId; 59 63 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 64 68 import com.l2jserver.gameserver.network.serverpackets.StopMove; 65 69 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 66 import com.l2jserver.gameserver.skills.Env;67 import com.l2jserver.gameserver.skills.Stats;68 70 import com.l2jserver.gameserver.taskmanager.DecayTaskManager; 69 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;70 import com.l2jserver.gameserver.templates.effects.EffectTemplate;71 71 import com.l2jserver.gameserver.util.Util; 72 72 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2PetManagerInstance.java
r4417 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.actor.L2Summon; 19 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 19 20 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 20 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;21 21 import com.l2jserver.gameserver.util.Evolve; 22 22 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2QuestGuardInstance.java
r4959 r5146 16 16 17 17 import com.l2jserver.gameserver.ThreadPoolManager; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.actor.L2Attackable; 20 19 import com.l2jserver.gameserver.model.actor.L2Character; 20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 21 21 import com.l2jserver.gameserver.model.quest.Quest; 22 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;22 import com.l2jserver.gameserver.model.skills.L2Skill; 23 23 24 24 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2RaceManagerInstance.java
r5093 r5146 24 24 import com.l2jserver.gameserver.model.actor.L2Npc; 25 25 import com.l2jserver.gameserver.model.actor.knownlist.RaceManagerKnownList; 26 import com.l2jserver.gameserver.model. item.instance.L2ItemInstance;26 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 27 27 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 28 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 28 29 import com.l2jserver.gameserver.network.SystemMessageId; 29 30 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 35 36 import com.l2jserver.gameserver.network.serverpackets.PlaySound; 36 37 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 37 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;38 38 import com.l2jserver.gameserver.util.Broadcast; 39 39 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2RaidBossInstance.java
r5134 r5146 19 19 import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager; 20 20 import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager; 21 import com.l2jserver.gameserver.model.L2Skill;22 21 import com.l2jserver.gameserver.model.L2Spawn; 23 22 import com.l2jserver.gameserver.model.actor.L2Character; 24 23 import com.l2jserver.gameserver.model.actor.L2Summon; 24 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 25 25 import com.l2jserver.gameserver.model.entity.Hero; 26 import com.l2jserver.gameserver.model.skills.L2Skill; 26 27 import com.l2jserver.gameserver.network.SystemMessageId; 27 28 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;29 29 import com.l2jserver.util.Rnd; 30 30 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2RiftInvaderInstance.java
r3990 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 public class L2RiftInvaderInstance extends L2MonsterInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2SepulcherMonsterInstance.java
r5013 r5146 20 20 import com.l2jserver.gameserver.datatables.SkillTable; 21 21 import com.l2jserver.gameserver.instancemanager.FourSepulchersManager; 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.actor.L2Character; 23 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 24 24 import com.l2jserver.gameserver.model.quest.QuestState; 25 import com.l2jserver.gameserver.model.skills.L2Skill; 25 26 import com.l2jserver.gameserver.network.serverpackets.NpcSay; 26 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;27 27 28 28 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2SepulcherNpcInstance.java
r5083 r5146 26 26 import com.l2jserver.gameserver.model.L2World; 27 27 import com.l2jserver.gameserver.model.actor.L2Npc; 28 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 28 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 29 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 29 30 import com.l2jserver.gameserver.model.quest.Quest; 30 31 import com.l2jserver.gameserver.network.NpcStringId; … … 37 38 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 38 39 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 39 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;40 40 import com.l2jserver.gameserver.util.Util; 41 41 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2ServitorInstance.java
r5129 r5146 34 34 import com.l2jserver.gameserver.datatables.SummonEffectsTable; 35 35 import com.l2jserver.gameserver.datatables.SummonEffectsTable.SummonEffect; 36 import com.l2jserver.gameserver.model.L2Effect;37 36 import com.l2jserver.gameserver.model.L2Object; 38 import com.l2jserver.gameserver.model.L2Skill;39 37 import com.l2jserver.gameserver.model.actor.L2Character; 40 38 import com.l2jserver.gameserver.model.actor.L2Summon; 39 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 40 import com.l2jserver.gameserver.model.effects.EffectTemplate; 41 import com.l2jserver.gameserver.model.effects.L2Effect; 42 import com.l2jserver.gameserver.model.skills.L2Skill; 43 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSummon; 44 import com.l2jserver.gameserver.model.stats.Env; 41 45 import com.l2jserver.gameserver.network.serverpackets.SetSummonRemainTime; 42 import com.l2jserver.gameserver.skills.Env; 43 import com.l2jserver.gameserver.skills.l2skills.L2SkillSummon; 44 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; 45 import com.l2jserver.gameserver.templates.effects.EffectTemplate; 46 47 48 public class L2SummonInstance extends L2Summon 46 47 48 public class L2ServitorInstance extends L2Summon 49 49 { 50 protected static final Logger log = Logger.getLogger(L2S ummonInstance.class.getName());50 protected static final Logger log = Logger.getLogger(L2ServitorInstance.class.getName()); 51 51 52 52 private static final String ADD_SKILL_SAVE = "INSERT INTO character_summon_skills_save (ownerId,ownerClassIndex,summonSkillId,skill_id,skill_level,effect_count,effect_cur_time,buff_index) VALUES (?,?,?,?,?,?,?,?)"; … … 72 72 private double _sharedElementalsPercent = 1; 73 73 74 public L2S ummonInstance(int objectId, L2NpcTemplate template, L2PcInstance owner, L2Skill skill)74 public L2ServitorInstance(int objectId, L2NpcTemplate template, L2PcInstance owner, L2Skill skill) 75 75 { 76 76 super(objectId, template, owner); 77 setInstanceType(InstanceType.L2S ummonInstance);77 setInstanceType(InstanceType.L2ServitorInstance); 78 78 setShowSummonAnimation(true); 79 79 … … 114 114 115 115 if (Config.DEBUG && (_itemConsumeCount != 0)) 116 _log.warning( "L2SummonInstance: Item Consume ID: " + _itemConsumeId + ", Count: " + _itemConsumeCount + ", Rate: " + _itemConsumeSteps + " times.");116 _log.warning(getClass().getSimpleName() + ": Item Consume ID: " + _itemConsumeId + ", Count: " + _itemConsumeCount + ", Rate: " + _itemConsumeSteps + " times."); 117 117 if (Config.DEBUG) 118 _log.warning( "L2SummonInstance: Task Delay " + (delay / 1000) + " seconds.");118 _log.warning(getClass().getSimpleName() + ": Task Delay " + (delay / 1000) + " seconds."); 119 119 120 120 _summonLifeTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new SummonLifetime(getOwner(), this), delay, delay); … … 230 230 231 231 if (Config.DEBUG) 232 _log.warning( "L2SummonInstance: " + getTemplate().getName() + " (" + getOwner().getName() + ") has been killed.");232 _log.warning(getClass().getSimpleName() + ": " + getTemplate().getName() + " (" + getOwner().getName() + ") has been killed."); 233 233 234 234 if (_summonLifeTask != null) … … 250 250 * the max that does exist! 251 251 * 252 * @see com.l2jserver.gameserver.model.actor.L2Character#doCast(com.l2jserver.gameserver.model. L2Skill)252 * @see com.l2jserver.gameserver.model.actor.L2Character#doCast(com.l2jserver.gameserver.model.skills.L2Skill) 253 253 */ 254 254 @Override … … 503 503 { 504 504 private final L2PcInstance _activeChar; 505 private final L2S ummonInstance _summon;506 507 SummonLifetime(L2PcInstance activeChar, L2S ummonInstance newpet)505 private final L2ServitorInstance _summon; 506 507 SummonLifetime(L2PcInstance activeChar, L2ServitorInstance newpet) 508 508 { 509 509 _activeChar = activeChar; … … 515 515 { 516 516 if (Config.DEBUG) 517 log.warning( "L2SummonInstance: " + _summon.getTemplate().getName() + " (" + _activeChar.getName() + ") run task.");517 log.warning(getClass().getSimpleName() + ": " + _summon.getTemplate().getName() + " (" + _activeChar.getName() + ") run task."); 518 518 519 519 try … … 569 569 { 570 570 if (Config.DEBUG) 571 _log.warning( "L2SummonInstance: " + getTemplate().getName() + " (" + owner.getName() + ") unsummoned.");571 _log.warning(getClass().getSimpleName() + ": " + getTemplate().getName() + " (" + owner.getName() + ") unsummoned."); 572 572 573 573 if (_summonLifeTask != null) … … 593 593 { 594 594 if (Config.DEBUG) 595 _log.warning( "L2SummonInstance: " + getTemplate().getName() + " (" + getOwner().getName() + ") consume.");595 _log.warning(getClass().getSimpleName() + ": " + getTemplate().getName() + " (" + getOwner().getName() + ") consume."); 596 596 597 597 return getOwner().destroyItemByItemId(process, itemId, count, reference, sendMessage); -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2SiegeFlagInstance.java
r4981 r5146 23 23 import com.l2jserver.gameserver.model.L2Clan; 24 24 import com.l2jserver.gameserver.model.L2SiegeClan; 25 import com.l2jserver.gameserver.model.L2Skill;26 25 import com.l2jserver.gameserver.model.actor.L2Character; 27 26 import com.l2jserver.gameserver.model.actor.L2Npc; 28 27 import com.l2jserver.gameserver.model.actor.status.SiegeFlagStatus; 28 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 29 29 import com.l2jserver.gameserver.model.entity.Siegable; 30 import com.l2jserver.gameserver.model.skills.L2Skill; 30 31 import com.l2jserver.gameserver.network.SystemMessageId; 31 32 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 34 35 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 35 36 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 36 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;37 37 38 38 public class L2SiegeFlagInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2SiegeNpcInstance.java
r4904 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 17 18 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 18 19 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 19 20 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 20 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2SiegeSummonInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.L2Skill;18 17 import com.l2jserver.gameserver.model.actor.L2Character; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; 18 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 19 import com.l2jserver.gameserver.model.skills.L2Skill; 20 20 21 public class L2SiegeSummonInstance extends L2S ummonInstance21 public class L2SiegeSummonInstance extends L2ServitorInstance 22 22 { 23 23 public static final int SIEGE_GOLEM_ID = 14737; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2SignsPriestInstance.java
r5093 r5146 24 24 import com.l2jserver.gameserver.cache.HtmCache; 25 25 import com.l2jserver.gameserver.model.actor.L2Npc; 26 import com.l2jserver.gameserver.model. item.instance.L2ItemInstance;26 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 27 27 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 28 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 28 29 import com.l2jserver.gameserver.network.SystemMessageId; 29 30 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 30 31 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 31 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;32 32 33 33 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2StaticObjectInstance.java
r5134 r5146 19 19 import com.l2jserver.gameserver.ai.L2CharacterAI; 20 20 import com.l2jserver.gameserver.model.L2CharPosition; 21 import com.l2jserver.gameserver.model.L2Skill;22 21 import com.l2jserver.gameserver.model.actor.L2Character; 23 22 import com.l2jserver.gameserver.model.actor.knownlist.StaticObjectKnownList; 24 23 import com.l2jserver.gameserver.model.actor.stat.StaticObjStat; 25 24 import com.l2jserver.gameserver.model.actor.status.StaticObjStatus; 26 import com.l2jserver.gameserver.model.item.L2Weapon; 27 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 25 import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate; 26 import com.l2jserver.gameserver.model.items.L2Weapon; 27 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 28 29 import com.l2jserver.gameserver.network.serverpackets.ShowTownMap; 29 30 import com.l2jserver.gameserver.network.serverpackets.StaticObject; 30 import com.l2jserver.gameserver.templates.chars.L2CharTemplate;31 31 32 32 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2SymbolMakerInstance.java
r5134 r5146 17 17 import com.l2jserver.gameserver.model.actor.L2Character; 18 18 import com.l2jserver.gameserver.model.actor.L2Npc; 19 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;19 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 20 20 21 21 public class L2SymbolMakerInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TamedBeastInstance.java
r5083 r5146 26 26 import com.l2jserver.gameserver.datatables.SkillTable; 27 27 import com.l2jserver.gameserver.model.L2Object; 28 import com.l2jserver.gameserver.model.L2Skill;29 28 import com.l2jserver.gameserver.model.actor.L2Character; 30 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 29 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 30 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 31 import com.l2jserver.gameserver.model.skills.L2Skill; 32 import com.l2jserver.gameserver.model.skills.L2SkillType; 31 33 import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo; 32 34 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 36 38 import com.l2jserver.gameserver.network.serverpackets.StopMove; 37 39 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 38 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;39 import com.l2jserver.gameserver.templates.skills.L2SkillType;40 40 import com.l2jserver.gameserver.util.Point3D; 41 41 import com.l2jserver.util.Rnd; … … 376 376 * @param target 377 377 * 378 * @see com.l2jserver.gameserver.model.actor.L2Character#doCast(com.l2jserver.gameserver.model. L2Skill)378 * @see com.l2jserver.gameserver.model.actor.L2Character#doCast(com.l2jserver.gameserver.model.skills.L2Skill) 379 379 */ 380 380 protected void sitCastAndFollow(L2Skill skill, L2Character target) -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TeleporterInstance.java
r5093 r5146 27 27 import com.l2jserver.gameserver.model.actor.L2Character; 28 28 import com.l2jserver.gameserver.model.actor.L2Npc; 29 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 29 30 import com.l2jserver.gameserver.network.SystemMessageId; 30 31 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 31 32 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 32 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;33 33 34 34 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TerrainObjectInstance.java
r5098 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Npc; 18 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 19 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;20 20 21 21 public final class L2TerrainObjectInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TerritoryWardInstance.java
r4777 r5146 17 17 import com.l2jserver.gameserver.ai.CtrlIntention; 18 18 import com.l2jserver.gameserver.instancemanager.TerritoryWarManager; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.actor.L2Attackable; 21 20 import com.l2jserver.gameserver.model.actor.L2Character; 21 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 22 import com.l2jserver.gameserver.model.skills.L2Skill; 22 23 import com.l2jserver.gameserver.network.SystemMessageId; 23 24 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 26 27 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 27 28 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;29 29 30 30 public final class L2TerritoryWardInstance extends L2Attackable -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TotemInstance.java
r5121 r5146 20 20 import com.l2jserver.gameserver.datatables.SkillTable; 21 21 import com.l2jserver.gameserver.model.L2Object; 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.actor.L2Character; 24 23 import com.l2jserver.gameserver.model.actor.L2Npc; 24 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 25 import com.l2jserver.gameserver.model.skills.L2Skill; 25 26 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 26 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;27 27 28 28 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TownPetInstance.java
r4981 r5146 20 20 import com.l2jserver.gameserver.model.L2CharPosition; 21 21 import com.l2jserver.gameserver.model.actor.L2Npc; 22 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 22 23 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 23 24 import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected; 24 25 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; 25 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;26 26 import com.l2jserver.util.Rnd; 27 27 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TrainerHealersInstance.java
r4918 r5146 22 22 import com.l2jserver.gameserver.datatables.SkillTable; 23 23 import com.l2jserver.gameserver.datatables.SkillTreesData; 24 import com.l2jserver.gameserver.model.L2Skill;25 24 import com.l2jserver.gameserver.model.L2SkillLearn; 25 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 26 import com.l2jserver.gameserver.model.skills.L2Skill; 26 27 import com.l2jserver.gameserver.network.SystemMessageId; 27 28 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList; 28 29 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList.SkillType; 29 30 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 30 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;31 31 32 32 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TrainerInstance.java
r4662 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 public class L2TrainerInstance extends L2NpcInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TransformManagerInstance.java
r5083 r5146 22 22 import com.l2jserver.gameserver.datatables.SkillTreesData; 23 23 import com.l2jserver.gameserver.instancemanager.QuestManager; 24 import com.l2jserver.gameserver.model.L2Skill;25 24 import com.l2jserver.gameserver.model.L2SkillLearn; 26 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 25 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 26 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 27 27 import com.l2jserver.gameserver.model.quest.QuestState; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 28 29 import com.l2jserver.gameserver.network.SystemMessageId; 29 30 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList; … … 31 32 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 32 33 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 33 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;34 34 import com.l2jserver.gameserver.util.Util; 35 35 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TrapInstance.java
r4921 r5146 19 19 import javolution.util.FastList; 20 20 21 import com.l2jserver.gameserver.model.L2Skill;22 21 import com.l2jserver.gameserver.model.actor.L2Attackable; 23 22 import com.l2jserver.gameserver.model.actor.L2Character; 24 23 import com.l2jserver.gameserver.model.actor.L2Trap; 24 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 25 25 import com.l2jserver.gameserver.model.olympiad.OlympiadGameManager; 26 26 import com.l2jserver.gameserver.model.quest.Quest; 27 27 import com.l2jserver.gameserver.model.quest.Quest.TrapAction; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 28 29 import com.l2jserver.gameserver.network.SystemMessageId; 29 30 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 30 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;31 31 32 32 public class L2TrapInstance extends L2Trap -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2TvTEventNpcInstance.java
r4417 r5146 18 18 import com.l2jserver.gameserver.cache.HtmCache; 19 19 import com.l2jserver.gameserver.model.actor.L2Npc; 20 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 20 21 import com.l2jserver.gameserver.model.entity.TvTEvent; 21 22 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 22 23 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 23 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;24 24 25 25 public class L2TvTEventNpcInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterDElfInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 17 18 import com.l2jserver.gameserver.model.base.PlayerClass; 18 19 import com.l2jserver.gameserver.model.base.Race; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;20 20 21 21 public final class L2VillageMasterDElfInstance extends L2VillageMasterInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterDwarfInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 17 18 import com.l2jserver.gameserver.model.base.PlayerClass; 18 19 import com.l2jserver.gameserver.model.base.Race; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;20 20 21 21 public final class L2VillageMasterDwarfInstance extends L2VillageMasterInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterFighterInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 17 18 import com.l2jserver.gameserver.model.base.ClassType; 18 19 import com.l2jserver.gameserver.model.base.PlayerClass; 19 20 import com.l2jserver.gameserver.model.base.Race; 20 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;21 21 22 22 public final class L2VillageMasterFighterInstance extends L2VillageMasterInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterInstance.java
r5127 r5146 35 35 import com.l2jserver.gameserver.model.L2ClanMember; 36 36 import com.l2jserver.gameserver.model.L2SkillLearn; 37 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 37 38 import com.l2jserver.gameserver.model.base.ClassId; 38 39 import com.l2jserver.gameserver.model.base.PlayerClass; … … 52 53 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 53 54 import com.l2jserver.gameserver.network.serverpackets.UserInfo; 54 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;55 55 import com.l2jserver.gameserver.util.Util; 56 56 import com.l2jserver.util.StringUtil; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterKamaelInstance.java
r4426 r5146 16 16 17 17 import com.l2jserver.Config; 18 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 19 import com.l2jserver.gameserver.model.base.PlayerClass; 19 20 import com.l2jserver.gameserver.model.base.Race; 20 21 import com.l2jserver.gameserver.model.quest.QuestState; 21 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;22 22 23 23 public final class L2VillageMasterKamaelInstance extends L2VillageMasterInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterMysticInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 17 18 import com.l2jserver.gameserver.model.base.ClassType; 18 19 import com.l2jserver.gameserver.model.base.PlayerClass; 19 20 import com.l2jserver.gameserver.model.base.Race; 20 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;21 21 22 22 public final class L2VillageMasterMysticInstance extends L2VillageMasterInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterOrcInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 17 18 import com.l2jserver.gameserver.model.base.PlayerClass; 18 19 import com.l2jserver.gameserver.model.base.Race; 19 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;20 20 21 21 public final class L2VillageMasterOrcInstance extends L2VillageMasterInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2VillageMasterPriestInstance.java
r4417 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 17 18 import com.l2jserver.gameserver.model.base.ClassType; 18 19 import com.l2jserver.gameserver.model.base.PlayerClass; 19 20 import com.l2jserver.gameserver.model.base.Race; 20 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;21 21 22 22 public final class L2VillageMasterPriestInstance extends L2VillageMasterInstance -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2WarehouseInstance.java
r4921 r5146 15 15 package com.l2jserver.gameserver.model.actor.instance; 16 16 17 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;17 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 18 18 19 19 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2WeddingManagerInstance.java
r5083 r5146 19 19 import com.l2jserver.gameserver.datatables.SkillTable; 20 20 import com.l2jserver.gameserver.instancemanager.CoupleManager; 21 import com.l2jserver.gameserver.model.L2Skill;22 21 import com.l2jserver.gameserver.model.L2World; 23 22 import com.l2jserver.gameserver.model.actor.L2Npc; 23 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 24 24 import com.l2jserver.gameserver.model.entity.Couple; 25 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 import com.l2jserver.gameserver.model.skills.L2Skill; 26 27 import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; 27 28 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;29 29 30 30 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2WyvernManagerInstance.java
r4904 r5146 17 17 import com.l2jserver.gameserver.model.L2Clan; 18 18 import com.l2jserver.gameserver.model.actor.L2Npc; 19 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 19 20 import com.l2jserver.gameserver.model.entity.ClanHall; 20 21 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 21 22 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 22 23 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 23 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;24 24 25 25 public class L2WyvernManagerInstance extends L2Npc -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/instance/L2XmassTreeInstance.java
r5013 r5146 21 21 import com.l2jserver.gameserver.datatables.SkillTable; 22 22 import com.l2jserver.gameserver.model.L2Object; 23 import com.l2jserver.gameserver.model.L2Skill;24 23 import com.l2jserver.gameserver.model.actor.L2Character; 25 24 import com.l2jserver.gameserver.model.actor.L2Npc; 25 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 26 import com.l2jserver.gameserver.model.skills.L2Skill; 26 27 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 27 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;28 28 29 29 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/stat/CharStat.java
r5083 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.Elementals; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.actor.L2Character; 21 import com.l2jserver.gameserver.model.item.L2Weapon; 22 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 23 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 24 import com.l2jserver.gameserver.skills.Calculator; 25 import com.l2jserver.gameserver.skills.Env; 26 import com.l2jserver.gameserver.skills.Stats; 20 import com.l2jserver.gameserver.model.items.L2Weapon; 21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 23 import com.l2jserver.gameserver.model.skills.L2Skill; 24 import com.l2jserver.gameserver.model.stats.Calculator; 25 import com.l2jserver.gameserver.model.stats.Env; 26 import com.l2jserver.gameserver.model.stats.Stats; 27 27 28 28 public class CharStat -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/stat/NpcStat.java
r5013 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Npc; 18 import com.l2jserver.gameserver. skills.Stats;18 import com.l2jserver.gameserver.model.stats.Stats; 19 19 20 20 public class NpcStat extends CharStat -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/stat/PcStat.java
r5093 r5146 24 24 import com.l2jserver.gameserver.model.entity.RecoBonus; 25 25 import com.l2jserver.gameserver.model.quest.QuestState; 26 import com.l2jserver.gameserver.model.stats.Stats; 26 27 import com.l2jserver.gameserver.network.SystemMessageId; 27 28 import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; … … 33 34 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 34 35 import com.l2jserver.gameserver.network.serverpackets.UserInfo; 35 import com.l2jserver.gameserver.skills.Stats;36 36 37 37 public class PcStat extends PlayableStat -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/stat/PetStat.java
r5058 r5146 17 17 import com.l2jserver.gameserver.datatables.ExperienceTable; 18 18 import com.l2jserver.gameserver.datatables.PetDataTable; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.actor.L2Character; 21 20 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 21 import com.l2jserver.gameserver.model.skills.L2Skill; 22 import com.l2jserver.gameserver.model.stats.Stats; 22 23 import com.l2jserver.gameserver.network.SystemMessageId; 23 24 import com.l2jserver.gameserver.network.serverpackets.SocialAction; 24 25 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 25 26 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 26 import com.l2jserver.gameserver.skills.Stats;27 27 28 28 public class PetStat extends SummonStat -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/status/CharStatus.java
r4981 r5146 27 27 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 28 import com.l2jserver.gameserver.model.actor.stat.CharStat; 29 import com.l2jserver.gameserver. skills.Formulas;29 import com.l2jserver.gameserver.model.stats.Formulas; 30 30 import com.l2jserver.util.Rnd; 31 31 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/status/PcStatus.java
r5093 r5146 22 22 import com.l2jserver.gameserver.model.actor.L2Summon; 23 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.actor.instance.L2S ummonInstance;24 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 25 25 import com.l2jserver.gameserver.model.actor.stat.PcStat; 26 26 import com.l2jserver.gameserver.model.entity.Duel; 27 27 import com.l2jserver.gameserver.model.quest.QuestState; 28 import com.l2jserver.gameserver.model.stats.Formulas; 29 import com.l2jserver.gameserver.model.stats.Stats; 28 30 import com.l2jserver.gameserver.network.SystemMessageId; 29 31 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 30 32 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 31 import com.l2jserver.gameserver.skills.Formulas;32 import com.l2jserver.gameserver.skills.Stats;33 33 import com.l2jserver.gameserver.util.Util; 34 34 import com.l2jserver.util.Rnd; … … 121 121 // Check and calculate transfered damage 122 122 final L2Summon summon = getActiveChar().getPet(); 123 if (summon != null && summon instanceof L2S ummonInstance && Util.checkIfInRange(1000, getActiveChar(), summon, true))123 if (summon != null && summon instanceof L2ServitorInstance && Util.checkIfInRange(1000, getActiveChar(), summon, true)) 124 124 { 125 125 tDmg = (int)value * (int)getActiveChar().getStat().calcStat(Stats.TRANSFER_DAMAGE_PERCENT, 0, null, null) /100; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/status/SummonStatus.java
r4562 r5146 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 21 import com.l2jserver.gameserver.model.entity.Duel; 22 import com.l2jserver.gameserver. skills.Stats;22 import com.l2jserver.gameserver.model.stats.Stats; 23 23 import com.l2jserver.gameserver.util.Util; 24 24 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/templates/L2CharTemplate.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. templates.chars;15 package com.l2jserver.gameserver.model.actor.templates; 16 16 17 17 import com.l2jserver.gameserver.model.StatsSet; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/templates/L2NpcTemplate.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. templates.chars;15 package com.l2jserver.gameserver.model.actor.templates; 16 16 17 17 import gnu.trove.map.hash.TIntObjectHashMap; … … 29 29 import com.l2jserver.gameserver.model.L2MinionData; 30 30 import com.l2jserver.gameserver.model.L2NpcAIData; 31 import com.l2jserver.gameserver.model.L2Skill;32 31 import com.l2jserver.gameserver.model.StatsSet; 33 32 import com.l2jserver.gameserver.model.actor.instance.L2XmassTreeInstance; … … 35 34 import com.l2jserver.gameserver.model.quest.Quest; 36 35 import com.l2jserver.gameserver.model.quest.Quest.QuestEventType; 36 import com.l2jserver.gameserver.model.skills.L2Skill; 37 37 38 38 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/actor/templates/L2PcTemplate.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. templates.chars;15 package com.l2jserver.gameserver.model.actor.templates; 16 16 17 17 import java.util.List; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/Condition.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionChangeWeapon.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .L2Weapon;19 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.items.L2Weapon; 19 import com.l2jserver.gameserver.model.stats.Env; 20 20 21 21 /** … … 43 43 * @param env the env 44 44 * @return true, if successful 45 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)45 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 46 46 */ 47 47 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionForceBuff.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver.model. L2Effect;18 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.effects.L2Effect; 18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** … … 46 46 * @param env the env 47 47 * @return true, if successful 48 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)48 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 49 49 */ 50 50 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionGameChance.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 import com.l2jserver.util.Rnd; 19 19 … … 42 42 * @param env the env 43 43 * @return true, if successful 44 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)44 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 45 45 */ 46 46 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionGameTime.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.GameTimeController; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** … … 54 54 * @param env the env 55 55 * @return true, if successful 56 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)56 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 57 57 */ 58 58 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionInventory.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** … … 42 42 * @param env the env 43 43 * @return true, if successful 44 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)44 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 45 45 */ 46 46 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionItemId.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** … … 42 42 * @param env the env 43 43 * @return true, if successful 44 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)44 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 45 45 */ 46 46 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionListener.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionLogicAnd.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** … … 58 58 * 59 59 * @param listener the new listener 60 * @see com.l2jserver.gameserver. skills.conditions.Condition#setListener(com.l2jserver.gameserver.skills.conditions.ConditionListener)60 * @see com.l2jserver.gameserver.model.conditions.Condition#setListener(com.l2jserver.gameserver.model.conditions.ConditionListener) 61 61 */ 62 62 @Override … … 81 81 * @param env the env 82 82 * @return true, if successful 83 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)83 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 84 84 */ 85 85 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionLogicNot.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** … … 43 43 * 44 44 * @param listener the new listener 45 * @see com.l2jserver.gameserver. skills.conditions.Condition#setListener(com.l2jserver.gameserver.skills.conditions.ConditionListener)45 * @see com.l2jserver.gameserver.model.conditions.Condition#setListener(com.l2jserver.gameserver.model.conditions.ConditionListener) 46 46 */ 47 47 @Override … … 60 60 * @param env the env 61 61 * @return true, if successful 62 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)62 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 63 63 */ 64 64 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionLogicOr.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** … … 50 50 * 51 51 * @param listener the new listener 52 * @see com.l2jserver.gameserver. skills.conditions.Condition#setListener(com.l2jserver.gameserver.skills.conditions.ConditionListener)52 * @see com.l2jserver.gameserver.model.conditions.Condition#setListener(com.l2jserver.gameserver.model.conditions.ConditionListener) 53 53 */ 54 54 @Override … … 73 73 * @param env the env 74 74 * @return true, if successful 75 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)75 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 76 76 */ 77 77 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionMinDistance.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPetType.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.datatables.PetDataTable; 18 18 import com.l2jserver.gameserver.model.actor.L2Summon; 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 20 import com.l2jserver.gameserver.model.item .L2Item;21 import com.l2jserver.gameserver. skills.Env;20 import com.l2jserver.gameserver.model.items.L2Item; 21 import com.l2jserver.gameserver.model.stats.Env; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerActiveEffectId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver.model. L2Effect;18 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.effects.L2Effect; 18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerActiveSkillId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver.model. L2Skill;18 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.skills.L2Skill; 18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerAgathionId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerBaseStats.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Character; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver. skills.Env;19 import com.l2jserver.gameserver.model.stats.Env; 20 20 21 21 /** … … 49 49 * @param env the env 50 50 * @return true, if successful 51 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)51 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 52 52 */ 53 53 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerCanSweep.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.actor.L2Attackable; 20 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver.model.skills.L2Skill; 21 import com.l2jserver.gameserver.model.stats.Env; 21 22 import com.l2jserver.gameserver.network.SystemMessageId; 22 import com.l2jserver.gameserver.skills.Env;23 23 24 24 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerCharges.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerClassIdRestriction.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.ArrayList; 18 18 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver. skills.Env;20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerCloakStatus.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerCp.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerFlyMounted.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerGrade.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.logging.Logger; 18 18 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver. skills.Env;20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 /** … … 49 49 50 50 /** 51 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)51 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 52 52 */ 53 53 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHasCastle.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.L2Clan; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver. skills.Env;19 import com.l2jserver.gameserver.model.stats.Env; 20 20 21 21 /** … … 44 44 * @param env the env 45 45 * @return true, if successful 46 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)46 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 47 47 */ 48 48 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHasClanHall.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.ArrayList; … … 19 19 import com.l2jserver.gameserver.model.L2Clan; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver. skills.Env;21 import com.l2jserver.gameserver.model.stats.Env; 22 22 23 23 /** … … 45 45 * @param env the env 46 46 * @return true, if successful 47 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)47 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 48 48 */ 49 49 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHasFort.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.L2Clan; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver. skills.Env;19 import com.l2jserver.gameserver.model.stats.Env; 20 20 21 21 /** … … 44 44 * @param env the env 45 45 * @return true, if successful 46 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)46 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 47 47 */ 48 48 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHasPet.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.ArrayList; … … 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;22 import com.l2jserver.gameserver. skills.Env;21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 import com.l2jserver.gameserver.model.stats.Env; 23 23 24 24 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerHp.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerInsideZoneId.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.ArrayList; … … 19 19 import com.l2jserver.gameserver.instancemanager.ZoneManager; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.stats.Env; 21 22 import com.l2jserver.gameserver.model.zone.L2ZoneType; 22 import com.l2jserver.gameserver.skills.Env;23 23 24 24 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerInstanceId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.ArrayList; … … 20 20 import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld; 21 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 import com.l2jserver.gameserver. skills.Env;22 import com.l2jserver.gameserver.model.stats.Env; 23 23 24 24 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerInvSize.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerIsClanLeader.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerIsHero.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerLandingZone.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Character; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerLevel.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerLevelRange.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerMp.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerPkCount.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerPledgeClass.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** … … 43 43 * @param env the env 44 44 * @return true, if successful 45 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)45 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 46 46 */ 47 47 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerRace.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 18 import com.l2jserver.gameserver.model.base.Race; 19 import com.l2jserver.gameserver. skills.Env;19 import com.l2jserver.gameserver.model.stats.Env; 20 20 import com.l2jserver.gameserver.util.Util; 21 21 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerRangeFromNpc.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Character; 18 18 import com.l2jserver.gameserver.model.actor.L2Npc; 19 import com.l2jserver.gameserver. skills.Env;19 import com.l2jserver.gameserver.model.stats.Env; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerServitorNpcId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.ArrayList; 18 18 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver. skills.Env;20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerSex.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerSiegeSide.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerSouls.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerState.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Character; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 19 import com.l2jserver.gameserver.model.base.PlayerState; 20 import com.l2jserver.gameserver. skills.Env;20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 /** … … 41 41 42 42 /** 43 * @see com.l2jserver.gameserver. skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)43 * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env) 44 44 */ 45 45 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerSubclass.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerTransformationId.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerTvTEvent.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 18 import com.l2jserver.gameserver.model.entity.TvTEvent; 19 import com.l2jserver.gameserver. skills.Env;19 import com.l2jserver.gameserver.model.stats.Env; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerVehicleMounted.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerWeight.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver. skills.Env;19 import com.l2jserver.gameserver. skills.Stats;18 import com.l2jserver.gameserver.model.stats.Env; 19 import com.l2jserver.gameserver.model.stats.Stats; 20 20 21 21 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionSiegeZone.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.instancemanager.CastleManager; … … 22 22 import com.l2jserver.gameserver.model.entity.Castle; 23 23 import com.l2jserver.gameserver.model.entity.Fort; 24 import com.l2jserver.gameserver. skills.Env;24 import com.l2jserver.gameserver.model.stats.Env; 25 25 26 26 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionSkillStats.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver. skills.Stats;17 import com.l2jserver.gameserver.model.stats.Env; 18 import com.l2jserver.gameserver.model.stats.Stats; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionSlotItemId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;19 18 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 20 import com.l2jserver.gameserver.skills.Env; 19 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionSlotItemType.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;19 18 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 20 import com.l2jserver.gameserver.skills.Env; 19 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetAbnormal.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetActiveEffectId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver.model. L2Effect;18 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.effects.L2Effect; 18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetActiveSkillId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver.model. L2Skill;18 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.skills.L2Skill; 18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetAggro.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Character; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver. skills.Env;20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetBodyPart.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver.model.item.L2Armor;18 import com.l2jserver.gameserver.model.item.L2Item;19 17 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 20 import com.l2jserver.gameserver.skills.Env; 18 import com.l2jserver.gameserver.model.items.L2Armor; 19 import com.l2jserver.gameserver.model.items.L2Item; 20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetClassIdRestriction.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.ArrayList; 18 18 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver. skills.Env;20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetLevel.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetNone.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetNpcId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.ArrayList; … … 19 19 import com.l2jserver.gameserver.model.actor.L2Npc; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; 21 import com.l2jserver.gameserver. skills.Env;21 import com.l2jserver.gameserver.model.stats.Env; 22 22 23 23 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetNpcType.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.L2Object.InstanceType; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetPlayable.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Playable; 18 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetRace.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 18 import com.l2jserver.gameserver.model.base.Race; 19 import com.l2jserver.gameserver. skills.Env;19 import com.l2jserver.gameserver.model.stats.Env; 20 20 import com.l2jserver.gameserver.util.Util; 21 21 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetRaceId.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import java.util.ArrayList; 18 18 19 19 import com.l2jserver.gameserver.model.actor.L2Npc; 20 import com.l2jserver.gameserver. skills.Env;20 import com.l2jserver.gameserver.model.stats.Env; 21 21 22 22 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionTargetUsesWeaponKind.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver.model.item .L2Weapon;18 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.items.L2Weapon; 18 import com.l2jserver.gameserver.model.stats.Env; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionUsingItemType.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item.L2Item;19 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.item.type.L2ArmorType;21 18 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 22 import com.l2jserver.gameserver.skills.Env; 19 import com.l2jserver.gameserver.model.items.L2Item; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 import com.l2jserver.gameserver.model.items.type.L2ArmorType; 22 import com.l2jserver.gameserver.model.stats.Env; 23 23 24 24 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionUsingSkill.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/conditions/ConditionWithSkill.java
r5134 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.conditions;15 package com.l2jserver.gameserver.model.conditions; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/effects/AbnormalEffect.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.model.effects; 16 16 17 17 import java.util.NoSuchElementException; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/effects/EffectTemplate.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. templates.effects;15 package com.l2jserver.gameserver.model.effects; 16 16 17 17 import java.lang.reflect.Constructor; … … 22 22 import com.l2jserver.gameserver.handler.EffectHandler; 23 23 import com.l2jserver.gameserver.model.ChanceCondition; 24 import com.l2jserver.gameserver.model.L2Effect; 25 import com.l2jserver.gameserver.skills.AbnormalEffect; 26 import com.l2jserver.gameserver.skills.Env; 27 import com.l2jserver.gameserver.skills.conditions.Condition; 28 import com.l2jserver.gameserver.skills.funcs.FuncTemplate; 29 import com.l2jserver.gameserver.skills.funcs.Lambda; 30 import com.l2jserver.gameserver.templates.skills.L2SkillType; 24 import com.l2jserver.gameserver.model.conditions.Condition; 25 import com.l2jserver.gameserver.model.skills.L2SkillType; 26 import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate; 27 import com.l2jserver.gameserver.model.skills.funcs.Lambda; 28 import com.l2jserver.gameserver.model.stats.Env; 31 29 32 30 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/effects/L2Effect.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model ;15 package com.l2jserver.gameserver.model.effects; 16 16 17 17 import java.util.ArrayList; … … 24 24 import com.l2jserver.gameserver.ThreadPoolManager; 25 25 import com.l2jserver.gameserver.datatables.SkillTable; 26 import com.l2jserver.gameserver.model.ChanceCondition; 27 import com.l2jserver.gameserver.model.IChanceSkillTrigger; 26 28 import com.l2jserver.gameserver.model.actor.L2Character; 27 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 import com.l2jserver.gameserver.model.actor.instance.L2SummonInstance; 30 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 31 import com.l2jserver.gameserver.model.skills.L2Skill; 32 import com.l2jserver.gameserver.model.skills.L2SkillType; 33 import com.l2jserver.gameserver.model.skills.funcs.Func; 34 import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate; 35 import com.l2jserver.gameserver.model.skills.funcs.Lambda; 36 import com.l2jserver.gameserver.model.stats.Env; 29 37 import com.l2jserver.gameserver.network.SystemMessageId; 30 38 import com.l2jserver.gameserver.network.serverpackets.AbnormalStatusUpdate; … … 34 42 import com.l2jserver.gameserver.network.serverpackets.PartySpelled; 35 43 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 36 import com.l2jserver.gameserver.skills.AbnormalEffect;37 import com.l2jserver.gameserver.skills.Env;38 import com.l2jserver.gameserver.skills.funcs.Func;39 import com.l2jserver.gameserver.skills.funcs.FuncTemplate;40 import com.l2jserver.gameserver.skills.funcs.Lambda;41 import com.l2jserver.gameserver.templates.effects.EffectTemplate;42 import com.l2jserver.gameserver.templates.skills.L2EffectType;43 import com.l2jserver.gameserver.templates.skills.L2SkillType;44 44 45 45 /** … … 51 51 { 52 52 protected static final Logger _log = Logger.getLogger(L2Effect.class.getName()); 53 54 public static enum EffectState55 {56 CREATED,57 ACTING,58 FINISHING59 }60 53 61 54 private static final Func[] _emptyFunctionSet = new Func[0]; … … 174 167 if ((_skill.getId() > 2277 && _skill.getId() < 2286) || (_skill.getId() >= 2512 && _skill.getId() <= 2514)) 175 168 { 176 if (_effected instanceof L2S ummonInstance ||177 (_effected instanceof L2PcInstance && ((L2PcInstance) _effected).getPet() instanceof L2S ummonInstance))169 if (_effected instanceof L2ServitorInstance || 170 (_effected instanceof L2PcInstance && ((L2PcInstance) _effected).getPet() instanceof L2ServitorInstance)) 178 171 { 179 172 temp /= 2; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/effects/L2EffectType.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. templates.skills;15 package com.l2jserver.gameserver.model.effects; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/BlockCheckerEngine.java
r5140 r5146 30 30 import com.l2jserver.gameserver.instancemanager.HandysBlockCheckerManager; 31 31 import com.l2jserver.gameserver.instancemanager.HandysBlockCheckerManager.ArenaParticipantsHolder; 32 import com.l2jserver.gameserver.model.L2Skill;33 32 import com.l2jserver.gameserver.model.L2Spawn; 34 33 import com.l2jserver.gameserver.model.L2World; … … 36 35 import com.l2jserver.gameserver.model.actor.instance.L2BlockInstance; 37 36 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 38 import com.l2jserver.gameserver.model. item.instance.L2ItemInstance;37 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 39 38 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 39 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 40 import com.l2jserver.gameserver.model.skills.L2Skill; 40 41 import com.l2jserver.gameserver.network.SystemMessageId; 41 42 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 47 48 import com.l2jserver.gameserver.network.serverpackets.RelationChanged; 48 49 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 49 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;50 50 import com.l2jserver.util.Rnd; 51 51 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/Castle.java
r4994 r5146 50 50 import com.l2jserver.gameserver.model.L2Manor; 51 51 import com.l2jserver.gameserver.model.L2Object; 52 import com.l2jserver.gameserver.model.L2Skill;53 52 import com.l2jserver.gameserver.model.L2SkillLearn; 54 53 import com.l2jserver.gameserver.model.actor.instance.L2ArtefactInstance; … … 56 55 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 57 56 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 57 import com.l2jserver.gameserver.model.skills.L2Skill; 58 58 import com.l2jserver.gameserver.model.zone.type.L2CastleZone; 59 59 import com.l2jserver.gameserver.model.zone.type.L2ResidenceTeleportZone; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/Duel.java
r5058 r5146 24 24 import com.l2jserver.gameserver.ai.CtrlIntention; 25 25 import com.l2jserver.gameserver.instancemanager.DuelManager; 26 import com.l2jserver.gameserver.model.L2Effect;27 26 import com.l2jserver.gameserver.model.actor.L2Character; 28 27 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 import com.l2jserver.gameserver.model.effects.L2Effect; 29 29 import com.l2jserver.gameserver.network.SystemMessageId; 30 30 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/Fort.java
r5145 r5146 47 47 import com.l2jserver.gameserver.model.L2Clan; 48 48 import com.l2jserver.gameserver.model.L2Object; 49 import com.l2jserver.gameserver.model.L2Skill;50 49 import com.l2jserver.gameserver.model.L2SkillLearn; 51 50 import com.l2jserver.gameserver.model.L2Spawn; … … 54 53 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 55 54 import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance; 55 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 56 56 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 57 import com.l2jserver.gameserver.model.skills.L2Skill; 57 58 import com.l2jserver.gameserver.model.zone.type.L2FortZone; 58 59 import com.l2jserver.gameserver.model.zone.type.L2SiegeZone; … … 61 62 import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate; 62 63 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 63 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;64 64 65 65 public class Fort -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/FortSiege.java
r5134 r5146 46 46 import com.l2jserver.gameserver.model.actor.instance.L2FortCommanderInstance; 47 47 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 48 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 48 49 import com.l2jserver.gameserver.network.NpcStringId; 49 50 import com.l2jserver.gameserver.network.SystemMessageId; 50 51 import com.l2jserver.gameserver.network.serverpackets.NpcSay; 51 52 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 52 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;53 53 54 54 public class FortSiege implements Siegable -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/Hero.java
r5145 r5146 49 49 import com.l2jserver.gameserver.model.StatsSet; 50 50 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 51 import com.l2jserver.gameserver.model. item.instance.L2ItemInstance;51 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 52 52 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 53 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 53 54 import com.l2jserver.gameserver.model.olympiad.Olympiad; 54 55 import com.l2jserver.gameserver.network.SystemMessageId; … … 58 59 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 59 60 import com.l2jserver.gameserver.network.serverpackets.UserInfo; 60 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;61 61 import com.l2jserver.util.StringUtil; 62 62 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/Instance.java
r4981 r5146 33 33 import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; 34 34 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 35 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 35 36 import com.l2jserver.gameserver.network.SystemMessageId; 36 37 import com.l2jserver.gameserver.network.clientpackets.Say2; … … 38 39 import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; 39 40 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 40 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;41 41 42 42 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/L2Event.java
r5140 r5146 37 37 import com.l2jserver.gameserver.model.L2World; 38 38 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 39 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 39 40 import com.l2jserver.gameserver.network.serverpackets.CharInfo; 40 41 import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; … … 42 43 import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; 43 44 import com.l2jserver.gameserver.network.serverpackets.UserInfo; 44 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;45 45 import com.l2jserver.gameserver.util.PlayerEventStatus; 46 46 import com.l2jserver.util.ValueSortMap; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/Siege.java
r5145 r5146 49 49 import com.l2jserver.gameserver.model.actor.instance.L2FlameTowerInstance; 50 50 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 51 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 51 52 import com.l2jserver.gameserver.network.SystemMessageId; 52 53 import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; … … 55 56 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 56 57 import com.l2jserver.gameserver.network.serverpackets.UserInfo; 57 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;58 58 59 59 public class Siege implements Siegable -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/TvTEvent.java
r4921 r5146 32 32 import com.l2jserver.gameserver.instancemanager.AntiFeedManager; 33 33 import com.l2jserver.gameserver.instancemanager.InstanceManager; 34 import com.l2jserver.gameserver.model.L2Skill;35 34 import com.l2jserver.gameserver.model.L2Spawn; 36 35 import com.l2jserver.gameserver.model.actor.L2Character; … … 40 39 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 41 40 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 42 import com.l2jserver.gameserver.model.actor.instance.L2SummonInstance; 41 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 42 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 43 43 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 44 44 import com.l2jserver.gameserver.model.olympiad.OlympiadManager; 45 import com.l2jserver.gameserver.model.skills.L2Skill; 45 46 import com.l2jserver.gameserver.network.SystemMessageId; 46 47 import com.l2jserver.gameserver.network.clientpackets.Say2; … … 50 51 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 51 52 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 52 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;53 53 import com.l2jserver.util.Rnd; 54 54 import com.l2jserver.util.StringUtil; … … 863 863 L2PcInstance killerPlayerInstance = null; 864 864 865 if (killerCharacter instanceof L2PetInstance || killerCharacter instanceof L2S ummonInstance)865 if (killerCharacter instanceof L2PetInstance || killerCharacter instanceof L2ServitorInstance) 866 866 { 867 867 killerPlayerInstance = ((L2Summon) killerCharacter).getOwner(); -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/entity/clanhall/ClanHallSiegeEngine.java
r5140 r5146 42 42 import com.l2jserver.gameserver.model.actor.L2Npc; 43 43 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 44 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 44 45 import com.l2jserver.gameserver.model.entity.Siegable; 45 46 import com.l2jserver.gameserver.model.quest.Quest; … … 48 49 import com.l2jserver.gameserver.network.serverpackets.NpcSay; 49 50 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 50 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;51 51 52 52 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/holders/ItemHolder.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model ;15 package com.l2jserver.gameserver.model.holders; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/holders/SkillHolder.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.model.holders; 16 16 17 17 import com.l2jserver.gameserver.datatables.SkillTable; 18 import com.l2jserver.gameserver.model. L2Skill;18 import com.l2jserver.gameserver.model.skills.L2Skill; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemauction/AuctionItem.java
r5083 r5146 18 18 import com.l2jserver.gameserver.model.L2Augmentation; 19 19 import com.l2jserver.gameserver.model.StatsSet; 20 import com.l2jserver.gameserver.model.item .L2Item;21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.items.L2Item; 21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemauction/ItemAuction.java
r5093 r5146 30 30 import com.l2jserver.gameserver.model.L2World; 31 31 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 32 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;32 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 33 33 import com.l2jserver.gameserver.network.SystemMessageId; 34 34 import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemauction/ItemAuctionInstance.java
r5093 r5146 43 43 import com.l2jserver.gameserver.model.StatsSet; 44 44 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 45 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;46 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance.ItemLocation;45 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 46 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 47 47 import com.l2jserver.gameserver.network.SystemMessageId; 48 48 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java
r5145 r5146 30 30 import com.l2jserver.gameserver.datatables.SkillTable; 31 31 import com.l2jserver.gameserver.model.L2ArmorSet; 32 import com.l2jserver.gameserver.model.L2Skill;33 32 import com.l2jserver.gameserver.model.L2World; 34 33 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 35 import com.l2jserver.gameserver.model.item.L2Armor; 36 import com.l2jserver.gameserver.model.item.L2Item; 37 import com.l2jserver.gameserver.model.item.L2Weapon; 38 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 39 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance.ItemLocation; 40 import com.l2jserver.gameserver.model.item.type.L2EtcItemType; 41 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 34 import com.l2jserver.gameserver.model.holders.SkillHolder; 35 import com.l2jserver.gameserver.model.items.L2Armor; 36 import com.l2jserver.gameserver.model.items.L2Item; 37 import com.l2jserver.gameserver.model.items.L2Weapon; 38 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 39 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 40 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 41 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 42 import com.l2jserver.gameserver.model.skills.L2Skill; 43 import com.l2jserver.gameserver.model.stats.Stats; 42 44 import com.l2jserver.gameserver.network.serverpackets.SkillCoolTime; 43 import com.l2jserver.gameserver.skills.SkillHolder;44 import com.l2jserver.gameserver.skills.Stats;45 45 import com.l2jserver.util.StringUtil; 46 46 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/ItemContainer.java
r5083 r5146 32 32 import com.l2jserver.gameserver.model.actor.L2Character; 33 33 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 34 import com.l2jserver.gameserver.model.item .L2Item;35 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;36 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance.ItemLocation;34 import com.l2jserver.gameserver.model.items.L2Item; 35 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 36 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 37 37 38 38 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/Mail.java
r5083 r5146 23 23 import com.l2jserver.gameserver.model.L2World; 24 24 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 25 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;26 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance.ItemLocation;25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 27 27 28 28 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/PcFreight.java
r5134 r5146 21 21 import com.l2jserver.Config; 22 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;24 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance.ItemLocation;25 import com.l2jserver.gameserver. skills.Stats;23 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 24 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 25 import com.l2jserver.gameserver.model.stats.Stats; 26 26 27 27 public class PcFreight extends ItemContainer -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java
r5083 r5146 28 28 import com.l2jserver.gameserver.model.TradeList; 29 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 import com.l2jserver.gameserver.model.item .L2Item;31 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;32 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance.ItemLocation;33 import com.l2jserver.gameserver.model.item .type.L2EtcItemType;30 import com.l2jserver.gameserver.model.items.L2Item; 31 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 32 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 33 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 34 34 import com.l2jserver.gameserver.network.SystemMessageId; 35 35 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/PcRefund.java
r5083 r5146 19 19 import com.l2jserver.gameserver.datatables.ItemTable; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;22 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance.ItemLocation;21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 23 23 24 24 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/PcWarehouse.java
r5083 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance.ItemLocation;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 19 19 20 20 public class PcWarehouse extends Warehouse -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/PetInventory.java
r5083 r5146 17 17 import com.l2jserver.gameserver.datatables.ItemTable; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 19 import com.l2jserver.gameserver.model.item .L2Item;20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance.ItemLocation;22 import com.l2jserver.gameserver.model.item .type.L2EtcItemType;19 import com.l2jserver.gameserver.model.items.L2Item; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 22 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 23 23 24 24 public class PetInventory extends Inventory -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2Armor.java
r5145 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item ;15 package com.l2jserver.gameserver.model.items; 16 16 17 17 import java.util.ArrayList; 18 18 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.StatsSet; 21 20 import com.l2jserver.gameserver.model.actor.L2Character; 22 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 23 import com.l2jserver.gameserver.model.item.type.L2ArmorType; 24 import com.l2jserver.gameserver.skills.Env; 25 import com.l2jserver.gameserver.skills.SkillHolder; 26 import com.l2jserver.gameserver.skills.funcs.Func; 27 import com.l2jserver.gameserver.skills.funcs.FuncTemplate; 21 import com.l2jserver.gameserver.model.holders.SkillHolder; 22 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 23 import com.l2jserver.gameserver.model.items.type.L2ArmorType; 24 import com.l2jserver.gameserver.model.skills.L2Skill; 25 import com.l2jserver.gameserver.model.skills.funcs.Func; 26 import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate; 27 import com.l2jserver.gameserver.model.stats.Env; 28 28 import com.l2jserver.util.StringUtil; 29 29 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2EtcItem.java
r5145 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item ;15 package com.l2jserver.gameserver.model.items; 16 16 17 17 import java.util.ArrayList; … … 20 20 import com.l2jserver.gameserver.model.L2ExtractableProduct; 21 21 import com.l2jserver.gameserver.model.StatsSet; 22 import com.l2jserver.gameserver.model.item.type.L2EtcItemType;23 22 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 23 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 24 24 import com.l2jserver.util.StringUtil; 25 25 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2Henna.java
r5145 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item ;15 package com.l2jserver.gameserver.model.items; 16 16 17 17 import com.l2jserver.gameserver.model.StatsSet; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2Item.java
r5145 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item ;15 package com.l2jserver.gameserver.model.items; 16 16 17 17 import java.util.ArrayList; … … 25 25 import com.l2jserver.gameserver.datatables.ItemTable; 26 26 import com.l2jserver.gameserver.model.Elementals; 27 import com.l2jserver.gameserver.model.L2Effect;28 27 import com.l2jserver.gameserver.model.L2Object; 29 28 import com.l2jserver.gameserver.model.StatsSet; … … 31 30 import com.l2jserver.gameserver.model.actor.L2Summon; 32 31 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 33 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 34 import com.l2jserver.gameserver.model.item.type.L2ActionType; 35 import com.l2jserver.gameserver.model.item.type.L2EtcItemType; 36 import com.l2jserver.gameserver.model.item.type.L2ItemType; 32 import com.l2jserver.gameserver.model.conditions.Condition; 33 import com.l2jserver.gameserver.model.conditions.ConditionLogicOr; 34 import com.l2jserver.gameserver.model.conditions.ConditionPetType; 35 import com.l2jserver.gameserver.model.effects.EffectTemplate; 36 import com.l2jserver.gameserver.model.effects.L2Effect; 37 import com.l2jserver.gameserver.model.holders.SkillHolder; 38 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 39 import com.l2jserver.gameserver.model.items.type.L2ActionType; 40 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 41 import com.l2jserver.gameserver.model.items.type.L2ItemType; 37 42 import com.l2jserver.gameserver.model.quest.Quest; 43 import com.l2jserver.gameserver.model.skills.funcs.Func; 44 import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate; 45 import com.l2jserver.gameserver.model.stats.Env; 38 46 import com.l2jserver.gameserver.network.SystemMessageId; 39 47 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 40 import com.l2jserver.gameserver.skills.Env;41 import com.l2jserver.gameserver.skills.SkillHolder;42 import com.l2jserver.gameserver.skills.conditions.Condition;43 import com.l2jserver.gameserver.skills.conditions.ConditionLogicOr;44 import com.l2jserver.gameserver.skills.conditions.ConditionPetType;45 import com.l2jserver.gameserver.skills.funcs.Func;46 import com.l2jserver.gameserver.skills.funcs.FuncTemplate;47 import com.l2jserver.gameserver.templates.effects.EffectTemplate;48 48 import com.l2jserver.util.StringUtil; 49 49 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2WarehouseItem.java
r5145 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item ;15 package com.l2jserver.gameserver.model.items; 16 16 17 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.item .type.L2ItemType;17 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 18 import com.l2jserver.gameserver.model.items.type.L2ItemType; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2Weapon.java
r5145 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item ;15 package com.l2jserver.gameserver.model.items; 16 16 17 17 import java.util.ArrayList; … … 23 23 import com.l2jserver.gameserver.handler.ISkillHandler; 24 24 import com.l2jserver.gameserver.handler.SkillHandler; 25 import com.l2jserver.gameserver.model.L2Effect;26 25 import com.l2jserver.gameserver.model.L2Object; 27 import com.l2jserver.gameserver.model.L2Skill;28 26 import com.l2jserver.gameserver.model.StatsSet; 29 27 import com.l2jserver.gameserver.model.actor.L2Character; 30 28 import com.l2jserver.gameserver.model.actor.L2Npc; 31 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 32 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 33 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 30 import com.l2jserver.gameserver.model.conditions.Condition; 31 import com.l2jserver.gameserver.model.conditions.ConditionGameChance; 32 import com.l2jserver.gameserver.model.effects.L2Effect; 33 import com.l2jserver.gameserver.model.holders.SkillHolder; 34 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 35 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 34 36 import com.l2jserver.gameserver.model.quest.Quest; 35 import com.l2jserver.gameserver.skills.Env; 36 import com.l2jserver.gameserver.skills.Formulas; 37 import com.l2jserver.gameserver.skills.SkillHolder; 38 import com.l2jserver.gameserver.skills.conditions.Condition; 39 import com.l2jserver.gameserver.skills.conditions.ConditionGameChance; 40 import com.l2jserver.gameserver.skills.funcs.Func; 41 import com.l2jserver.gameserver.skills.funcs.FuncTemplate; 42 import com.l2jserver.gameserver.templates.skills.L2SkillType; 37 import com.l2jserver.gameserver.model.skills.L2Skill; 38 import com.l2jserver.gameserver.model.skills.L2SkillType; 39 import com.l2jserver.gameserver.model.skills.funcs.Func; 40 import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate; 41 import com.l2jserver.gameserver.model.stats.Env; 42 import com.l2jserver.gameserver.model.stats.Formulas; 43 43 import com.l2jserver.util.StringUtil; 44 44 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/instance/L2HennaInstance.java
r5083 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item .instance;15 package com.l2jserver.gameserver.model.items.instance; 16 16 17 import com.l2jserver.gameserver.model.item .L2Henna;17 import com.l2jserver.gameserver.model.items.L2Henna; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java
r5138 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item .instance;15 package com.l2jserver.gameserver.model.items.instance; 16 16 17 17 import static com.l2jserver.gameserver.model.itemcontainer.PcInventory.ADENA_ID; … … 45 45 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 46 46 import com.l2jserver.gameserver.model.actor.knownlist.NullKnownList; 47 import com.l2jserver.gameserver.model.item.L2Armor; 48 import com.l2jserver.gameserver.model.item.L2EtcItem; 49 import com.l2jserver.gameserver.model.item.L2Item; 50 import com.l2jserver.gameserver.model.item.L2Weapon; 51 import com.l2jserver.gameserver.model.item.type.L2EtcItemType; 52 import com.l2jserver.gameserver.model.item.type.L2ItemType; 47 import com.l2jserver.gameserver.model.holders.SkillHolder; 53 48 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 49 import com.l2jserver.gameserver.model.items.L2Armor; 50 import com.l2jserver.gameserver.model.items.L2EtcItem; 51 import com.l2jserver.gameserver.model.items.L2Item; 52 import com.l2jserver.gameserver.model.items.L2Weapon; 53 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 54 import com.l2jserver.gameserver.model.items.type.L2ItemType; 54 55 import com.l2jserver.gameserver.model.quest.QuestState; 56 import com.l2jserver.gameserver.model.skills.funcs.Func; 55 57 import com.l2jserver.gameserver.network.SystemMessageId; 56 58 import com.l2jserver.gameserver.network.serverpackets.DropItem; … … 60 62 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 61 63 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 62 import com.l2jserver.gameserver.skills.SkillHolder;63 import com.l2jserver.gameserver.skills.funcs.Func;64 64 import com.l2jserver.gameserver.util.GMAudit; 65 65 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/type/L2ActionType.java
r5083 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item .type;15 package com.l2jserver.gameserver.model.items.type; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/type/L2ArmorType.java
r5083 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item .type;15 package com.l2jserver.gameserver.model.items.type; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/type/L2EtcItemType.java
r5083 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item .type;15 package com.l2jserver.gameserver.model.items.type; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/type/L2ItemType.java
r5083 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item .type;15 package com.l2jserver.gameserver.model.items.type; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/type/L2WeaponType.java
r5083 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model.item .type;15 package com.l2jserver.gameserver.model.items.type; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/multisell/Ingredient.java
r5083 r5146 16 16 17 17 import com.l2jserver.gameserver.datatables.ItemTable; 18 import com.l2jserver.gameserver.model.item .L2Armor;19 import com.l2jserver.gameserver.model.item .L2Item;20 import com.l2jserver.gameserver.model.item .L2Weapon;21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.L2Armor; 19 import com.l2jserver.gameserver.model.items.L2Item; 20 import com.l2jserver.gameserver.model.items.L2Weapon; 21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/multisell/ItemInfo.java
r5083 r5146 16 16 17 17 import com.l2jserver.gameserver.model.Elementals; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java
r5083 r5146 19 19 import java.util.ArrayList; 20 20 21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/multisell/PreparedListContainer.java
r5083 r5146 21 21 import com.l2jserver.gameserver.model.actor.L2Npc; 22 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 import com.l2jserver.gameserver.model.item .L2Armor;24 import com.l2jserver.gameserver.model.item .L2Weapon;25 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;23 import com.l2jserver.gameserver.model.items.L2Armor; 24 import com.l2jserver.gameserver.model.items.L2Weapon; 25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 26 27 27 public class PreparedListContainer extends ListContainer -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/olympiad/AbstractOlympiadGame.java
r5083 r5146 28 28 import com.l2jserver.gameserver.model.L2Party; 29 29 import com.l2jserver.gameserver.model.L2Party.messageType; 30 import com.l2jserver.gameserver.model.L2Skill;31 30 import com.l2jserver.gameserver.model.Location; 32 31 import com.l2jserver.gameserver.model.actor.L2Character; … … 35 34 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 36 35 import com.l2jserver.gameserver.model.entity.TvTEvent; 37 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;36 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 38 37 import com.l2jserver.gameserver.model.quest.Quest; 38 import com.l2jserver.gameserver.model.skills.L2Skill; 39 39 import com.l2jserver.gameserver.model.zone.type.L2OlympiadStadiumZone; 40 40 import com.l2jserver.gameserver.network.SystemMessageId; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/quest/Quest.java
r5140 r5146 37 37 import com.l2jserver.gameserver.model.L2Object; 38 38 import com.l2jserver.gameserver.model.L2Party; 39 import com.l2jserver.gameserver.model.L2Skill;40 39 import com.l2jserver.gameserver.model.L2Spawn; 41 40 import com.l2jserver.gameserver.model.Location; … … 46 45 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 47 46 import com.l2jserver.gameserver.model.actor.instance.L2TrapInstance; 48 import com.l2jserver.gameserver.model.item.L2Item; 47 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 48 import com.l2jserver.gameserver.model.items.L2Item; 49 49 import com.l2jserver.gameserver.model.olympiad.CompetitionType; 50 import com.l2jserver.gameserver.model.skills.L2Skill; 50 51 import com.l2jserver.gameserver.model.zone.L2ZoneType; 51 52 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 54 55 import com.l2jserver.gameserver.scripting.ManagedScript; 55 56 import com.l2jserver.gameserver.scripting.ScriptManager; 56 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;57 57 import com.l2jserver.gameserver.util.MinionList; 58 58 import com.l2jserver.util.Rnd; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/quest/QuestState.java
r5083 r5146 35 35 import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; 36 36 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 37 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;38 37 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 38 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 39 import com.l2jserver.gameserver.model.stats.Stats; 39 40 import com.l2jserver.gameserver.network.SystemMessageId; 40 41 import com.l2jserver.gameserver.network.serverpackets.ExShowQuestMark; … … 48 49 import com.l2jserver.gameserver.network.serverpackets.TutorialShowHtml; 49 50 import com.l2jserver.gameserver.network.serverpackets.TutorialShowQuestionMark; 50 import com.l2jserver.gameserver.skills.Stats;51 51 import com.l2jserver.util.Rnd; 52 52 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/L2Skill.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver.model ;15 package com.l2jserver.gameserver.model.skills; 16 16 17 17 import java.util.ArrayList; … … 33 33 import com.l2jserver.gameserver.handler.ITargetTypeHandler; 34 34 import com.l2jserver.gameserver.handler.TargetHandler; 35 import com.l2jserver.gameserver.model.ChanceCondition; 36 import com.l2jserver.gameserver.model.IChanceSkillTrigger; 37 import com.l2jserver.gameserver.model.L2ExtractableProductItem; 38 import com.l2jserver.gameserver.model.L2ExtractableSkill; 39 import com.l2jserver.gameserver.model.L2Object; 40 import com.l2jserver.gameserver.model.StatsSet; 35 41 import com.l2jserver.gameserver.model.actor.L2Attackable; 36 42 import com.l2jserver.gameserver.model.actor.L2Character; … … 41 47 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 42 48 import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; 49 import com.l2jserver.gameserver.model.conditions.Condition; 50 import com.l2jserver.gameserver.model.effects.EffectTemplate; 51 import com.l2jserver.gameserver.model.effects.L2Effect; 43 52 import com.l2jserver.gameserver.model.entity.TvTEvent; 44 import com.l2jserver.gameserver.model.item.L2Armor; 45 import com.l2jserver.gameserver.model.item.type.L2ArmorType; 53 import com.l2jserver.gameserver.model.items.L2Armor; 54 import com.l2jserver.gameserver.model.items.type.L2ArmorType; 55 import com.l2jserver.gameserver.model.skills.funcs.Func; 56 import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate; 57 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 58 import com.l2jserver.gameserver.model.stats.BaseStats; 59 import com.l2jserver.gameserver.model.stats.Env; 60 import com.l2jserver.gameserver.model.stats.Formulas; 61 import com.l2jserver.gameserver.model.stats.Stats; 46 62 import com.l2jserver.gameserver.network.SystemMessageId; 47 63 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 48 import com.l2jserver.gameserver.skills.BaseStats;49 import com.l2jserver.gameserver.skills.Env;50 import com.l2jserver.gameserver.skills.Formulas;51 import com.l2jserver.gameserver.skills.Stats;52 import com.l2jserver.gameserver.skills.conditions.Condition;53 import com.l2jserver.gameserver.skills.funcs.Func;54 import com.l2jserver.gameserver.skills.funcs.FuncTemplate;55 import com.l2jserver.gameserver.templates.effects.EffectTemplate;56 import com.l2jserver.gameserver.templates.skills.L2SkillType;57 import com.l2jserver.gameserver.templates.skills.L2TargetType;58 import com.l2jserver.gameserver.templates.skills.L2TraitType;59 64 import com.l2jserver.gameserver.util.Util; 60 65 … … 80 85 public static final boolean geoEnabled = Config.GEODATA > 0; 81 86 82 public static enum SkillOpType83 {84 OP_PASSIVE, OP_ACTIVE, OP_TOGGLE85 }86 87 87 //conditional values 88 88 public final static int COND_RUNNING = 0x0001; … … 108 108 // not needed, just for easier debug 109 109 private final String _name; 110 private final SkillOpType _operateType;110 private final L2SkillOpType _operateType; 111 111 private final boolean _magic; 112 112 private final L2TraitType _traitType; … … 234 234 protected List<Condition> _itemPreCondition; 235 235 protected FuncTemplate[] _funcTemplates; 236 p rotectedEffectTemplate[] _effectTemplates;236 public EffectTemplate[] _effectTemplates; 237 237 protected EffectTemplate[] _effectTemplatesSelf; 238 238 protected EffectTemplate[] _effectTemplatesPassive; … … 272 272 _displayId = set.getInteger("displayId", _id); 273 273 _name = set.getString("name"); 274 _operateType = set.getEnum("operateType", SkillOpType.class);274 _operateType = set.getEnum("operateType", L2SkillOpType.class); 275 275 _magic = set.getBool("isMagic", false); 276 276 _traitType = set.getEnum("trait", L2TraitType.class, L2TraitType.NONE); … … 1023 1023 public final boolean isActive() 1024 1024 { 1025 return _operateType == SkillOpType.OP_ACTIVE;1025 return (_operateType != null) && _operateType.isActive(); 1026 1026 } 1027 1027 1028 1028 public final boolean isPassive() 1029 1029 { 1030 return _operateType == SkillOpType.OP_PASSIVE;1030 return (_operateType != null) && _operateType.isPassive(); 1031 1031 } 1032 1032 1033 1033 public final boolean isToggle() 1034 1034 { 1035 return _operateType == SkillOpType.OP_TOGGLE;1035 return (_operateType != null) && _operateType.isToggle(); 1036 1036 } 1037 1037 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/L2SkillType.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. templates.skills;15 package com.l2jserver.gameserver.model.skills; 16 16 17 17 import java.lang.reflect.Constructor; 18 18 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.StatsSet; 21 import com.l2jserver.gameserver. skills.l2skills.L2SkillAgathion;22 import com.l2jserver.gameserver. skills.l2skills.L2SkillAppearance;23 import com.l2jserver.gameserver. skills.l2skills.L2SkillChangeWeapon;24 import com.l2jserver.gameserver. skills.l2skills.L2SkillChargeDmg;25 import com.l2jserver.gameserver. skills.l2skills.L2SkillCreateItem;26 import com.l2jserver.gameserver. skills.l2skills.L2SkillDecoy;27 import com.l2jserver.gameserver. skills.l2skills.L2SkillDefault;28 import com.l2jserver.gameserver. skills.l2skills.L2SkillDrain;29 import com.l2jserver.gameserver. skills.l2skills.L2SkillLearnSkill;30 import com.l2jserver.gameserver. skills.l2skills.L2SkillMount;31 import com.l2jserver.gameserver. skills.l2skills.L2SkillSiegeFlag;32 import com.l2jserver.gameserver. skills.l2skills.L2SkillSignet;33 import com.l2jserver.gameserver. skills.l2skills.L2SkillSignetCasttime;34 import com.l2jserver.gameserver. skills.l2skills.L2SkillSpawn;35 import com.l2jserver.gameserver. skills.l2skills.L2SkillSummon;36 import com.l2jserver.gameserver. skills.l2skills.L2SkillSweeper;37 import com.l2jserver.gameserver. skills.l2skills.L2SkillTeleport;38 import com.l2jserver.gameserver. skills.l2skills.L2SkillTrap;20 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillAgathion; 21 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillAppearance; 22 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillChangeWeapon; 23 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillChargeDmg; 24 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillCreateItem; 25 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillDecoy; 26 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillDefault; 27 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillDrain; 28 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillLearnSkill; 29 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillMount; 30 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSiegeFlag; 31 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSignet; 32 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSignetCasttime; 33 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSpawn; 34 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSummon; 35 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSweeper; 36 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillTeleport; 37 import com.l2jserver.gameserver.model.skills.l2skills.L2SkillTrap; 39 38 40 39 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/L2TraitType.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. templates.skills;15 package com.l2jserver.gameserver.model.skills; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/Func.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver. skills.Stats;19 import com.l2jserver.gameserver. skills.conditions.Condition;17 import com.l2jserver.gameserver.model.conditions.Condition; 18 import com.l2jserver.gameserver.model.stats.Env; 19 import com.l2jserver.gameserver.model.stats.Stats; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/FuncAdd.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver. skills.Stats;17 import com.l2jserver.gameserver.model.stats.Env; 18 import com.l2jserver.gameserver.model.stats.Stats; 19 19 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/FuncBaseMul.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver. skills.Stats;17 import com.l2jserver.gameserver.model.stats.Env; 18 import com.l2jserver.gameserver.model.stats.Stats; 19 19 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/FuncDiv.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver. skills.Stats;17 import com.l2jserver.gameserver.model.stats.Env; 18 import com.l2jserver.gameserver.model.stats.Stats; 19 19 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/FuncEnchant.java
r5114 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .L2Item;20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;21 import com.l2jserver.gameserver.model.item .type.L2WeaponType;22 import com.l2jserver.gameserver. skills.Env;23 import com.l2jserver.gameserver. skills.Stats;19 import com.l2jserver.gameserver.model.items.L2Item; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 22 import com.l2jserver.gameserver.model.stats.Env; 23 import com.l2jserver.gameserver.model.stats.Stats; 24 24 25 25 public class FuncEnchant extends Func -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/FuncEnchantHp.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 17 import com.l2jserver.gameserver.datatables.EnchantHPBonusData; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver. skills.Env;20 import com.l2jserver.gameserver. skills.Stats;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 import com.l2jserver.gameserver.model.stats.Env; 20 import com.l2jserver.gameserver.model.stats.Stats; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/FuncMul.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver. skills.Stats;17 import com.l2jserver.gameserver.model.stats.Env; 18 import com.l2jserver.gameserver.model.stats.Stats; 19 19 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/FuncSet.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver. skills.Stats;17 import com.l2jserver.gameserver.model.stats.Env; 18 import com.l2jserver.gameserver.model.stats.Stats; 19 19 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/FuncSub.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;18 import com.l2jserver.gameserver. skills.Stats;17 import com.l2jserver.gameserver.model.stats.Env; 18 import com.l2jserver.gameserver.model.stats.Stats; 19 19 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/FuncTemplate.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 17 import java.lang.reflect.Constructor; … … 20 20 import java.util.logging.Logger; 21 21 22 import com.l2jserver.gameserver. skills.Env;23 import com.l2jserver.gameserver. skills.Stats;24 import com.l2jserver.gameserver. skills.conditions.Condition;22 import com.l2jserver.gameserver.model.conditions.Condition; 23 import com.l2jserver.gameserver.model.stats.Env; 24 import com.l2jserver.gameserver.model.stats.Stats; 25 25 26 26 /** … … 48 48 try 49 49 { 50 func = Class.forName("com.l2jserver.gameserver. skills.funcs.Func" + pFunc);50 func = Class.forName("com.l2jserver.gameserver.model.skills.funcs.Func" + pFunc); 51 51 } 52 52 catch (ClassNotFoundException e) -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/Lambda.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/LambdaCalc.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/LambdaConst.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/LambdaRnd.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 import com.l2jserver.util.Rnd; 19 19 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/funcs/LambdaStats.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.funcs;15 package com.l2jserver.gameserver.model.skills.funcs; 16 16 17 import com.l2jserver.gameserver. skills.Env;17 import com.l2jserver.gameserver.model.stats.Env; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillAgathion.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.StatsSet; 20 19 import com.l2jserver.gameserver.model.actor.L2Character; 21 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.skills.L2Skill; 22 22 import com.l2jserver.gameserver.network.SystemMessageId; 23 23 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillAppearance.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import java.util.logging.Level; 18 18 19 19 import com.l2jserver.gameserver.model.L2Object; 20 import com.l2jserver.gameserver.model.L2Skill;21 20 import com.l2jserver.gameserver.model.StatsSet; 22 21 import com.l2jserver.gameserver.model.actor.L2Character; 23 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 import com.l2jserver.gameserver.model.skills.L2Skill; 24 24 25 25 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillChangeWeapon.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.gameserver.model.Elementals; 18 18 import com.l2jserver.gameserver.model.L2Object; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.StatsSet; 21 20 import com.l2jserver.gameserver.model.actor.L2Character; 22 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 import com.l2jserver.gameserver.model.item.L2Weapon;24 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;25 22 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 23 import com.l2jserver.gameserver.model.items.L2Weapon; 24 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 25 import com.l2jserver.gameserver.model.skills.L2Skill; 26 26 import com.l2jserver.gameserver.network.SystemMessageId; 27 27 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; … … 44 44 45 45 /** 46 * @see com.l2jserver.gameserver.model. L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[])46 * @see com.l2jserver.gameserver.model.skills.L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[]) 47 47 */ 48 48 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillChargeDmg.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import java.util.logging.Level; … … 20 20 21 21 import com.l2jserver.Config; 22 import com.l2jserver.gameserver.model.L2Effect;23 22 import com.l2jserver.gameserver.model.L2Object; 24 import com.l2jserver.gameserver.model.L2Skill;25 23 import com.l2jserver.gameserver.model.StatsSet; 26 24 import com.l2jserver.gameserver.model.actor.L2Character; 27 25 import com.l2jserver.gameserver.model.actor.L2Playable; 28 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 29 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 30 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 27 import com.l2jserver.gameserver.model.effects.L2Effect; 28 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 29 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 30 import com.l2jserver.gameserver.model.skills.L2Skill; 31 import com.l2jserver.gameserver.model.stats.BaseStats; 32 import com.l2jserver.gameserver.model.stats.Env; 33 import com.l2jserver.gameserver.model.stats.Formulas; 31 34 import com.l2jserver.gameserver.network.SystemMessageId; 32 35 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 33 import com.l2jserver.gameserver.skills.BaseStats;34 import com.l2jserver.gameserver.skills.Env;35 import com.l2jserver.gameserver.skills.Formulas;36 36 37 37 public class L2SkillChargeDmg extends L2Skill -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillCreateItem.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.StatsSet; 20 19 import com.l2jserver.gameserver.model.actor.L2Character; … … 22 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 22 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 23 import com.l2jserver.gameserver.model.skills.L2Skill; 24 24 import com.l2jserver.gameserver.network.SystemMessageId; 25 25 import com.l2jserver.gameserver.network.serverpackets.PetItemList; … … 46 46 47 47 /** 48 * @see com.l2jserver.gameserver.model. L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[])48 * @see com.l2jserver.gameserver.model.skills.L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[]) 49 49 */ 50 50 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillDecoy.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.gameserver.datatables.NpcTable; 18 18 import com.l2jserver.gameserver.idfactory.IdFactory; 19 19 import com.l2jserver.gameserver.model.L2Object; 20 import com.l2jserver.gameserver.model.L2Skill;21 20 import com.l2jserver.gameserver.model.StatsSet; 22 21 import com.l2jserver.gameserver.model.actor.L2Character; 23 22 import com.l2jserver.gameserver.model.actor.instance.L2DecoyInstance; 24 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 25 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; 24 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 25 import com.l2jserver.gameserver.model.skills.L2Skill; 26 26 27 27 public class L2SkillDecoy extends L2Skill -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillDefault.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.StatsSet; 20 19 import com.l2jserver.gameserver.model.actor.L2Character; 20 import com.l2jserver.gameserver.model.skills.L2Skill; 21 21 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 22 22 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillDrain.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import java.util.logging.Level; … … 20 20 21 21 import com.l2jserver.Config; 22 import com.l2jserver.gameserver.model.L2Effect;23 22 import com.l2jserver.gameserver.model.L2Object; 24 import com.l2jserver.gameserver.model.L2Skill;25 23 import com.l2jserver.gameserver.model.StatsSet; 26 24 import com.l2jserver.gameserver.model.actor.L2Character; … … 30 28 import com.l2jserver.gameserver.model.actor.instance.L2CubicInstance; 31 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 32 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 30 import com.l2jserver.gameserver.model.effects.L2Effect; 31 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 32 import com.l2jserver.gameserver.model.skills.L2Skill; 33 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 34 import com.l2jserver.gameserver.model.stats.Formulas; 33 35 import com.l2jserver.gameserver.network.SystemMessageId; 34 36 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 35 37 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 36 import com.l2jserver.gameserver.skills.Formulas;37 import com.l2jserver.gameserver.templates.skills.L2TargetType;38 38 39 39 public class L2SkillDrain extends L2Skill -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillElemental.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 import com.l2jserver.gameserver.model.L2Effect;18 17 import com.l2jserver.gameserver.model.L2Object; 19 import com.l2jserver.gameserver.model.L2Skill;20 18 import com.l2jserver.gameserver.model.StatsSet; 21 19 import com.l2jserver.gameserver.model.actor.L2Character; 22 20 import com.l2jserver.gameserver.model.actor.L2Summon; 23 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 25 import com.l2jserver.gameserver.skills.Env; 26 import com.l2jserver.gameserver.skills.Formulas; 22 import com.l2jserver.gameserver.model.effects.L2Effect; 23 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 24 import com.l2jserver.gameserver.model.skills.L2Skill; 25 import com.l2jserver.gameserver.model.stats.Env; 26 import com.l2jserver.gameserver.model.stats.Formulas; 27 27 28 28 public class L2SkillElemental extends L2Skill { -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillLearnSkill.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.gameserver.datatables.SkillTable; 18 18 import com.l2jserver.gameserver.model.L2Object; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.StatsSet; 21 20 import com.l2jserver.gameserver.model.actor.L2Character; 22 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 import com.l2jserver.gameserver.model.skills.L2Skill; 23 23 24 24 public class L2SkillLearnSkill extends L2Skill -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillMount.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.StatsSet; 20 19 import com.l2jserver.gameserver.model.actor.L2Character; 21 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 21 import com.l2jserver.gameserver.model.entity.TvTEvent; 22 import com.l2jserver.gameserver.model.skills.L2Skill; 23 23 import com.l2jserver.gameserver.network.SystemMessageId; 24 24 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSiegeFlag.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import java.util.logging.Level; … … 27 27 import com.l2jserver.gameserver.instancemanager.TerritoryWarManager; 28 28 import com.l2jserver.gameserver.model.L2Object; 29 import com.l2jserver.gameserver.model.L2Skill;30 29 import com.l2jserver.gameserver.model.StatsSet; 31 30 import com.l2jserver.gameserver.model.actor.L2Character; … … 35 34 import com.l2jserver.gameserver.model.entity.Fort; 36 35 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 36 import com.l2jserver.gameserver.model.skills.L2Skill; 37 37 import com.l2jserver.gameserver.network.SystemMessageId; 38 38 … … 50 50 51 51 /** 52 * @see com.l2jserver.gameserver.model. L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[])52 * @see com.l2jserver.gameserver.model.skills.L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[]) 53 53 */ 54 54 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSignet.java
r5112 r5146 18 18 */ 19 19 20 package com.l2jserver.gameserver. skills.l2skills;20 package com.l2jserver.gameserver.model.skills.l2skills; 21 21 22 22 import com.l2jserver.gameserver.datatables.NpcTable; 23 23 import com.l2jserver.gameserver.idfactory.IdFactory; 24 24 import com.l2jserver.gameserver.model.L2Object; 25 import com.l2jserver.gameserver.model.L2Skill;26 25 import com.l2jserver.gameserver.model.StatsSet; 27 26 import com.l2jserver.gameserver.model.actor.L2Character; 28 27 import com.l2jserver.gameserver.model.actor.instance.L2EffectPointInstance; 29 28 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; 31 import com.l2jserver.gameserver.templates.skills.L2TargetType; 29 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 30 import com.l2jserver.gameserver.model.skills.L2Skill; 31 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 32 32 import com.l2jserver.gameserver.util.Point3D; 33 33 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSignetCasttime.java
r5112 r5146 18 18 */ 19 19 20 package com.l2jserver.gameserver. skills.l2skills;20 package com.l2jserver.gameserver.model.skills.l2skills; 21 21 22 22 import com.l2jserver.gameserver.model.L2Object; 23 import com.l2jserver.gameserver.model.L2Skill;24 23 import com.l2jserver.gameserver.model.StatsSet; 25 24 import com.l2jserver.gameserver.model.actor.L2Character; 25 import com.l2jserver.gameserver.model.skills.L2Skill; 26 26 27 27 public final class L2SkillSignetCasttime extends L2Skill -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSpawn.java
r5121 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import java.util.logging.Level; … … 20 20 import com.l2jserver.gameserver.datatables.NpcTable; 21 21 import com.l2jserver.gameserver.model.L2Object; 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.L2Spawn; 24 23 import com.l2jserver.gameserver.model.StatsSet; … … 26 25 import com.l2jserver.gameserver.model.actor.L2Npc; 27 26 import com.l2jserver.gameserver.model.actor.instance.L2TotemInstance; 28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; 27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 29 29 import com.l2jserver.util.Rnd; 30 30 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSummon.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.Config; … … 20 20 import com.l2jserver.gameserver.idfactory.IdFactory; 21 21 import com.l2jserver.gameserver.model.L2Object; 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.StatsSet; 24 23 import com.l2jserver.gameserver.model.actor.L2Character; … … 26 25 import com.l2jserver.gameserver.model.actor.instance.L2MerchantSummonInstance; 27 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 28 28 import com.l2jserver.gameserver.model.actor.instance.L2SiegeSummonInstance; 29 import com.l2jserver.gameserver.model.actor.instance.L2SummonInstance; 29 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 30 import com.l2jserver.gameserver.model.skills.L2Skill; 31 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 30 32 import com.l2jserver.gameserver.network.SystemMessageId; 31 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;32 import com.l2jserver.gameserver.templates.skills.L2TargetType;33 33 34 34 public class L2SkillSummon extends L2Skill … … 221 221 } 222 222 223 L2S ummonInstance summon;223 L2ServitorInstance summon; 224 224 L2NpcTemplate summonTemplate = NpcTable.getInstance().getTemplate(_npcId); 225 225 if (summonTemplate == null) … … 235 235 summon = new L2MerchantSummonInstance(id, summonTemplate, activeChar, this); 236 236 else 237 summon = new L2S ummonInstance(id, summonTemplate, activeChar, this);237 summon = new L2ServitorInstance(id, summonTemplate, activeChar, this); 238 238 239 239 summon.setName(summonTemplate.getName()); -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillSweeper.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.L2Skill;19 18 import com.l2jserver.gameserver.model.StatsSet; 20 19 import com.l2jserver.gameserver.model.actor.L2Character; 20 import com.l2jserver.gameserver.model.skills.L2Skill; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillTeleport.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import java.util.logging.Level; … … 20 20 import com.l2jserver.gameserver.instancemanager.MapRegionManager; 21 21 import com.l2jserver.gameserver.model.L2Object; 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.Location; 24 23 import com.l2jserver.gameserver.model.StatsSet; … … 26 25 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 26 import com.l2jserver.gameserver.model.entity.TvTEvent; 27 import com.l2jserver.gameserver.model.skills.L2Skill; 28 import com.l2jserver.gameserver.model.skills.L2SkillType; 28 29 import com.l2jserver.gameserver.network.SystemMessageId; 29 30 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 30 import com.l2jserver.gameserver.templates.skills.L2SkillType;31 31 32 32 public class L2SkillTeleport extends L2Skill -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/l2skills/L2SkillTrap.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills.l2skills;15 package com.l2jserver.gameserver.model.skills.l2skills; 16 16 17 17 import com.l2jserver.gameserver.datatables.NpcTable; … … 19 19 import com.l2jserver.gameserver.idfactory.IdFactory; 20 20 import com.l2jserver.gameserver.model.L2Object; 21 import com.l2jserver.gameserver.model.L2Skill;22 21 import com.l2jserver.gameserver.model.L2Spawn; 23 22 import com.l2jserver.gameserver.model.StatsSet; … … 26 25 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 26 import com.l2jserver.gameserver.model.actor.instance.L2TrapInstance; 28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; 27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 29 29 30 30 public class L2SkillTrap extends L2SkillSummon … … 54 54 /** 55 55 * 56 * @see com.l2jserver.gameserver.model. L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[])56 * @see com.l2jserver.gameserver.model.skills.L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[]) 57 57 */ 58 58 @Override -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/skills/targets/L2TargetType.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. templates.skills;15 package com.l2jserver.gameserver.model.skills.targets; 16 16 17 17 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/stats/BaseStats.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.model.stats; 16 16 17 17 import java.io.File; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/stats/Calculator.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.model.stats; 16 16 17 17 import javolution.util.FastList; 18 18 19 import com.l2jserver.gameserver. skills.funcs.Func;19 import com.l2jserver.gameserver.model.skills.funcs.Func; 20 20 21 21 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/stats/Env.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.model.stats; 16 16 17 import com.l2jserver.gameserver.model.L2Effect;18 import com.l2jserver.gameserver.model.L2Skill;19 17 import com.l2jserver.gameserver.model.actor.L2Character; 20 18 import com.l2jserver.gameserver.model.actor.instance.L2CubicInstance; 21 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 19 import com.l2jserver.gameserver.model.effects.L2Effect; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 import com.l2jserver.gameserver.model.skills.L2Skill; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/stats/Formulas.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.model.stats; 16 16 17 17 import java.util.logging.Level; … … 21 21 import com.l2jserver.gameserver.SevenSigns; 22 22 import com.l2jserver.gameserver.SevenSignsFestival; 23 import com.l2jserver.gameserver.datatables.hitConditionBonus; 23 24 import com.l2jserver.gameserver.instancemanager.CastleManager; 24 25 import com.l2jserver.gameserver.instancemanager.ClanHallManager; … … 28 29 import com.l2jserver.gameserver.model.Elementals; 29 30 import com.l2jserver.gameserver.model.L2SiegeClan; 30 import com.l2jserver.gameserver.model.L2Skill;31 31 import com.l2jserver.gameserver.model.actor.L2Attackable; 32 32 import com.l2jserver.gameserver.model.actor.L2Character; … … 39 39 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 40 40 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 41 import com.l2jserver.gameserver.model.actor.instance.L2SummonInstance; 41 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 42 import com.l2jserver.gameserver.model.actor.templates.L2PcTemplate; 42 43 import com.l2jserver.gameserver.model.base.PlayerState; 44 import com.l2jserver.gameserver.model.conditions.ConditionPlayerState; 45 import com.l2jserver.gameserver.model.conditions.ConditionUsingItemType; 46 import com.l2jserver.gameserver.model.effects.EffectTemplate; 43 47 import com.l2jserver.gameserver.model.entity.Castle; 44 48 import com.l2jserver.gameserver.model.entity.ClanHall; 45 49 import com.l2jserver.gameserver.model.entity.Fort; 46 50 import com.l2jserver.gameserver.model.entity.Siege; 47 import com.l2jserver.gameserver.model.item.L2Armor;48 import com.l2jserver.gameserver.model.item.L2Item;49 import com.l2jserver.gameserver.model.item.L2Weapon;50 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;51 import com.l2jserver.gameserver.model.item.type.L2ArmorType;52 import com.l2jserver.gameserver.model.item.type.L2WeaponType;53 51 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 52 import com.l2jserver.gameserver.model.items.L2Armor; 53 import com.l2jserver.gameserver.model.items.L2Item; 54 import com.l2jserver.gameserver.model.items.L2Weapon; 55 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 56 import com.l2jserver.gameserver.model.items.type.L2ArmorType; 57 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 58 import com.l2jserver.gameserver.model.skills.L2Skill; 59 import com.l2jserver.gameserver.model.skills.L2SkillType; 60 import com.l2jserver.gameserver.model.skills.L2TraitType; 61 import com.l2jserver.gameserver.model.skills.funcs.Func; 54 62 import com.l2jserver.gameserver.model.zone.type.L2CastleZone; 55 63 import com.l2jserver.gameserver.model.zone.type.L2ClanHallZone; … … 58 66 import com.l2jserver.gameserver.network.SystemMessageId; 59 67 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 60 import com.l2jserver.gameserver.skills.conditions.ConditionPlayerState;61 import com.l2jserver.gameserver.skills.conditions.ConditionUsingItemType;62 import com.l2jserver.gameserver.skills.funcs.Func;63 import com.l2jserver.gameserver.templates.chars.L2PcTemplate;64 import com.l2jserver.gameserver.templates.effects.EffectTemplate;65 import com.l2jserver.gameserver.templates.skills.L2SkillType;66 import com.l2jserver.gameserver.templates.skills.L2TraitType;67 68 import com.l2jserver.gameserver.util.Util; 68 69 import com.l2jserver.util.Rnd; … … 1571 1572 1572 1573 // for summon use pet weapon vuln, since they cant hold weapon 1573 if (attacker instanceof L2S ummonInstance)1574 if (attacker instanceof L2ServitorInstance) 1574 1575 stat = Stats.PET_WPN_VULN; 1575 1576 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/stats/Stats.java
r5112 r5146 13 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 14 */ 15 package com.l2jserver.gameserver. skills;15 package com.l2jserver.gameserver.model.stats; 16 16 17 17 import java.util.NoSuchElementException; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/zone/L2ZoneForm.java
r5083 r5146 17 17 import com.l2jserver.gameserver.idfactory.IdFactory; 18 18 import com.l2jserver.gameserver.instancemanager.ZoneManager; 19 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/zone/type/L2AbnormalZone.java
r4417 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.L2Character; 18 import com.l2jserver.gameserver.model.effects.AbnormalEffect; 18 19 import com.l2jserver.gameserver.model.zone.L2ZoneType; 19 import com.l2jserver.gameserver.skills.AbnormalEffect;20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/zone/type/L2DamageZone.java
r4981 r5146 23 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 24 import com.l2jserver.gameserver.model.entity.Castle; 25 import com.l2jserver.gameserver.model.stats.Stats; 25 26 import com.l2jserver.gameserver.model.zone.L2ZoneType; 26 import com.l2jserver.gameserver.skills.Stats;27 27 28 28 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/zone/type/L2DynamicZone.java
r4981 r5146 18 18 19 19 import com.l2jserver.gameserver.ThreadPoolManager; 20 import com.l2jserver.gameserver.model.L2Skill;21 20 import com.l2jserver.gameserver.model.L2WorldRegion; 22 21 import com.l2jserver.gameserver.model.actor.L2Character; 23 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 import com.l2jserver.gameserver.model.skills.L2Skill; 24 24 import com.l2jserver.gameserver.model.zone.L2ZoneType; 25 25 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/zone/type/L2EffectZone.java
r4884 r5146 23 23 import com.l2jserver.gameserver.datatables.SkillTable; 24 24 import com.l2jserver.gameserver.model.L2Object.InstanceType; 25 import com.l2jserver.gameserver.model.L2Skill;26 25 import com.l2jserver.gameserver.model.actor.L2Character; 27 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 import com.l2jserver.gameserver.model.skills.L2Skill; 28 28 import com.l2jserver.gameserver.model.zone.L2ZoneType; 29 29 import com.l2jserver.gameserver.network.serverpackets.EtcStatusUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/model/zone/type/L2SiegeZone.java
r5116 r5146 24 24 import com.l2jserver.gameserver.instancemanager.MapRegionManager; 25 25 import com.l2jserver.gameserver.model.L2Clan; 26 import com.l2jserver.gameserver.model.L2Effect;27 import com.l2jserver.gameserver.model.L2Skill;28 26 import com.l2jserver.gameserver.model.actor.L2Character; 29 27 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 28 import com.l2jserver.gameserver.model.actor.instance.L2SiegeSummonInstance; 29 import com.l2jserver.gameserver.model.effects.L2Effect; 31 30 import com.l2jserver.gameserver.model.entity.Fort; 32 31 import com.l2jserver.gameserver.model.entity.FortSiege; 33 32 import com.l2jserver.gameserver.model.entity.Siegable; 34 33 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 34 import com.l2jserver.gameserver.model.skills.L2Skill; 35 35 import com.l2jserver.gameserver.model.zone.L2ZoneType; 36 36 import com.l2jserver.gameserver.network.SystemMessageId; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/AbstractRefinePacket.java
r5093 r5146 22 22 import com.l2jserver.Config; 23 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.item .L2Armor;25 import com.l2jserver.gameserver.model.item .L2Item;26 import com.l2jserver.gameserver.model.item .L2Weapon;27 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;24 import com.l2jserver.gameserver.model.items.L2Armor; 25 import com.l2jserver.gameserver.model.items.L2Item; 26 import com.l2jserver.gameserver.model.items.L2Weapon; 27 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 28 28 import com.l2jserver.gameserver.network.SystemMessageId; 29 29 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/CharacterCreate.java
r5083 r5146 34 34 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 35 35 import com.l2jserver.gameserver.model.actor.stat.PcStat; 36 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 36 import com.l2jserver.gameserver.model.actor.templates.L2PcTemplate; 37 import com.l2jserver.gameserver.model.actor.templates.L2PcTemplate.PcTemplateItem; 38 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 37 39 import com.l2jserver.gameserver.model.quest.Quest; 38 40 import com.l2jserver.gameserver.model.quest.QuestState; … … 42 44 import com.l2jserver.gameserver.network.serverpackets.CharCreateOk; 43 45 import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo; 44 import com.l2jserver.gameserver.templates.chars.L2PcTemplate;45 import com.l2jserver.gameserver.templates.chars.L2PcTemplate.PcTemplateItem;46 46 import com.l2jserver.gameserver.util.Util; 47 47 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/EnterWorld.java
r5093 r5146 58 58 import com.l2jserver.gameserver.model.entity.clanhall.AuctionableHall; 59 59 import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; 60 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;60 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 61 61 import com.l2jserver.gameserver.model.quest.Quest; 62 62 import com.l2jserver.gameserver.model.quest.QuestState; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/MoveToLocationInAirShip.java
r5083 r5146 18 18 import com.l2jserver.gameserver.model.actor.instance.L2AirShipInstance; 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver.model.item .type.L2WeaponType;20 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 21 21 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 22 22 import com.l2jserver.gameserver.network.serverpackets.ExMoveToLocationInAirShip; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/MultiSellChoose.java
r5093 r5146 26 26 import com.l2jserver.gameserver.model.actor.L2Npc; 27 27 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;29 28 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 29 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 30 30 import com.l2jserver.gameserver.model.multisell.Entry; 31 31 import com.l2jserver.gameserver.model.multisell.Ingredient; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/NewCharacter.java
r4733 r5146 19 19 import com.l2jserver.Config; 20 20 import com.l2jserver.gameserver.datatables.CharTemplateTable; 21 import com.l2jserver.gameserver.model.actor.templates.L2PcTemplate; 21 22 import com.l2jserver.gameserver.model.base.ClassId; 22 23 import com.l2jserver.gameserver.network.serverpackets.NewCharacterSuccess; 23 import com.l2jserver.gameserver.templates.chars.L2PcTemplate;24 24 25 25 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestAcquireSkill.java
r5093 r5146 22 22 import com.l2jserver.gameserver.instancemanager.QuestManager; 23 23 import com.l2jserver.gameserver.model.L2Clan; 24 import com.l2jserver.gameserver.model.L2Skill;25 24 import com.l2jserver.gameserver.model.L2SkillLearn; 26 25 import com.l2jserver.gameserver.model.L2SquadTrainer; … … 32 31 import com.l2jserver.gameserver.model.actor.instance.L2TransformManagerInstance; 33 32 import com.l2jserver.gameserver.model.actor.instance.L2VillageMasterInstance; 34 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;33 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 35 34 import com.l2jserver.gameserver.model.quest.Quest; 36 35 import com.l2jserver.gameserver.model.quest.QuestState; 36 import com.l2jserver.gameserver.model.skills.L2Skill; 37 37 import com.l2jserver.gameserver.network.SystemMessageId; 38 38 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillDone; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestAcquireSkillInfo.java
r5014 r5146 20 20 import com.l2jserver.gameserver.datatables.SkillTable; 21 21 import com.l2jserver.gameserver.datatables.SkillTreesData; 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.L2SkillLearn; 24 23 import com.l2jserver.gameserver.model.L2SquadTrainer; … … 27 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 27 import com.l2jserver.gameserver.model.actor.instance.L2TransformManagerInstance; 28 import com.l2jserver.gameserver.model.skills.L2Skill; 29 29 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillInfo; 30 30 import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList.SkillType; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestActionUse.java
r5115 r5146 33 33 import com.l2jserver.gameserver.model.L2ManufactureList; 34 34 import com.l2jserver.gameserver.model.L2Object; 35 import com.l2jserver.gameserver.model.L2Skill;36 35 import com.l2jserver.gameserver.model.actor.L2Character; 37 36 import com.l2jserver.gameserver.model.actor.L2Summon; … … 40 39 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 41 40 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 41 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 42 42 import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; 43 43 import com.l2jserver.gameserver.model.actor.instance.L2SiegeSummonInstance; 44 44 import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance; 45 import com.l2jserver.gameserver.model. actor.instance.L2SummonInstance;45 import com.l2jserver.gameserver.model.skills.L2Skill; 46 46 import com.l2jserver.gameserver.network.SystemMessageId; 47 47 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 354 354 break; 355 355 case 52: // Unsummon 356 if (pet != null && pet instanceof L2S ummonInstance)356 if (pet != null && pet instanceof L2ServitorInstance) 357 357 { 358 358 if (pet.isBetrayed()) -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestAutoSoulShot.java
r5083 r5146 19 19 import com.l2jserver.Config; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 import com.l2jserver.gameserver.network.SystemMessageId; 23 23 import com.l2jserver.gameserver.network.serverpackets.ExAutoSoulShot; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestBuyItem.java
r5093 r5146 31 31 import com.l2jserver.gameserver.model.actor.instance.L2MerchantSummonInstance; 32 32 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 33 import com.l2jserver.gameserver.model.item .L2Item;33 import com.l2jserver.gameserver.model.items.L2Item; 34 34 import com.l2jserver.gameserver.network.SystemMessageId; 35 35 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestBuySeed.java
r5093 r5146 27 27 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 28 import com.l2jserver.gameserver.model.entity.Castle; 29 import com.l2jserver.gameserver.model.item .L2Item;29 import com.l2jserver.gameserver.model.items.L2Item; 30 30 import com.l2jserver.gameserver.network.SystemMessageId; 31 31 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestCancelPostAttachment.java
r5093 r5146 22 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 23 import com.l2jserver.gameserver.model.entity.Message; 24 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;25 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance.ItemLocation;26 24 import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; 25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 27 27 import com.l2jserver.gameserver.network.SystemMessageId; 28 28 import com.l2jserver.gameserver.network.serverpackets.ExChangePostState; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestChangeNicknameColor.java
r5083 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmCancelItem.java
r5093 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .L2Item;20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver.model.items.L2Item; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 import com.l2jserver.gameserver.network.SystemMessageId; 22 22 import com.l2jserver.gameserver.network.serverpackets.ExPutItemResultForVariationCancel; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmGemStone.java
r5093 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 import com.l2jserver.gameserver.network.SystemMessageId; 20 20 import com.l2jserver.gameserver.network.serverpackets.ExPutCommissionResultForVariationMake; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmRefinerItem.java
r5093 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 import com.l2jserver.gameserver.network.SystemMessageId; 20 20 import com.l2jserver.gameserver.network.serverpackets.ExPutIntensiveResultForVariationMake; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmTargetItem.java
r5093 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 import com.l2jserver.gameserver.network.SystemMessageId; 20 20 import com.l2jserver.gameserver.network.serverpackets.ExPutItemResultForVariationMake; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestCrystallizeItem.java
r5083 r5146 18 18 19 19 import com.l2jserver.Config; 20 import com.l2jserver.gameserver.model.L2Skill;21 20 import com.l2jserver.gameserver.model.L2World; 22 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 22 import com.l2jserver.gameserver.model.base.Race; 24 import com.l2jserver.gameserver.model.item.L2Item;25 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;26 23 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 24 import com.l2jserver.gameserver.model.items.L2Item; 25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 import com.l2jserver.gameserver.model.skills.L2Skill; 27 27 import com.l2jserver.gameserver.network.SystemMessageId; 28 28 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestDestroyItem.java
r5083 r5146 25 25 import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager; 26 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;27 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 28 28 import com.l2jserver.gameserver.network.SystemMessageId; 29 29 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestDispel.java
r4731 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.datatables.SkillTable; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.actor.L2Summon; 21 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.skills.L2Skill; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestDropItem.java
r5083 r5146 21 21 import com.l2jserver.gameserver.model.actor.L2Character; 22 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 import com.l2jserver.gameserver.model.item.L2Item;24 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;25 import com.l2jserver.gameserver.model.item.type.L2EtcItemType;26 23 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 24 import com.l2jserver.gameserver.model.items.L2Item; 25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 27 27 import com.l2jserver.gameserver.network.SystemMessageId; 28 28 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestEnchantItem.java
r5087 r5146 24 24 import com.l2jserver.gameserver.model.EnchantItem; 25 25 import com.l2jserver.gameserver.model.EnchantScroll; 26 import com.l2jserver.gameserver.model.L2Skill;27 26 import com.l2jserver.gameserver.model.L2World; 28 27 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 29 import com.l2jserver.gameserver.model.item.L2Armor; 30 import com.l2jserver.gameserver.model.item.L2Item; 31 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 28 import com.l2jserver.gameserver.model.items.L2Armor; 29 import com.l2jserver.gameserver.model.items.L2Item; 30 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 31 import com.l2jserver.gameserver.model.skills.L2Skill; 32 32 import com.l2jserver.gameserver.network.SystemMessageId; 33 33 import com.l2jserver.gameserver.network.serverpackets.EnchantResult; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java
r5093 r5146 18 18 import com.l2jserver.gameserver.model.Elementals; 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 import com.l2jserver.gameserver.network.SystemMessageId; 22 22 import com.l2jserver.gameserver.network.serverpackets.ExAttributeEnchantResult; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkill.java
r5093 r5146 24 24 import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillDetail; 25 25 import com.l2jserver.gameserver.model.L2EnchantSkillLearn; 26 import com.l2jserver.gameserver.model.L2Skill;27 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;29 27 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 28 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 29 import com.l2jserver.gameserver.model.skills.L2Skill; 30 30 import com.l2jserver.gameserver.network.SystemMessageId; 31 31 import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillInfo.java
r4733 r5146 17 17 import com.l2jserver.gameserver.datatables.EnchantGroupsTable; 18 18 import com.l2jserver.gameserver.datatables.SkillTable; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver.model.skills.L2Skill; 21 21 import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfo; 22 22 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillRouteChange.java
r5093 r5146 24 24 import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillDetail; 25 25 import com.l2jserver.gameserver.model.L2EnchantSkillLearn; 26 import com.l2jserver.gameserver.model.L2Skill;27 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;29 27 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 28 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 29 import com.l2jserver.gameserver.model.skills.L2Skill; 30 30 import com.l2jserver.gameserver.network.SystemMessageId; 31 31 import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillSafe.java
r5093 r5146 24 24 import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillDetail; 25 25 import com.l2jserver.gameserver.model.L2EnchantSkillLearn; 26 import com.l2jserver.gameserver.model.L2Skill;27 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;29 27 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 28 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 29 import com.l2jserver.gameserver.model.skills.L2Skill; 30 30 import com.l2jserver.gameserver.network.SystemMessageId; 31 31 import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillUntrain.java
r5093 r5146 24 24 import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillDetail; 25 25 import com.l2jserver.gameserver.model.L2EnchantSkillLearn; 26 import com.l2jserver.gameserver.model.L2Skill;27 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;29 27 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 28 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 29 import com.l2jserver.gameserver.model.skills.L2Skill; 30 30 import com.l2jserver.gameserver.network.SystemMessageId; 31 31 import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExMagicSkillUseGround.java
r4733 r5146 18 18 19 19 import com.l2jserver.gameserver.datatables.SkillTable; 20 import com.l2jserver.gameserver.model.L2Skill;21 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.skills.L2Skill; 22 22 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 23 23 import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java
r5093 r5146 17 17 import com.l2jserver.gameserver.model.Elementals; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .L2Item;20 import com.l2jserver.gameserver.model.item .L2Weapon;21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver.model.items.L2Item; 20 import com.l2jserver.gameserver.model.items.L2Weapon; 21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 import com.l2jserver.gameserver.network.SystemMessageId; 23 23 import com.l2jserver.gameserver.network.serverpackets.ExBaseAttributeCancelResult; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExRqItemLink.java
r5083 r5146 20 20 import com.l2jserver.gameserver.model.L2Object; 21 21 import com.l2jserver.gameserver.model.L2World; 22 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;22 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 23 23 import com.l2jserver.gameserver.network.L2GameClient; 24 24 import com.l2jserver.gameserver.network.serverpackets.ExRpItemLink; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExTryToPutEnchantSupportItem.java
r5093 r5146 18 18 import com.l2jserver.gameserver.model.EnchantItem; 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 import com.l2jserver.gameserver.network.SystemMessageId; 22 22 import com.l2jserver.gameserver.network.serverpackets.ExPutEnchantSupportItemResult; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestExTryToPutEnchantTargetItem.java
r5087 r5146 18 18 import com.l2jserver.gameserver.model.EnchantScroll; 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 import com.l2jserver.gameserver.network.SystemMessageId; 22 22 import com.l2jserver.gameserver.network.serverpackets.ExPutEnchantTargetItemResult; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestGiveItemToPet.java
r5083 r5146 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 21 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 22 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;22 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 23 23 import com.l2jserver.gameserver.network.SystemMessageId; 24 24 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestHennaDrawList.java
r5083 r5146 17 17 import com.l2jserver.gameserver.datatables.HennaTreeTable; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;19 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 20 20 import com.l2jserver.gameserver.network.serverpackets.HennaEquipList; 21 21 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestHennaEquip.java
r5093 r5146 19 19 import com.l2jserver.gameserver.datatables.HennaTreeTable; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.item .L2Henna;22 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;21 import com.l2jserver.gameserver.model.items.L2Henna; 22 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 23 23 import com.l2jserver.gameserver.network.SystemMessageId; 24 24 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestHennaItemDrawInfo.java
r5083 r5146 17 17 import com.l2jserver.gameserver.datatables.HennaTable; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .L2Henna;20 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;19 import com.l2jserver.gameserver.model.items.L2Henna; 20 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 21 21 import com.l2jserver.gameserver.network.serverpackets.HennaItemDrawInfo; 22 22 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestHennaItemRemoveInfo.java
r5083 r5146 17 17 import com.l2jserver.gameserver.datatables.HennaTable; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .L2Henna;20 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;19 import com.l2jserver.gameserver.model.items.L2Henna; 20 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 21 21 import com.l2jserver.gameserver.network.serverpackets.HennaItemRemoveInfo; 22 22 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestHennaRemove.java
r5083 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;18 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 19 19 import com.l2jserver.gameserver.network.SystemMessageId; 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestMagicSkillUse.java
r5055 r5146 21 21 import com.l2jserver.gameserver.datatables.SkillTable; 22 22 import com.l2jserver.gameserver.model.L2CharPosition; 23 import com.l2jserver.gameserver.model.L2Skill;24 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 25 24 import com.l2jserver.gameserver.model.actor.position.PcPosition; 25 import com.l2jserver.gameserver.model.skills.L2Skill; 26 import com.l2jserver.gameserver.model.skills.L2SkillType; 27 import com.l2jserver.gameserver.model.skills.targets.L2TargetType; 26 28 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 27 import com.l2jserver.gameserver.templates.skills.L2SkillType;28 import com.l2jserver.gameserver.templates.skills.L2TargetType;29 29 30 30 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestMoveToLocationInVehicle.java
r5093 r5146 20 20 import com.l2jserver.gameserver.model.actor.instance.L2BoatInstance; 21 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 import com.l2jserver.gameserver.model.item .type.L2WeaponType;22 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 23 23 import com.l2jserver.gameserver.network.SystemMessageId; 24 24 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestPackageSend.java
r5093 r5146 18 18 19 19 import com.l2jserver.Config; 20 import com.l2jserver.gameserver.model.ItemHolder;21 20 import com.l2jserver.gameserver.model.actor.L2Npc; 22 21 import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance; 23 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model. item.instance.L2ItemInstance;23 import com.l2jserver.gameserver.model.holders.ItemHolder; 25 24 import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; 26 25 import com.l2jserver.gameserver.model.itemcontainer.PcFreight; 27 26 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 27 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 28 28 import com.l2jserver.gameserver.network.SystemMessageId; 29 29 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestPackageSendableItemList.java
r5083 r5146 15 15 package com.l2jserver.gameserver.network.clientpackets; 16 16 17 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;17 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 18 18 import com.l2jserver.gameserver.network.serverpackets.PackageSendableList; 19 19 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestPetGetItem.java
r5083 r5146 20 20 import com.l2jserver.gameserver.model.L2World; 21 21 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 22 import com.l2jserver.gameserver.model.actor.instance.L2S ummonInstance;23 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;22 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 23 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 24 24 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 25 25 … … 56 56 } 57 57 58 if(getClient().getActiveChar().getPet() instanceof L2S ummonInstance)58 if(getClient().getActiveChar().getPet() instanceof L2ServitorInstance) 59 59 { 60 60 sendPacket(ActionFailed.STATIC_PACKET); -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestPetUseItem.java
r5083 r5146 23 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 24 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 25 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 26 import com.l2jserver.gameserver.network.SystemMessageId; 27 27 import com.l2jserver.gameserver.network.serverpackets.PetItemList; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestPostAttachment.java
r5093 r5146 24 24 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 25 25 import com.l2jserver.gameserver.model.entity.Message; 26 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;27 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance.ItemLocation;28 26 import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; 27 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 28 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 29 29 import com.l2jserver.gameserver.network.SystemMessageId; 30 30 import com.l2jserver.gameserver.network.serverpackets.ExChangePostState; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestPreviewItem.java
r5126 r5146 32 32 import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance; 33 33 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 34 import com.l2jserver.gameserver.model.item.L2Armor;35 import com.l2jserver.gameserver.model.item.L2Item;36 import com.l2jserver.gameserver.model.item.L2Weapon;37 import com.l2jserver.gameserver.model.item.type.L2ArmorType;38 import com.l2jserver.gameserver.model.item.type.L2WeaponType;39 34 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 40 35 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 36 import com.l2jserver.gameserver.model.items.L2Armor; 37 import com.l2jserver.gameserver.model.items.L2Item; 38 import com.l2jserver.gameserver.model.items.L2Weapon; 39 import com.l2jserver.gameserver.model.items.type.L2ArmorType; 40 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 41 41 import com.l2jserver.gameserver.network.SystemMessageId; 42 42 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestProcureCropList.java
r5093 r5146 27 27 import com.l2jserver.gameserver.model.actor.instance.L2ManorManagerInstance; 28 28 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 29 import com.l2jserver.gameserver.model.item .L2Item;30 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;29 import com.l2jserver.gameserver.model.items.L2Item; 30 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 31 31 import com.l2jserver.gameserver.network.SystemMessageId; 32 32 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestRefine.java
r5093 r5146 18 18 import com.l2jserver.gameserver.model.L2Augmentation; 19 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 import com.l2jserver.gameserver.network.SystemMessageId; 22 22 import com.l2jserver.gameserver.network.serverpackets.ExVariationResult; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestRefineCancel.java
r5093 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .L2Item;20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver.model.items.L2Item; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 import com.l2jserver.gameserver.network.SystemMessageId; 22 22 import com.l2jserver.gameserver.network.serverpackets.ExVariationCancelResult; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestRefundItem.java
r5083 r5146 28 28 import com.l2jserver.gameserver.model.actor.instance.L2MerchantSummonInstance; 29 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 import com.l2jserver.gameserver.model.item .L2Item;31 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;30 import com.l2jserver.gameserver.model.items.L2Item; 31 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 32 32 import com.l2jserver.gameserver.network.SystemMessageId; 33 33 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestSaveInventoryOrder.java
r5083 r5146 19 19 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;22 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance.ItemLocation;23 21 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 22 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 23 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; 24 24 25 25 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestSellItem.java
r5083 r5146 28 28 import com.l2jserver.gameserver.model.actor.instance.L2MerchantSummonInstance; 29 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;30 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 31 31 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 32 32 import com.l2jserver.gameserver.network.serverpackets.ExBuySellListPacket; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestSendPost.java
r5093 r5146 29 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 30 import com.l2jserver.gameserver.model.entity.Message; 31 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;32 31 import com.l2jserver.gameserver.model.itemcontainer.Mail; 32 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 33 33 import com.l2jserver.gameserver.network.SystemMessageId; 34 34 import com.l2jserver.gameserver.network.serverpackets.ExNoticePostSent; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestUnEquipItem.java
r5083 r5146 19 19 import com.l2jserver.Config; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.item .L2EtcItem;22 import com.l2jserver.gameserver.model.item .L2Item;23 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;21 import com.l2jserver.gameserver.model.items.L2EtcItem; 22 import com.l2jserver.gameserver.model.items.L2Item; 23 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 24 24 import com.l2jserver.gameserver.network.SystemMessageId; 25 25 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/Say2.java
r5093 r5146 25 25 import com.l2jserver.gameserver.model.L2World; 26 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;27 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 28 28 import com.l2jserver.gameserver.network.SystemMessageId; 29 29 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/SendWareHouseDepositList.java
r5083 r5146 22 22 import com.l2jserver.gameserver.model.actor.L2Npc; 23 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;25 24 import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; 26 25 import com.l2jserver.gameserver.model.itemcontainer.PcWarehouse; 26 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 27 27 import com.l2jserver.gameserver.network.SystemMessageId; 28 28 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/SendWareHouseWithDrawList.java
r5134 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.ClanWarehouse; 19 import com.l2jserver.gameserver.model.ItemHolder;20 19 import com.l2jserver.gameserver.model.L2Clan; 21 20 import com.l2jserver.gameserver.model.actor.L2Npc; 22 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 import com.l2jserver.gameserver.model. item.instance.L2ItemInstance;22 import com.l2jserver.gameserver.model.holders.ItemHolder; 24 23 import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; 25 24 import com.l2jserver.gameserver.model.itemcontainer.PcWarehouse; 25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 26 import com.l2jserver.gameserver.network.SystemMessageId; 27 27 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/UseItem.java
r5083 r5146 28 28 import com.l2jserver.gameserver.handler.ItemHandler; 29 29 import com.l2jserver.gameserver.instancemanager.FortSiegeManager; 30 import com.l2jserver.gameserver.model.L2Skill;31 30 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 32 31 import com.l2jserver.gameserver.model.base.Race; 33 import com.l2jserver.gameserver.model.item.L2Item; 34 import com.l2jserver.gameserver.model.item.L2Weapon; 35 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 36 import com.l2jserver.gameserver.model.item.type.L2ArmorType; 37 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 32 import com.l2jserver.gameserver.model.holders.SkillHolder; 38 33 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 34 import com.l2jserver.gameserver.model.items.L2Item; 35 import com.l2jserver.gameserver.model.items.L2Weapon; 36 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 37 import com.l2jserver.gameserver.model.items.type.L2ArmorType; 38 import com.l2jserver.gameserver.model.items.type.L2WeaponType; 39 import com.l2jserver.gameserver.model.skills.L2Skill; 40 import com.l2jserver.gameserver.model.skills.L2SkillType; 39 41 import com.l2jserver.gameserver.network.SystemMessageId; 40 42 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 42 44 import com.l2jserver.gameserver.network.serverpackets.ShowCalculator; 43 45 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 44 import com.l2jserver.gameserver.skills.SkillHolder;45 import com.l2jserver.gameserver.templates.skills.L2SkillType;46 46 47 47 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/AbstractNpcInfo.java
r5098 r5146 26 26 import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance; 27 27 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 28 import com.l2jserver.gameserver. skills.AbnormalEffect;28 import com.l2jserver.gameserver.model.effects.AbnormalEffect; 29 29 30 30 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/CharInfo.java
r5138 r5146 22 22 import com.l2jserver.gameserver.model.actor.L2Decoy; 23 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 25 import com.l2jserver.gameserver.model.effects.AbnormalEffect; 24 26 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 25 import com.l2jserver.gameserver.skills.AbnormalEffect;26 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;27 27 28 28 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ConfirmDlg.java
r5134 r5146 17 17 import javolution.util.FastList; 18 18 19 import com.l2jserver.gameserver.model.L2Effect;20 import com.l2jserver.gameserver.model.L2Skill;21 19 import com.l2jserver.gameserver.model.actor.L2Character; 22 20 import com.l2jserver.gameserver.model.actor.L2Npc; 23 21 import com.l2jserver.gameserver.model.actor.L2Summon; 24 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 25 import com.l2jserver.gameserver.model.item.L2Item; 26 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 23 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 24 import com.l2jserver.gameserver.model.effects.L2Effect; 25 import com.l2jserver.gameserver.model.items.L2Item; 26 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 27 import com.l2jserver.gameserver.model.skills.L2Skill; 27 28 import com.l2jserver.gameserver.network.SystemMessageId; 28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;29 29 30 30 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/DropItem.java
r5138 r5146 15 15 package com.l2jserver.gameserver.network.serverpackets; 16 16 17 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;17 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/EquipUpdate.java
r5134 r5146 18 18 19 19 import com.l2jserver.Config; 20 import com.l2jserver.gameserver.model.item .L2Item;21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.items.L2Item; 21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 23 23 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExBuySellListPacket.java
r5138 r5146 22 22 import com.l2jserver.gameserver.model.L2TradeList.L2TradeItem; 23 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;24 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 25 25 26 26 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExChooseInventoryAttributeItem.java
r5138 r5146 16 16 17 17 import com.l2jserver.gameserver.model.Elementals; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 20 20 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExPutItemResultForVariationCancel.java
r5138 r5146 15 15 package com.l2jserver.gameserver.network.serverpackets; 16 16 17 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;17 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExQuestItemList.java
r5138 r5146 17 17 import javolution.util.FastList; 18 18 19 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;20 19 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 22 22 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExReplyPostItemList.java
r5138 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExReplyReceivedPost.java
r5138 r5146 18 18 19 19 import com.l2jserver.gameserver.model.entity.Message; 20 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;21 20 import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; 21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExReplySentPost.java
r5138 r5146 18 18 19 19 import com.l2jserver.gameserver.model.entity.Message; 20 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;21 20 import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; 21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExRpItemLink.java
r5138 r5146 15 15 package com.l2jserver.gameserver.network.serverpackets; 16 16 17 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;17 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExShowBaseAttributeCancelWindow.java
r5083 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .L2Item;19 import com.l2jserver.gameserver.model.item .L2Weapon;20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.L2Item; 19 import com.l2jserver.gameserver.model.items.L2Weapon; 20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 22 22 public class ExShowBaseAttributeCancelWindow extends L2GameServerPacket -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExShowSellCropList.java
r5138 r5146 24 24 import com.l2jserver.gameserver.model.L2Manor; 25 25 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 26 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;26 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 27 27 28 28 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExStorageMaxCount.java
r5134 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver. skills.Stats;19 import com.l2jserver.gameserver.model.stats.Stats; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/GMHennaInfo.java
r5083 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;18 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/GMViewItemList.java
r5138 r5146 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 19 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/GMViewSkillInfo.java
r5134 r5146 17 17 18 18 import com.l2jserver.gameserver.datatables.SkillTable; 19 import com.l2jserver.gameserver.model.L2Skill;20 19 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 20 import com.l2jserver.gameserver.model.skills.L2Skill; 21 21 22 22 public class GMViewSkillInfo extends L2GameServerPacket -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/GMViewWarehouseWithdrawList.java
r5138 r5146 17 17 import com.l2jserver.gameserver.model.L2Clan; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/GetItem.java
r5083 r5146 15 15 package com.l2jserver.gameserver.network.serverpackets; 16 16 17 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;17 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 18 18 19 19 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/HennaEquipList.java
r5134 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;18 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 19 19 20 20 public class HennaEquipList extends L2GameServerPacket -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/HennaInfo.java
r5134 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;18 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 19 19 20 20 public final class HennaInfo extends L2GameServerPacket -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/HennaItemDrawInfo.java
r5134 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;18 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 19 19 20 20 public class HennaItemDrawInfo extends L2GameServerPacket -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/HennaItemRemoveInfo.java
r5134 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;18 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 19 19 20 20 public class HennaItemRemoveInfo extends L2GameServerPacket -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/HennaRemoveList.java
r5083 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2HennaInstance;18 import com.l2jserver.gameserver.model.items.instance.L2HennaInstance; 19 19 20 20 public class HennaRemoveList extends L2GameServerPacket -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/InventoryUpdate.java
r5138 r5146 22 22 import com.l2jserver.Config; 23 23 import com.l2jserver.gameserver.model.ItemInfo; 24 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;24 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 25 25 26 26 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ItemList.java
r5138 r5146 20 20 21 21 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 22 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;23 22 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 23 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 24 24 25 25 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/NewCharacterSuccess.java
r5010 r5146 19 19 import javolution.util.FastList; 20 20 21 import com.l2jserver.gameserver. templates.chars.L2PcTemplate;21 import com.l2jserver.gameserver.model.actor.templates.L2PcTemplate; 22 22 23 23 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PackageSendableList.java
r5138 r5146 16 16 17 17 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PartySpelled.java
r5134 r5146 21 21 import com.l2jserver.gameserver.model.actor.L2Character; 22 22 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 23 import com.l2jserver.gameserver.model.actor.instance.L2S ummonInstance;23 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 24 24 25 25 /** … … 58 58 { 59 59 writeC(0xf4); 60 writeD(_activeChar instanceof L2S ummonInstance ? 2 : _activeChar instanceof L2PetInstance ? 1 : 0);60 writeD(_activeChar instanceof L2ServitorInstance ? 2 : _activeChar instanceof L2PetInstance ? 1 : 0); 61 61 writeD(_activeChar.getObjectId()); 62 62 writeD(_effects.size()); -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PetInfo.java
r5013 r5146 17 17 import com.l2jserver.gameserver.model.actor.L2Summon; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 19 import com.l2jserver.gameserver.model.actor.instance.L2S ummonInstance;19 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 20 20 21 21 /** … … 68 68 _maxFed = pet.getMaxFed(); //max fed it can be 69 69 } 70 else if (_summon instanceof L2S ummonInstance)70 else if (_summon instanceof L2ServitorInstance) 71 71 { 72 L2S ummonInstance sum = (L2SummonInstance)_summon;72 L2ServitorInstance sum = (L2ServitorInstance)_summon; 73 73 _curFed = sum.getTimeRemaining(); 74 74 _maxFed = sum.getTotalLifeTime(); -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PetInventoryUpdate.java
r5138 r5146 22 22 import com.l2jserver.Config; 23 23 import com.l2jserver.gameserver.model.ItemInfo; 24 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;24 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 25 25 26 26 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PetItemList.java
r5138 r5146 19 19 import com.l2jserver.Config; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 23 23 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PetStatusUpdate.java
r4417 r5146 17 17 import com.l2jserver.gameserver.model.actor.L2Summon; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 19 import com.l2jserver.gameserver.model.actor.instance.L2S ummonInstance;19 import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; 20 20 21 21 /** … … 43 43 _maxFed = pet.getMaxFed(); //max fed it can be 44 44 } 45 else if (_summon instanceof L2S ummonInstance)45 else if (_summon instanceof L2ServitorInstance) 46 46 { 47 L2S ummonInstance sum = (L2SummonInstance)_summon;47 L2ServitorInstance sum = (L2ServitorInstance)_summon; 48 48 _curFed = sum.getTimeRemaining(); 49 49 _maxFed = sum.getTotalLifeTime(); -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PledgeSkillList.java
r5042 r5146 16 16 17 17 import com.l2jserver.gameserver.model.L2Clan; 18 import com.l2jserver.gameserver.model. L2Skill;18 import com.l2jserver.gameserver.model.skills.L2Skill; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java
r5138 r5146 17 17 import com.l2jserver.gameserver.model.TradeItem; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/SellList.java
r5138 r5146 23 23 import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance; 24 24 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 25 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;25 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 26 26 27 27 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/SellListProcure.java
r5138 r5146 24 24 import com.l2jserver.gameserver.instancemanager.CastleManorManager.CropProcure; 25 25 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 26 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;26 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 27 27 28 28 public class SellListProcure extends L2GameServerPacket -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ShopPreviewList.java
r5134 r5146 20 20 import com.l2jserver.gameserver.model.L2TradeList; 21 21 import com.l2jserver.gameserver.model.L2TradeList.L2TradeItem; 22 import com.l2jserver.gameserver.model.item .L2Item;22 import com.l2jserver.gameserver.model.items.L2Item; 23 23 24 24 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/SortedWareHouseWithdrawalList.java
r5138 r5146 25 25 import com.l2jserver.gameserver.model.L2RecipeList; 26 26 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 import com.l2jserver.gameserver.model.item .L2Item;28 import com.l2jserver.gameserver.model.item .L2WarehouseItem;29 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;30 import com.l2jserver.gameserver.model.item .type.L2EtcItemType;27 import com.l2jserver.gameserver.model.items.L2Item; 28 import com.l2jserver.gameserver.model.items.L2WarehouseItem; 29 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 30 import com.l2jserver.gameserver.model.items.type.L2EtcItemType; 31 31 32 32 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/SpawnItem.java
r5138 r5146 16 16 17 17 import com.l2jserver.gameserver.model.L2Object; 18 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;18 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 19 19 20 20 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/SystemMessage.java
r5138 r5146 26 26 import com.l2jserver.gameserver.instancemanager.CastleManager; 27 27 import com.l2jserver.gameserver.model.Elementals; 28 import com.l2jserver.gameserver.model.L2Effect;29 import com.l2jserver.gameserver.model.L2Skill;30 28 import com.l2jserver.gameserver.model.actor.L2Character; 31 29 import com.l2jserver.gameserver.model.actor.L2Npc; 32 30 import com.l2jserver.gameserver.model.actor.L2Summon; 33 31 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 32 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 33 import com.l2jserver.gameserver.model.effects.L2Effect; 34 34 import com.l2jserver.gameserver.model.entity.Castle; 35 import com.l2jserver.gameserver.model.item.L2Item; 36 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 35 import com.l2jserver.gameserver.model.items.L2Item; 36 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 37 import com.l2jserver.gameserver.model.skills.L2Skill; 37 38 import com.l2jserver.gameserver.network.SystemMessageId; 38 39 import com.l2jserver.gameserver.network.SystemMessageId.SMLocalisation; 39 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;40 40 41 41 public final class SystemMessage extends L2GameServerPacket -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/TradeStart.java
r5138 r5146 17 17 import com.l2jserver.Config; 18 18 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 19 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;19 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 20 20 21 21 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/UserInfo.java
r5138 r5146 24 24 import com.l2jserver.gameserver.model.actor.L2Summon; 25 25 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 26 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 27 import com.l2jserver.gameserver.model.effects.AbnormalEffect; 26 28 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 27 import com.l2jserver.gameserver.skills.AbnormalEffect;28 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;29 29 30 30 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/WareHouseDepositList.java
r5138 r5146 21 21 import com.l2jserver.Config; 22 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 23 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;23 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 24 24 25 25 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/WareHouseWithdrawalList.java
r5138 r5146 19 19 import com.l2jserver.Config; 20 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;21 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 22 22 23 23 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/pathfinding/cellnodes/CellPathFinding.java
r5083 r5146 27 27 import com.l2jserver.gameserver.idfactory.IdFactory; 28 28 import com.l2jserver.gameserver.model.L2World; 29 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;30 29 import com.l2jserver.gameserver.model.itemcontainer.PcInventory; 30 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 31 31 import com.l2jserver.gameserver.pathfinding.AbstractNode; 32 32 import com.l2jserver.gameserver.pathfinding.AbstractNodeLoc; -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/script/faenor/FaenorInterface.java
r5013 r5146 25 25 import com.l2jserver.gameserver.model.L2DropCategory; 26 26 import com.l2jserver.gameserver.model.L2DropData; 27 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 27 28 import com.l2jserver.gameserver.script.DateRange; 28 29 import com.l2jserver.gameserver.script.EngineInterface; 29 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;30 30 31 31 /** -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/util/Evolve.java
r5093 r5146 31 31 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 32 32 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 33 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 33 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 34 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 34 35 import com.l2jserver.gameserver.network.SystemMessageId; 35 36 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; … … 38 39 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 39 40 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 40 import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;41 41 42 42 public final class Evolve -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/gameserver/util/MinionList.java
r4981 r5146 30 30 import com.l2jserver.gameserver.model.actor.L2Character; 31 31 import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; 32 import com.l2jserver.gameserver. templates.chars.L2NpcTemplate;32 import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; 33 33 import com.l2jserver.util.Rnd; 34 34 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/log/DamageFormatter.java
r4642 r5146 20 20 import java.util.logging.LogRecord; 21 21 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.actor.L2Attackable; 24 23 import com.l2jserver.gameserver.model.actor.L2Character; 25 24 import com.l2jserver.gameserver.model.actor.L2Summon; 26 25 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 26 import com.l2jserver.gameserver.model.skills.L2Skill; 27 27 import com.l2jserver.util.StringUtil; 28 28 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/log/EnchantFormatter.java
r5083 r5146 20 20 import java.util.logging.LogRecord; 21 21 22 import com.l2jserver.gameserver.model.L2Skill;23 22 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 23 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 24 import com.l2jserver.gameserver.model.skills.L2Skill; 25 25 import com.l2jserver.util.StringUtil; 26 26 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/log/ItemFilter.java
r5083 r5146 18 18 import java.util.logging.LogRecord; 19 19 20 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;20 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 21 21 22 22 -
branches/unstable/L2J_Server_BETA/java/com/l2jserver/log/ItemLogFormatter.java
r5083 r5146 20 20 import java.util.logging.LogRecord; 21 21 22 import com.l2jserver.gameserver.model.item .instance.L2ItemInstance;22 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; 23 23 import com.l2jserver.util.StringUtil; 24 24 -
branches/unstable/L2J_Server_BETA/misc/log.cfg
r4899 r5146 149 149 com.l2jserver.gameserver.network.clientpackets.level = FINER 150 150 com.l2jserver.gameserver.model.actor.L2Character.level = FINER 151 com.l2jserver.gameserver. skills.SkillsEngine.level = INFO151 com.l2jserver.gameserver.engines.DocumentEngine.level = INFO 152 152 153 153 # Alt Privileges Administration
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